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2012-04-21style cleanupCampbell Barton
2012-03-24style cleanup: follow style guide for formatting of if/for/while loops, and ↵Campbell Barton
else if's
2012-03-22style cleanup: spaces aroudn operators for operator definitions.Campbell Barton
2012-03-17UI messages: unification of select/deselect stuff.Bastien Montagne
Previously we had three versions, Select/Deselect, Select or Deselect, and (De)select, choosen the third (shortest) one for now.
2012-03-04style cleanup - comment spelling + translate some dutch.Campbell Barton
2012-03-03style cleanup - use aligned * prefixed blocks for descriptive comments (was ↵Campbell Barton
already used a lot and part of proposed style guide).
2012-01-14remove *.select_inverse operators where the *.select_all operator has an ↵Campbell Barton
invert option.
2012-01-11Longer names support for all ID and other object namesSergey Sharybin
This commit extends limit of ID and objects to 64 (it means 63 meaning characters and 1 for zero-terminator). CustomData layers names are also extended. Changed DNA structures and all places where length constants were hardcoded. All names which are "generating" from ID block should be limited by MAX_ID_NAME-2, all non-id names now has got own define called MAX_NAME which should be used all over for non-id names to make further name migration stuff easier. All name fields in DNA now have comment with constant which corresponds to hardcoded numeric value which should make it easier to further update this limits or even switch to non-hardcoded values in DNA. Special thanks to Campbell who helped figuring out some issues and helped a lot in finding all cases where hardcoded valued were still used in code. Both of forwards and backwards compatibility is stored with blender versions newer than January 5, 2011. Older versions had issue with placing null-terminator to DNA strings on file load which will lead to some unpredictable behavior or even crashes.
2012-01-11Change how object menu selection works, use an operator with an enum rather ↵Campbell Barton
then a menu with 'OBJECT_OT_select_name', remove 'OBJECT_OT_select_name' operator since its no longer needed.
2011-12-09another possible fix for bug [#29521], all callers of flip_side_name(...), ↵Campbell Barton
assumed it initialized the string however for 1-2 length names it returned without doing anything. in most cases the caller would then check if the name was different to see if the name was flipped, incorrectly comparing the uninitialized string with the original name.
2011-11-11correct indentation and some whitespace edits (no functional changes)Campbell Barton
2011-10-23remove $Id: tags after discussion on the mailign list: ↵Campbell Barton
http://markmail.org/message/fp7ozcywxum3ar7n
2011-09-19/blender/editors: Removed final points in UI strings and messages.Bastien Montagne
Plus a few cuts in very long lines…
2011-09-09Fix #28392: some selection operators were working in linked scenes, others not.Brecht Van Lommel
This allows all object selection operators now, useful for inspecting the scene.
2011-08-30fix for some warnings with the recent merge, also tag unused args.Campbell Barton
2011-08-15Select by Keying Set...Joshua Leung
* Split off code to refresh relative/builtin KeyingSets for the current context before they get used to a separate function. * Hooked this up to a new PyAPI/RNA function: KeyingSet.refresh(). Call this before checking the paths that a Keying Set has, especially if it is not "absolute" * Added option for "Select Grouped" operator (for Objects), which will select all objects affected by the active Keying Set. This is probably more useful for absolute KeyingSets, where changing the selection is less likely to affect the result. - The equivalent for bones is currently still in development, but is likely to be more useful for animators, where rigs are the primary animation entities they deal with
2011-05-07fix [#27298] Alt + RMB always extends selectionCampbell Barton
2011-03-05use NULL rather then 0 for pointer assignments & comparison, modifier, imbuf ↵Campbell Barton
& editors.
2011-02-27doxygen: blender/editors tagged.Nathan Letwory
2011-02-27== UI icons ==Andrea Weikert
* Change ICON_NULL --> ICON_NONE to avoid two #defines with the same meaning.
2011-02-23doxygen: prevent GPL license block from being parsed as doxygen comment.Nathan Letwory
2011-02-14made most variables which are only used in a single file and not defined in ↵Campbell Barton
header static for blenlib, blenkernel and editors.
2011-01-07split BKE_utildefines.h, now it only has blender specific defines like GS() ↵Campbell Barton
MAKE_ID, FILE_MAXDIR, moved the generic defines to BLI_utildefines.h. no functional changes.
2010-12-23use ICON_NULL define rather then 0, makes UI calls less confusing. (no ↵Campbell Barton
functional change) eg: uiItemR(row, &dvar_ptr, "type", 0, "", 0); -> uiItemR(row, &dvar_ptr, "type", 0, "", ICON_NULL);
2010-12-03- added GCC warning -Wstrict-prototypesCampbell Barton
- fixed bug in paste material, exposed by stricter warnings. - removed/renamed various shadowed vars. - removed BGE lamp.colour, only allow lamp.color attribute.
2010-11-12Bugfix #20382Ton Roosendaal
Fixed old annoyance in Search menu, with a load of object-mode operators showing up in editmode. It's much cleaner now, but it will take further work and investigation to have context & polls work satisfying for all cases.
2010-10-19bugfix [#24289] bpy.ops.object.select_name() is brokenCampbell Barton
2010-10-15tag UNUSED() for operator exec() and invoke() functions.Campbell Barton
2010-10-06[#24063] Error in RNA naming in SequenceCrop.min_x/y ;Campbell Barton
[#24153] Typo
2010-09-28Fix [#23977] toggle back to object mode not working (outliner issue)Nathan Letwory
Reported by Roland Kramer There was already code to prevent visibility toggle through restrict column from working when in edit mode. Reshuffled code somewhat so it works also for object operations in outliner. Also ensure operator poll for visibility and selectability toggle checks object is not in edit mode. So this also works for selectability toggling, so no more toggling when in edit mode - it's confusing otherwise. Added notifier and handling for it for renderability toggle in outliner. No edit mode restriction here.
2010-08-18rna rename Bone and Text changesCampbell Barton
2010-08-08remove unused includesCampbell Barton
2010-07-303 duplicate functions: bone_flip_name() object_flip_name() flip_side_name()Campbell Barton
removed object_flip_name() & bone_flip_name(), use flip_side_name()
2010-07-22Fix de/select all operator naming for consistencyMatt Ebb
2010-05-27make bpy.ops.object.select_name(name) also make the object active since ↵Campbell Barton
Alt+RMB wasnt setting the object active. if other tools need this not to switch the active object we could make setting active an option.
2010-05-13remove use of global 'G'Campbell Barton
2010-05-13Bring back the pupmenu for "select object in the same group"Diego Borghetti
when the object have more that one group. I put a XXX because the selection function use G.main to get the group, probably we need a CTX_DATA_BEGIN for groups ? Brecht ? Campbell ? I make a new operator for the pupmenu, it's only for the selection menu, so don't have any key binding. Matt, can you check ?
2010-04-29select linked options, Library and Library ObDataCampbell Barton
2010-03-23more lint includesCampbell Barton
Only source/blender/editors/ dir, should not give errors on different platforms Only removing: UI_*.h, ED_*.h, WM_*.h, DNA_*.h, IMB_*.h, RNA_*.h, PIL_*.h
2010-02-12correct fsf addressCampbell Barton
2010-02-11batch remove .'s used with RNA_def_struct_ui_textCampbell Barton
2010-01-16generic operator menu was searching for "type" and using the first enum ↵Campbell Barton
property if it wasnt found. this is too arbitrary and could break if roperty order is changed. store the property in the operator type that is to be used for menu and enum search func's. python function for searching operator enums on invoke. (just need dynamic python enums now) wm.invoke_search_popup(self)
2010-01-14spelling errors, no real changes to code.Campbell Barton
2009-12-17Fix [#20414] select children (shift+g) on an object without children...Matt Ebb
2009-12-10Patch [#20290] by Bjørnar Hansen for bug [#20270] 2.5a0, Select Random says ↵Martin Poirier
percent but is really 0-1
2009-11-301. Extend option for 3d view border select now does something (default True ↵Martin Poirier
to keep same behavior) 2. Add action parameter to Select_All_Toggle operators, rename to Select_All. Options are Toggle (default), Select, Deselect, Invert (same as select swap). This makes it possible to map separate hotkeys for select all and deselect all. NOTE for Aligorith: I didn't change animation operators for select_all which already had an Invert operator. These should be fixed eventually.
2009-11-10Math LibBrecht Van Lommel
* Convert all code to use new functions. * Branch maintainers may want to skip this commit, and run this conversion script instead, if they use a lot of math functions in new code: http://www.pasteall.org/9052/python
2009-10-16Added a button to clear the weights of all shape keys, usefulBrecht Van Lommel
when editing shapes and doing blending tests.
2009-10-14Shape Keys: disable the temporary shape display system, whereBrecht Van Lommel
it would show you the last selected shape key until doing another operation. This is confusing, and the Pin button allows you to do the same kind of shape browsing.
2009-10-132.5 Bugfixes:Joshua Leung
* Reverting some changes I made to try and get Action Groups with no viewable F-Curves, but were collapsed to get hidden. These were causing buggy behaviour * Move bones to armature layers, and change armature layer operators now use the new automatic properties drawing invoke callback. This allows changing the buttons there immediately affect the bones in the viewport * #19581: Text Editor: "Jump To" (go to line) not working Made this use the automatic operator props invoke callback, and fixed an RNA properties bug for this (the default value and range values were swapped). * PoseLib rename pose operator now works again. Once again, this uses the auto-props popup. Also, improved the code here while I was at it. * Disabled non-functional/old entry in Select Linked operator ("IPO's")