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AgeCommit message (Collapse)Author
2010-12-13Small fix in error text returned from baking.Ton Roosendaal
2010-10-31initialize structs to zero rather then using memset().Campbell Barton
2010-10-15replace SIDE_OF_LINE macro with line_point_side_v2() inline function.Campbell Barton
made a number of files build without unused warnings.
2010-10-15tag UNUSED() for operator exec() and invoke() functions.Campbell Barton
2010-09-25Fix related to #23606, tweak baking error message a bit so it also coversBrecht Van Lommel
the case where the image can't be loaded.
2010-09-23Possible fix for #23947: baking while in editmode did not take into accountBrecht Van Lommel
changes made to the mesh since entering editmode.
2010-09-22bugfix [#23950] Crash with bakeCampbell Barton
2010-08-12Fix #23098: crash in baking, it did a call to BLI_end_threads too much,Brecht Van Lommel
causing problems with thread safe malloc after baking once.
2010-08-12Fix #23238: crash rendering multiple scenes from compositor.Brecht Van Lommel
2010-08-08remove unused includesCampbell Barton
2010-08-02Fix preview render crash after recent G.main changes.Brecht Van Lommel
2010-05-27Progress indicators for threaded jobsMatt Ebb
Now, rather than the bit-too-alarming stop sign, threaded wmJobs display a progress indicator in the header. This is an optional feature for each job type and still uses the same hardcoded ui template (could use further work here...). Currently implemented for: Render - parts completed, then nodes comped Compositor - nodes comped Fluid Sim - frames simulated Texture Bake - faces baked Example: http://mke3.net/blender/devel/2.5/progress.mov
2010-04-15Merge various small changes from render branch:Brecht Van Lommel
* Division by zero fix for TNT SVD code. * Sound fix, in case ffmpeg decode fails, don't use the samples. * Fix for incorrect bounds of transformed objects in new raytracing code. * Gave memory arena's a name used for allocations for easier memory usage debugging. * Dupligroup no_draw option was using layers but not restrict view/render setting. (not a bugfix exactly but would do display list context switching while drawing for no reason). * Fix objects instanced on hair particles not giving consistent results when the object is transformed. * New math functions: madd_v4_v4fl, len_squared_v3v3, interp_v4_v4v4v4, mul_v4_m4v4, SH and form factor functions, box_minmax_bounds_m4. * mul_m4_m4m4 and mul_m3_m3m3 now accept the same pointers for multiple arguments. * endjob callback for WM jobs system. * Geometry node uv/color layer now has search list/autocomplete. * Various small buildsystem tweaks, not strictly needed yet in trunk.
2010-03-27Second attempt at committing the different render slot implementation. ThisBrecht Van Lommel
has a fix that hopefully solves the problem on mac/win. Also fixes #21322, render slots not working well with FSA.
2010-03-23more lint includesCampbell Barton
Only source/blender/editors/ dir, should not give errors on different platforms Only removing: UI_*.h, ED_*.h, WM_*.h, DNA_*.h, IMB_*.h, RNA_*.h, PIL_*.h
2010-03-21Fix syntax for ID keyword.Guillermo S. Romero
2010-03-15Various warning fixes.Brecht Van Lommel
2010-03-14Rendering from 3d view in local view or with unlocked layer was notBrecht Van Lommel
working yet, now layer is passed along to render engine, changes quite a few files because simple swapping trick no longer works with threading.
2010-02-16Revert render slots commit for release, I can't find the bug or even redoBrecht Van Lommel
it myself, there will still be render slots just old implementation.
2010-02-16Render Slots: change the implementation by moving it from the render to theBrecht Van Lommel
image code, this should be clearer and makes reusing the Render struct later on easier.
2010-02-12correct fsf addressCampbell Barton
2010-02-11batch remove .'s used with RNA_def_struct_ui_textCampbell Barton
2010-02-09J-key render switching back, now with 10 slots.Brecht Van Lommel
Implementation note: this was done by giving each Render a slot number, and for every slot a new Render will be created. Not sure if this is ideal, but it ensures that all passes, render info, etc are separate so you can also compare render layers and passes, in 2.4x only whatever it was currently displaying was backed up.
2010-01-21fix for baking crashCampbell Barton
2009-12-30bake is now modal like render and updates the image view while baking.Campbell Barton
it also has an exec function which doesnt update (like render too)