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AgeCommit message (Expand)Author
2012-06-17style cleanup:Campbell Barton
2012-06-15Internal refactoring of tracking module, should be no functional changesSergey Sharybin
2012-06-14Interface:Thomas Dinges
2012-06-14Bugfix for [#31829] Add lamp icons missing. Patch by Philipp Oeser.Thomas Dinges
2012-06-10OBJECT_OT_drop_named_material -- missing notifier for material panel UI updateDan Eicher
2012-06-08Fix #31752: Select All By Layer seems not to work when object belongs to seve...Sergey Sharybin
2012-06-08Fix #31743: Applying Smooth modifier to a curve crashes BlenderSergey Sharybin
2012-06-06style cleanupCampbell Barton
2012-06-04mask mode for clip editor developed by Sergey Sharybin, Pete Larabell and mys...Campbell Barton
2012-06-01Action Group Colors for Bones (Part 2)Joshua Leung
2012-05-31Fix #31657: adding mesh objects did not take units into account for the gridBrecht Van Lommel
2012-05-30split up proportional editing keymap functions (adding this in tomato branch ...Campbell Barton
2012-05-30clear active object when hiding unselected objects too.Campbell Barton
2012-05-29Outliner Drag & Drop fixesDan Eicher
2012-05-29OUTLINER_OT_scene_drop -- "Drag object to scene in Outliner" operatorDan Eicher
2012-05-27code cleanup: defines with braces - end with '(void)0' so callers must end wi...Campbell Barton
2012-05-27style cleanupCampbell Barton
2012-05-27code cleanup: use const float and define array sizeCampbell Barton
2012-05-27Delete skin customdata if all skin modifiers are removed.Nicholas Bishop
2012-05-26previous commit didnt build - add back enum and note that its a copy because ...Campbell Barton
2012-05-26code cleanup: remove duplicate enumCampbell Barton
2012-05-25Animation playback: now all windows are update during playback, rather thanBrecht Van Lommel
2012-05-25Modifications to the view3d.select() operator: Nathan Vegdahl
2012-05-22style cleanupCampbell Barton
2012-05-22style cleanup: relating to skin modifierCampbell Barton
2012-05-22Add operator to extract armature and vertex groups from skin.Nicholas Bishop
2012-05-22Add skin vertex operators.Nicholas Bishop
2012-05-22Ensure skin nodes get created when adding modifier.Nicholas Bishop
2012-05-22Fix #31500: Displacement Baking from Multires doesn't workSergey Sharybin
2012-05-20code cleanup:Campbell Barton
2012-05-20use utf8 functions for new modifier namesCampbell Barton
2012-05-20Fix memory leak when trying to apply transformations to shared meshesAntony Riakiotakis
2012-05-19code cleanup: use TRUE/FALSE rather then 1/0 for better readability, also rep...Campbell Barton
2012-05-17Disable setting non-object actions as the action used by the Action ConstraintJoshua Leung
2012-05-17style cleanup: block commentsCampbell Barton
2012-05-16Code cleanup: simplify standard GHash creation.Nicholas Bishop
2012-05-13fix geometry to origin in mesh editmode - was broken since bmesh merge.Campbell Barton
2012-05-13code cleanup: use vector math function minmax_v3v3_v3() and other minor vecto...Campbell Barton
2012-05-11style cleanup: mainly sculpt/whitespaceCampbell Barton
2012-05-11Ensure mask layers are always present in sculpt mode.Nicholas Bishop
2012-05-11Replace hardcoded DMGridData structure with CCGElem/CCGKey.Nicholas Bishop
2012-05-11Code cleanup for multires_dm_create_from_derived().Nicholas Bishop
2012-05-11Code cleanup for parameters of subsurf_make_derived_from_derived.Nicholas Bishop
2012-05-09Refactor of modifiers' apply function: now use a single bit-flag parameter to...Bastien Montagne
2012-05-09style cleanup: whitespace/operatorsCampbell Barton
2012-05-09copy constraints to object/bones had same name (made operator search confusing)Campbell Barton
2012-05-07Style cleanup: displist moduleSergey Sharybin
2012-05-07Style cleanup: rename BKE_metaball* to BKE_mball -- mball is more commonly us...Sergey Sharybin
2012-05-06Bugfixes for Motion Path drawing/updating in light of the recent changes:Joshua Leung
2012-05-06code cleanup: naming - BKE_mesh_*Campbell Barton