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2020-02-10Cleanup/refactor: Rename `BKE_library` files to `BKE_lib`.Bastien Montagne
Note that `BKE_library.h`/`library.c` were renamed to `BKE_lib_id.h`/`lib_id.c` to avoid having a too generic name here. Part of T72604.
2020-01-21Make ED_object_modifier_add() accept NULL scene parameter.Bastien Montagne
This data is only used to get current time/frame value, which is never mandatory to add a modifier. Needed by incoming fix to support particles modifiers in liboverrides.
2019-11-22Fix T71741: Crash showing the object relations menuCampbell Barton
2019-09-25Fix T69542: Corrective Smooth modifier breaks when drivers are involvedSebastian Parborg
Previously the cache for the modifier would not be invalidated if modifier settings were changed with drivers or keyframes. Now we compare the current setting with the ones used to generate the cache and invalidate the cache if they differ. Reviewed By: Sybren Differential Revision: http://developer.blender.org/D5694
2019-09-17Fix T69809, T69810: sculpt gone or crashing after renderBrecht Van Lommel
Make a distinction between flush sculpt changes for rendering, and forcing sculpt data structures to be rebuilt after mesh changes. Also don't use PBVH for renders.
2019-08-26GPencil: Add missing update of modifiersAntonio Vazquez
This was missing in previous commit for T66294
2019-08-24Transform: option to transform origins in object modeCampbell Barton
Currently supports mesh, armature, lattice, curve & metaballs. Access from pivot popover.
2019-08-23RNA: Cleanup PointerRNA structJacques Lucke
The old layout of `PointerRNA` was confusing for historic reasons: ``` typedef struct PointerRNA { struct { void *data; } id; struct StructRNA *type; void *data; } PointerRNA; ``` This patch updates it to: ``` typedef struct PointerRNA { struct ID *owner_id; struct StructRNA *type; void *data; } PointerRNA; ``` Throughout the code base `id.data` was replaced with `owner_id`. Furthermore, many explicit pointer type casts were added which were implicit before. Some type casts to `ID *` were removed. Reviewers: brecht, campbellbarton Differential Revision: https://developer.blender.org/D5558
2019-08-22Cleanup: typo in last commitCampbell Barton
2019-08-21Cleanup: vertex coordinate access, naming & minor changesCampbell Barton
This also splits vertex access and allocation so it's possible to copy coordinates into an existing array without allocating it.
2019-07-31Refactor access to dependency graphSergey Sharybin
This change ensures that operators which needs access to evaluated data first makes sure there is a dependency graph. Other accesses to the dependency graph made it more explicit about whether they just need a valid dependency graph pointer or whether they expect the graph to be already evaluated. This replaces OPTYPE_USE_EVAL_DATA which is now removed. Some general rules about usage of accessors: - Drawing is expected to happen from a fully evaluated dependency graph. There is now a function to access it, which will in the future control that dependency graph is actually evaluated. This check is not yet done because there are some things to be taken care about first: for example, post-update hooks might leave scene in a state where something is still tagged for update. - All operators which needs to access evaluated state must use CTX_data_ensure_evaluated_depsgraph(). This function replaces OPTYPE_USE_EVAL_DATA. The call is generally to be done in the very beginning of the operator, prior other logic (unless this is some comprehensive operator which might or might not need access to an evaluated state). This call is never to be used from a loop. If some utility function requires evaluated state of dependency graph the graph is to be passed as an explicit argument. This way it is clear that no evaluation happens in a loop or something like this. - All cases which needs to know dependency graph pointer, but which doesn't want to actually evaluate it can use old-style function CTX_data_depsgraph_pointer(), assuming that underlying code will ensure dependency graph is evaluated prior to accessing it. - The new functions are replacing OPTYPE_USE_EVAL_DATA, so now it is explicit and local about where dependency graph is being ensured. This commit also contains some fixes of wrong usage of evaluation functions on original objects. Ideally should be split out, but in reality with all the APIs being renamed is quite tricky. Fixes T67454: Blender crash on rapid undo and select Speculation here is that sometimes undo and selection operators are sometimes handled in the same event loop iteration, which leaves non-evaluated dependency graph. Fixes T67973: Crash on Fix Deforms operator Fixes T67902: Crash when undo a loop cut Reviewers: brecht Reviewed By: brecht Subscribers: lichtwerk Maniphest Tasks: T67454 Differential Revision: https://developer.blender.org/D5343
2019-07-31Animation: Remove depsgraph argument from a lot of APISergey Sharybin
Use explicit boolean flag to indicate whether flush to original data is needed or not. Makes it possible to avoid confusion on whether an evaluated or any depsgraph can be passed to the API. Allows to remove depsgraph from bAnimContext as well. Reviewers: brecht Differential Revision: https://developer.blender.org/D5379
2019-07-28Fix related to T67385: disallow some modifiers ops from Edit mode.Bastien Montagne
Some modifier operators cannot be reliably executed from Edit mode currently, so disable them from the generic mod ops pool function. Have been very conservative here from now, keeping existing behavior most of the time, and only forbidding Edit mode when code was already doing it in its own way, or when it was obviously not possible.
2019-07-28Fix T67385: Bind in Laplacian Deform Modifier with new vertex group in Edit ↵Bastien Montagne
Mode crashes Blender. Main issue in that report was that meshes generated from `mesh_create_eval_final_view()` and the like need some special freeing handling (as, among other things, they borrow and do not own their potential editmesh data...). Factorized that into a helper func also used by `BKE_object_free_derived_caches()`.
2019-06-15Cleanup: Rename: Static Override -> Library Override.Bastien Montagne
Better to make internal code naming match official/UI naming to some extent, this will reduce confusion in the future. This is 'breaking' scripts and files that would use that feature, but since it is not yet officially supported nor exposed in 2.80, as far as that release is concerned, it is effectively a 'no functional changes' commit.
2019-06-03Fix T65399: crash playing animation after applying smoke flow modifierPhilipp Oeser
missing DEG update. Reviewers: sergey Maniphest Tasks: T65399 Differential Revision: https://developer.blender.org/D4996
2019-05-21Fix T64842: crash rendering files with bevel curvesBrecht Van Lommel
This is old logic that no longer makes sense in the new depsgraph, and causes issues when multiple threads try to modify the same bevel object. Differential Revision: https://developer.blender.org/D4913
2019-05-01ClangFormat: run with ReflowComments on source/Campbell Barton
Prepare for enabling ReflowComments.
2019-04-29Cleanup: internal apply modifier code: make it clear we use eval modifier ↵Bastien Montagne
and object.
2019-04-22Cleanup: style, use braces for editorsCampbell Barton
2019-04-21Cleanup: comments (long lines) in editorsCampbell Barton
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
2019-04-16Cleanup: trailing commasCampbell Barton
2019-04-04Fix T63252: Bind in Mesh Deform Modifier failsSergey Sharybin
A regression since 64c8d72ef1ad. The solution is to force modifier evaluation for an evaluated object, and let it to copy binding data back to original when is being evaluated for binding. Reviewers: brecht Reviewed By: brecht Differential Revision: https://developer.blender.org/D4642
2019-04-01Modifiers: Proper fix for the Apply ModifierSergey Sharybin
It is up to the operator to pass valid object to the modifiers evaluation. Fixes T62916: Applying boolean modifier does not set materials properly
2019-03-15Cleanup: indentation, wrappingCampbell Barton
Mostly functions wrapping args, not confirming to our style guide.
2019-03-08Cleanup: use plural names for Main listsCampbell Barton
Convention was not to but after discussion on 918941483f7e we agree its best to change the convention. Names now mostly follow RNA. Some exceptions: - Use 'nodetrees' instead of 'nodegroups' since the struct is called NodeTree. - Use 'gpencils' instead of 'grease_pencil' since 'gpencil' is a common abbreviation in the C code. Other exceptions: - Leave 'wm' as it's a list of one. - Leave 'ipo' as is for versioning.
2019-03-07Refactor CDData masks, to have one mask per mesh elem type.Bastien Montagne
We already have different storages for cddata of verts, edges etc., 'simply' do the same for the mask flags we use all around Blender code to request some data, or limit some operation to some layers, etc. Reason we need this is that some cddata types (like Normals) are actually shared between verts/polys/loops, and we don’t want to generate clnors everytime we request vnors! As a side note, this also does final fix to T59338, which was the trigger for this patch (need to request computed loop normals for another mesh than evaluated one). Reviewers: brecht, campbellbarton, sergey Differential Revision: https://developer.blender.org/D4407
2019-02-18doxygen: add newline after \fileCampbell Barton
While \file doesn't need an argument, it can't have another doxy command after it.
2019-02-17Cleanup: rename Mesh.edit_btmesh -> edit_meshCampbell Barton
When bmesh was in a branch we had both edit_mesh and edit_btmesh, now there is no reason to use this odd name.
2019-02-14Fix T61353: Crash converting a curve to a meshCampbell Barton
This was caused by curves pointing to each other creating a cyclic dependency. While the dependency graph detects this, generating a mesh for render recursively generates data which cashes in this case. Add in a check to detect cyclic links. Note, this bug exists in 2.7x too - but only crashes on render since 2.7x didn't use 'for_render' when converting data.
2019-02-11Cleanup: comment indentation & spellingCampbell Barton
2019-02-06Cleanup: remove redundant doxygen \file argumentCampbell Barton
Move \ingroup onto same line to be more compact and make it clear the file is in the group.
2019-02-03Cleanup: trailing commasCampbell Barton
Needed for clan-format not to wrap onto one line.
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
BF-admins agree to remove header information that isn't useful, to reduce noise. - BEGIN/END license blocks Developers should add non license comments as separate comment blocks. No need for separator text. - Contributors This is often invalid, outdated or misleading especially when splitting files. It's more useful to git-blame to find out who has developed the code. See P901 for script to perform these edits.
2019-01-31Fix T59495, T59992, T59904, T59178, T60598: broken keyframed value editing.Brecht Van Lommel
This removes a bunch of animation/driver evaluations and recalc flags that should be redundant in the new depsgraph, and were incorrectly affecting the evaluated scene in a permanent way. Still two cases that could be removed if the depsgraph is improved, in BKE_object_handle_data_update and BKE_cachefile_update_frame. For physics subframe interpolation there are also still calls to BKE_object_where_is_calc that should ideally be removed as well, though they are not known to cause keyframing bugs. Differential Revision: https://developer.blender.org/D4274
2019-01-15Cleanup: comment line length (editors)Campbell Barton
Prevents clang-format wrapping text before comments.
2019-01-04Fix T60132: Convert hair particles to meshSergey Sharybin
Needed to port operator to use evaluated particle system. But also changed interface to always show Convert button when draw type is set to Path (Hair particle system is forced to be draws as path). This avoid rather expensive lookup on every redraw, but will show Convert button for un-baked particle emitter. Probably, an acceptable compromise.
2019-01-02Fix T60060: Corrective Smooth Modifier binding process is broken.Bastien Montagne
Same as with the other modifiers' binding ops, those need to be performed outside of regular depsgraph eval.
2018-12-20Cleanup: argument wrapping indentationCampbell Barton
2018-12-07Depsgraph: Remove duplicated sets of recalc/update flagsSergey Sharybin
There were at least three copies of those: - OB_RECALC* family of flags, which are rudiment of an old dependency graph system. - PSYS_RECALC* which were used by old dependency graph system as a separate set since the graph itself did not handle particle systems. - DEG_TAG_* which was used to tag IDs. Now there is a single set, which defines what can be tagged and queried for an update. It also has some aggregate flags to make queries simpler. Lets once and for all solve the madness of those flags, stick to a single set, which will not overlap with anything or require any extra conversion. Technically, shouldn't be measurable user difference, but some of the agregate flags for few dependency graph components did change. Fixes T58632: Particle don't update rotation settings
2018-12-07Cleanup/refactor binding code for MeshDeform modifier.Bastien Montagne
We had two different ways of doing it, SurfaceDeform and LaplacianDeform would do it through a special modifier stack evaluation triggered from binding operator, while MeshDeform would do it through a regular depsgraph update/eval (also triggered from its binding op). This enforces the later to search back for orig modifier data inside modifier code (to apply binding on that one, and not on useless CoW one). Besides the question of safety about modifying orig data from threaded despgraph (that was *probably* OK, but think it's bad idea in general), it's much better to have a common way of doing that kind of things. For now it remains rather dodgy, but at least it's reasonably consistent and safe now. This commit also fixes a potential memleak from binding process of MeshDeform, and does some general cleanup a bit.
2018-12-05Fix T58210, part I: Surface Deform modifier (un)binding is broken.Bastien Montagne
Binding and unbinding *has* to happen outside of 'normal' depsgraph evaluation of modifiers now that we have CoW, otherwise persistent data stored in modifier data are always lost! Note that this is only first step of the fix, modifiers code needs also some work. Surfacedeform one is in next commit, Laplacian case is much, much more complicated to handle, given how it uses its cached data. :(
2018-12-02Merge branch 'master' into blender2.8Campbell Barton
2018-12-02Cleanup: BKE_effect.h namingCampbell Barton
2018-12-01Fix more cases of evaluated mesh being built for non-COW objects.Alexander Gavrilov
2018-11-28Fix T56906: Mesh from Curve not working on curves beveled by curves.Bastien Montagne
Not exactly sure why we did not have cached displist for bevel object here... But anyway, that conversion operation should really happen outside of depsgraph evaluation area, so makes sense to do it as when generating geometry for rendering, imho. Also solves issues like loosing hidden parts of the curve/surface, etc. Still using viewport resolution for curves, though.
2018-11-07Cleanup: remove some useless BKE_library and BKE_main includes.Bastien Montagne
Makes it simpler to make some changes... Also fix order of some includes (use alphabetical please).
2018-11-07Cleanup: Remove 'BKE_library.h' include from 'BKE_main.h'Bastien Montagne
That kind of implicit includes should really only be done when totally, absolutely necessary, and ideally only with rather simple 'second-level' headers. Otherwise not being explicit with includes always end up biting in unexpected ways...
2018-10-15Mesh: remove DerivedMesh from various placesCampbell Barton