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2012-11-25code cleanup: warnings, styleCampbell Barton
2012-10-23style cleanup: also rename bmesh_decimate.c --> bmesh_decimate_collapse.cCampbell Barton
2012-10-12quiet some -Wshadow warningsCampbell Barton
2012-09-19code cleanup: make shape key api names consistent with our new convention.Campbell Barton
2012-05-27code cleanup: defines with braces - end with '(void)0' so callers must end ↵Campbell Barton
with ';' like normal function. ... without this some editors dont parse the source so well.
2012-05-05Second part of fix for [#31157]: Some (actually, 172) operators have no tooltip.Bastien Montagne
About 30 undocumented ops remaining...
2012-05-05code cleanup: function naming, use BKE_*type* prefix.Campbell Barton
2012-04-28Code and style cleanup in own modules in BKE and also mball moduleSergey Sharybin
- Make sure functions are named in way BKE_<object>_<action> (same way as RNA callbacks) - Make functions which are used by mball.c only static and remove their prototypes from public header file. Further cleanup is coming.
2012-04-28style cleanup: editors / mesh & objectCampbell Barton
2012-04-28style cleanup: changes to brace placement / newlines - for/while/if/switchCampbell Barton
2012-04-12code cleanup: remove unused KeyBlock.adrcodeCampbell Barton
2012-04-05there was no way to reset timing for absolute shape keys, add an operator to ↵Campbell Barton
do so.
2012-04-05adding shape key blocks to absolute shape keys would not set the position ↵Campbell Barton
(which is odd since its the only time they are used). also re-sort the shape keys after adding them in for absolute keyblocks.
2012-04-05fix for error moving absolute shape keys up/down (their position would ↵Campbell Barton
become out of order)
2012-03-24style cleanup: follow style guide for/with/if spacingCampbell Barton
2012-03-24style cleanup: follow style guide for formatting of if/for/while loops, and ↵Campbell Barton
else if's
2012-03-22style cleanup: spaces aroudn operators for operator definitions.Campbell Barton
2012-03-18spelling cleanupCampbell Barton
2012-02-27style cleanup (mostly whitespace)Campbell Barton
2012-01-02replace:Campbell Barton
CTX_data_pointer_get_type(C, "object", &RNA_Object).data with api call: ED_object_context(C) ... since getting the context object is such a common operation.
2011-10-23remove $Id: tags after discussion on the mailign list: ↵Campbell Barton
http://markmail.org/message/fp7ozcywxum3ar7n
2011-09-19/blender/editors: Removed final points in UI strings and messages.Bastien Montagne
Plus a few cuts in very long lines…
2011-06-06fix [#27572] Mirror Shapekey and Mirror vertex Group not working for Lattice.Campbell Barton
2011-02-27doxygen: blender/editors tagged.Nathan Letwory
2011-02-23doxygen: prevent GPL license block from being parsed as doxygen comment.Nathan Letwory
2011-01-07split BKE_utildefines.h, now it only has blender specific defines like GS() ↵Campbell Barton
MAKE_ID, FILE_MAXDIR, moved the generic defines to BLI_utildefines.h. no functional changes.
2010-12-09A little more work on patch [#24814] Operators which have no decriptionKent Mein
submitted by Murat Egretli Not actually a patch but talks about descriptions that are missing and some small fixes that are needed. Kent
2010-12-05Dependency graph: changed DAG_id_flush_update to DAG_id_tag_update. Now itBrecht Van Lommel
only tags the ID and does the actual flush/update delayed, before the next redraw. For objects the update was already delayed, just flushing wasn't yet. This should help performance in python and animation editors, by making calls to RNA property update quicker. Still need to add calls in a few places where this was previously avoided due to bad performance.
2010-10-15replace SIDE_OF_LINE macro with line_point_side_v2() inline function.Campbell Barton
made a number of files build without unused warnings.
2010-10-15tag UNUSED() for operator exec() and invoke() functions.Campbell Barton
2010-10-15Fix #24257: Last shape key not applied as Basis shape.Sergey Sharybin
2010-08-08remove unused includesCampbell Barton
2010-08-04include cleanup, no functional changesCampbell Barton
- removed DNA_brush_types.h from DNA_scene_types.h (and some other similar cases) - removed DNA_wave_types.h (never used) - removed Main.wave
2010-03-23more lint includesCampbell Barton
Only source/blender/editors/ dir, should not give errors on different platforms Only removing: UI_*.h, ED_*.h, WM_*.h, DNA_*.h, IMB_*.h, RNA_*.h, PIL_*.h
2010-02-16bugfix [#20938] Moving shape keys doest not correct the blend basis.Campbell Barton
2010-02-12correct fsf addressCampbell Barton
2010-02-11batch remove .'s used with RNA_def_struct_ui_textCampbell Barton
2010-01-10[#20624] Creating new shape key always creates from basis, not selected keyCampbell Barton
2009-12-28- object.add_shape_key(name="Key", from_mix=True)Campbell Barton
- ensure new shape key names are unique - Transfer ShapeKey now can have its settings changes (redo operator)
2009-12-28moved shape key insert function into BKE_object.hCampbell Barton
2009-11-22* New option on modifiers that don't change topology: Apply as ShapeMatt Ebb
Rather than applying the modifier to the object data, it will create a new shape with the deformed vertices in there. Only mesh at the moment, other object types on the todo.
2009-11-10Math LibBrecht Van Lommel
* Convert all code to use new functions. * Branch maintainers may want to skip this commit, and run this conversion script instead, if they use a lot of math functions in new code: http://www.pasteall.org/9052/python
2009-11-04Fix #19742: shape key crashes for curve & lattice.Brecht Van Lommel
2009-10-24Removing unnecessary semicolon, causing compile problems with MSVC.Ken Hughes
2009-10-24Bugfix to restore shape key add creating a new shape based on theBrecht Van Lommel
shape visible in the 3d view, rather than a copy of the basis shape.
2009-10-22Shape KeysBrecht Van Lommel
Blended shape keys can now be displayed & edited in edit mode. This is much like showing an armature modifier in edit mode, and shape keys now are a applied as a virtual modifier (for mesh & lattice only, curve doesn't fit in the stack well due to tilt). The main thing missing still is being able to switch between the active shape key in edit mode, that's more complicated.. but the weights of other shapes can be edited while in edit mode. One thing to be careful about is that this does automatic crazyspace correction, which means that if you edit a shape key with a low value, the actual vertices will be moved to correct for that and actually move a (potentially much) longer distance. Also includes some UI tweaks, mainly placing some buttons horizontally since the vertical list was getting too long.
2009-10-22Shape KeysBrecht Van Lommel
Internal change to not apply the shape keys to the Mesh vertex coordinates, but rather use it as part of the derivedmesh/displist evaluation. This only has one practical advantage right now, which is that you can now make a linked duplicate and pin it's shape key to a different shape than the first object. Further, this makes shape keys correctly fit into the modifier stack design, which will help implement some other features later. Also it means the mesh vertex coordinates are now really the orco's.
2009-10-21shape key operators and buttons for reorderingCampbell Barton
2009-10-16shape key mirror failed with center vertsCampbell Barton
2009-10-16shape key mirror tool, access from shapekey list buttonsCampbell Barton