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AgeCommit message (Expand)Author
2012-10-23use min_ max_ functions in more places.Campbell Barton
2012-10-23style cleanup: also rename bmesh_decimate.c --> bmesh_decimate_collapse.cCampbell Barton
2012-10-22Fix [#32884] select by group not working when active object in more than one ...Bastien Montagne
2012-10-21A final bunch of UI messages fixes and tweaks, and some BKE_report()<->BKE_re...Bastien Montagne
2012-10-21style cleanup: bge, switch statements mostly.Campbell Barton
2012-10-21style cleanup: trailing tabs & expand some non prefix tabs into spaces.Campbell Barton
2012-10-21style cleanup: commentsCampbell Barton
2012-10-20Add option to set object origin to the center of massSergej Reich
2012-10-19Fix #32219: Inconsistent influence of Units Scale on new objectsSergey Sharybin
2012-10-17code cleanup:Campbell Barton
2012-10-16More UI messages and BKE_reportf<->BKE_report fixes...Bastien Montagne
2012-10-15safety NULL check for r51327, don't assume ED_object_modifier_add() succeeds.Campbell Barton
2012-10-15Parenting an object to a deformer (armature/curve/lattice) will now attempt toJoshua Leung
2012-10-15Unparenting objects from armatures/curves/lattices now removes the correspondingJoshua Leung
2012-10-14More UI messages and BKE_reportf->BKE_report fixes...Bastien Montagne
2012-10-14Fixed missing display buffer and mipmaps invalidation in cases onlySergey Sharybin
2012-10-13And more UI messages spell check.Bastien Montagne
2012-10-13Lattice Editing: Distortion-Free "Flip" OperatorJoshua Leung
2012-10-12quiet some -Wshadow warningsCampbell Barton
2012-10-11style cleanup:Campbell Barton
2012-10-10Google Summer of Code project: "Smoke Simulator Improvements & Fire".Daniel Genrich
2012-10-10Its silly to use "verify index" because it will add non existing and remove t...Ove Murberg Henriksen
2012-10-10Changing clear weight code from "assigning 0" to "removing".Ove Murberg Henriksen
2012-10-10refactor foreachScreen functions for clipping, now the projection clipping fl...Campbell Barton
2012-10-10code cleanup: split `foreach` object data iterator functions out of drawobjec...Campbell Barton
2012-10-10refactor screen foreach functions to accept float[2] arguments rather then in...Campbell Barton
2012-10-10transfer weight's now operates on selected vertices (when vertex select is en...Campbell Barton
2012-10-09style cleanup: also made functions staticCampbell Barton
2012-10-09Adding weightpaint transfer tool.Ove Murberg Henriksen
2012-10-09Fix based on code review Issue 6347064meshdata_transferOve Murberg Henriksen
2012-10-09patch [#31919] limit the number of bone deform weights per vertex. Many game ...Campbell Barton
2012-10-09svn merge ^/trunk/blender -r48592:HEADOve Murberg Henriksen
2012-10-09And more UI messages fixes...Bastien Montagne
2012-10-05code cleanup: de-duplicate enum.Campbell Barton
2012-10-05code cleanup: use functions to initialize selection user data structs, use ra...Campbell Barton
2012-10-05Code cleanupJoshua Leung
2012-10-05Follow Path Constraint - "Animate Path" OperatorJoshua Leung
2012-10-05Clean up in "add object" code:Bastien Montagne
2012-10-05Some effect-less code cleanup...Bastien Montagne
2012-10-05Cycles: add "From Dupli" option for texture coordinate node. This gets theBrecht Van Lommel
2012-10-04Kind of cleanup of "menu strings": always have a space between the entry's la...Bastien Montagne
2012-10-01mask data is no longer automatically added when sculpting (except when there ...Campbell Barton
2012-09-27Fix #32667: Curve softbodies doesn't render animation (cycles)Sergey Sharybin
2012-09-27fix [#32616] Changing parent does not keep transformationCampbell Barton
2012-09-27incorrect spelling in commentsCampbell Barton
2012-09-24fix [#32635] no viewport update when link and object to a sceneCampbell Barton
2012-09-23fix for crashes caused by mixups when adding objects when incompatible object...Campbell Barton
2012-09-23fix for crash backing in background mode.Campbell Barton
2012-09-20Fix #32596: bones in armature created from skin modifier have wrong envelopeBrecht Van Lommel
2012-09-19code cleanup: make shape key api names consistent with our new convention.Campbell Barton