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2010-10-15tag UNUSED() for operator exec() and invoke() functions.Campbell Barton
2010-10-13Fix #24234: Object deletion doesn't take into account its users (causes ↵Sergey Sharybin
segfault) Clear SELECT flag when deleting object -- object could be used in other scenes, and some stuff (like translation) would be confused due to relations
2010-10-07Fix #24180: Make duplicates real doesn't update immediatly the outlinerSergey Sharybin
2010-10-02Fix for last fix, should have checked it actually worked :)Brecht Van Lommel
2010-10-02Fix #24077: convert operator not updating outliner. Note about notifiers:Brecht Van Lommel
NC_SCENE|NC_OBJECT does not work, you can only have one NC/ND/NA in a single notifier, if you need to do both, use two notifiers.
2010-09-02Renaming of Cylindric objects after a good proposal by Conz:Thomas Dinges
http://www.vrchannel.de/blender/cylinder_rename.png Mesh Tube > Mesh Cylinder NURBS Tube > NURBS Cylinder Metaball Cylinder > Metaball Capsule I know that naming is something not everyone agrees on, but these terms look geometrically correct.
2010-08-28Fix #23363: Layer buttons do not update when last object deletedSergey Sharybin
This happend because of incorrect order of calculating used layer mask and drawing header. Added layer content changed notifier to recalc used layers when needed. This also fixes header redrawing in "Move to layer" operator and when user changes Object.layers in properties view
2010-08-26patch [#23316] Fix bug that doesn't show "X:" "Y:" "Z:" for vectors with lengthCampbell Barton
patch [#23317] Changed some operators' RNA to accept lengths by Lorenzo Tozzi (oni_niubbo) with the minor change to use XYZ subtype rather then LENGTH.
2010-08-25bugfix [#23452] Camera added in python is not correctly rotatedCampbell Barton
2010-08-23collection attributes can now be resolved with by rnaCampbell Barton
this now works... bpy.context.scene.path_resolve("objects.active.location") Also added an option to coerce the property into a native pytype.
2010-08-23rna: move metaball.active_element to metaball.elements.activeCampbell Barton
added rna funcs... elem = metaball.elements.new() metaball.elements.remove(elem)
2010-08-18rna rename Bone and Text changesCampbell Barton
2010-08-08remove unused includesCampbell Barton
2010-08-012.5: code changes to reduce the usage of G.main and pass it alongBrecht Van Lommel
or get it from the context instead.
2010-08-01fix for un-initialized layer (only bits between 1 and 20 were initialized)Campbell Barton
2010-07-27bugfix [#22027] Group disappears in render after adding a group instanceCampbell Barton
2010-07-27bugfix [#22832] ctrl+shift+a on linked in group which is in a group makes ↵Campbell Barton
outline green
2010-07-14- make duplis real wasnt redrawingCampbell Barton
- small caps option for titles (doing manually is quite painful to watch).
2010-07-13group refcount checking was inconsistent.Campbell Barton
- if a group has one or more objects in it, it gets a refcount of 1 on load (unchanged from before) - dupli-groups, and materials no longer add/remove a reference. - now groups are only freed when they contain no objects or when manually unlinked.
2010-07-05Fix #21917: add object operator has 30 layers, now the layer propertyBrecht Van Lommel
has just 20 and the local view layers are added afterwards.
2010-07-05Bugfix #22685: Screen update slow, animation player ALT-A, files created ↵Joshua Leung
with 2.4x Modifiers were being mistakenly recalculated at every frame as long as the object had animation, slowing things down due to incorrect depsgraph recalc tags. Renamed OB_RECALC -> OB_RECALC_ALL to reduce future confusion. During this process, I noticed a few dubious usages of OB_RECALC, so it's best to use this commit as a guide of places to check on. Apart from the place responsible for this bug, I haven't changed any OB_RECALC -> OB_RECALC_OB/DATA in case that introduces more unforseen bugs now, making it more difficult to track the problems later (rename + value change can be confusing to identify the genuine typos).
2010-06-27Fix [#22564] Object name by object typeMatt Ebb
Restored auto-naming newly created objects by type, for Mesh, Lamp, Meta
2010-06-23Fix #22642: NURBS surfaces doesnt displaySergey Sharybin
Fix #22587: Invisible Nurbs Suface There was a small bug with determinating if new object should be created and for surfeces new OB_CURVE object had been created (instead of OB_SURF). Removed unused function and enum, which were used by nurbs surface create old oprator
2010-06-14adding curve and mesh objects through python would create the object without ↵Campbell Barton
assigning it to any layers. now initialize from the scene (when the value is unset), and throw an error when the value is set to all false.
2010-06-09enable adding objects in background mode by not using the context to get the ↵Campbell Barton
object added.
2010-06-09Fix #22317 View reamins in camera's view after camera is deleted (again)Diego Borghetti
The problem was not in the editors, the code in blenkernel have a XXX in the perspective value. Now unlink_object also update the ARegion.
2010-06-07Fix bug #22317 View reamins in camera's view after camera is deleted.Diego Borghetti
The object in the view3d don't get update, so point to the delete camera and make Blender crash when you go into fly mode.
2010-06-06Removed non working operator options from the 'redo' user interface. William Reynish
This cleans up things like transform and duplicate a lot, which previously exposed lots of options that didn't work with tweaking.
2010-06-04* Fixed a Typo in Convert menu. Thomas Dinges
2010-06-04Fix [#22383] 3dView Layer Management (by Mouse) brokenMatt Ebb
2010-05-24- remove OBJECT_OT_curve_addCampbell Barton
- rename CURVE_OT_primitive_bezier_add --> CURVE_OT_primitive_bezier_curve_add # matches nurbs operator - rename CURVE_OT_primitive_curve_path_add --> CURVE_OT_primitive_nurbs_path_add - fix for warnings from 28923
2010-05-05- split objet group add/link into 2 operatorsCampbell Barton
- link now brings up a search box so when there are 100's of groups its less annoying. - utility functions for id-enums so only local objects can be displayed in a search list (used for group_link) - renamed operator properties from typle to scene, group, action etc.
2010-04-16Fix [#21492] "Align to view" option from tools panel's operator part doesn't ↵Matt Ebb
works. Also changed some usage of CTX_wm_region_view3d(C) to ED_view3d_context_rv3d(C)
2010-04-12Fix [#21982] Operator bug: Edit modeMatt Ebb
Hid the 'Enter Edit Mode' property when adding an object, not necessary anyway.
2010-03-30- Call DAG_id_flush_update for each object in convert operator if keep_originalSergey Sharybin
option is switched off. This fixes trouble when user converts curve which is set as taper/bevel object to mesh (scene kept unchanged until object recalculation). - Moved checking of taper/bevel objects type to RNA property update handlers. - Added resetting taper/bevel object in do_makeDispListCurveTypes it this objects aren't curves.
2010-03-27Check result of object_add_duplicate_internal() before using it.Sergey Sharybin
This prevents segmentation fault when object in pose mode is duplicating.
2010-03-264 Devs in Agreement - End of the Road for Old Track Joshua Leung
This commit removes the Old Track method (used to be found under Object -> Animation -> Track), with all existing instances of this being converted to Track To Constraints. In fact, while performing this removal, I found that this was supposed to have happened in version 2.27 already, but for some reason the options were left in, and this function managed to survive for a further decade. I've left the tracking axes around still, since it seems some curve tools still use that. However, that usage should probably get faded out in future too? Misc notes: * Fixed compiling error with constaints from harkyman's Maintain Volume patch. * Subversion of 2.52 now bumped up to .2
2010-03-23more lint includesCampbell Barton
Only source/blender/editors/ dir, should not give errors on different platforms Only removing: UI_*.h, ED_*.h, WM_*.h, DNA_*.h, IMB_*.h, RNA_*.h, PIL_*.h
2010-03-22spaces -> tabs, (4 spaces == 1 tab, only for white space preceding text)Campbell Barton
2010-03-20merge own commits into render branch into trunk since 27560Campbell Barton
27562, 27570, 27571, 27574, 27576, 27577, 27579, 27590, 27591, 27594, 27595, 27596, 27599, 27605, 27611, 27612, 27613, 27614, 27623
2010-03-18Fix [#21651] After Fix # 21114 Adding mesh in local at cursor position ↵Matt Ebb
doesn't work Silly bug from yesterday..
2010-03-17Fix [#21114] Graphical cursor displayed in wrong position when switching to ↵Matt Ebb
local ortho.
2010-03-17"Fill deformed" option for 2D curvesSergey Sharybin
Add new option named "Fill deformed". If this option is switched on. 2D curve will be first deformed by modifiers and only then be filled with faces.
2010-03-11Send data changed notifier after object conversion.Sergey Sharybin
Need this for refreshing "Object data" page.
2010-03-08Send object's modifiers were changed in conversion operator.Sergey Sharybin
This will prevent displaying data on modifiers page after conversion is over.
2010-03-08Fixed segmentation fault when converting mesh to mesh with non-empty ↵Sergey Sharybin
modifiers stack.
2010-03-07Fix for convert_exec()Sergey Sharybin
"Keep original" option now works for all objects' types
2010-03-03[#21436] Do not set BASACT to NULL when new base wasn't created in convert_execCampbell Barton
by Sergey Sharybin (nazgul) (from the patch) When new base wasn't created in convert_exec() function. BASACT will set to NULL, which is not convenient. For example, u can't enter edit mode after converting curve to mesh. Now BASACT changes only if base for active object was changed.
2010-03-02convert to mesh (Alt+C), was failing in cases when MDef was used. make the ↵Campbell Barton
mesh from the original rather then the copy.
2010-02-15GLSL: fix some notifiers for scene settings and remove unneeded check.Brecht Van Lommel