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2016-02-07Cleanup: line widthCampbell Barton
2015-08-23This commit makes it possible to select the sort mode whenever we invoke an ↵Thomas Beck
operator. It's needed especially for the menu entry "recover auto save" where you'd like to have the files sorted by date most of the time but it could be useful in other places too. There should be no functional change in other areas, I just added the missing parameter (FILE_SORT_ALPHA). Was a request from @sebastian_k at #BCon13, so at least one guy needs it ;) Reviewers: mont29 Reviewed By: mont29 Subscribers: sebastian_k Differential Revision: https://developer.blender.org/D1476
2015-02-19RNA: pass only 0/1 to RNA_property_boolean_setCampbell Barton
2015-01-04FileBrowser: Cleanup: rename some (really ugly) enum names.Bastien Montagne
2014-11-28Cleanup: unused headersCampbell Barton
2014-04-30Code cleanup: remove unused includesCampbell Barton
Opted to keep includes if they are used indirectly (even if removing is possible).
2014-04-23Code cleanup: style and use switch () for (un)packCampbell Barton
2013-03-13code cleanup: use const events for modal and invoke operators.Campbell Barton
2013-02-12rigidbody: Clean up wm notifiers in rigid body operatorsSergej Reich
Remore group notifiers, they're already sent by add/remove group operators. Add pointcache notifiers. Fixes UI not being updated properly in some cases.
2013-01-23make bullet optional againCampbell Barton
2013-01-23rigidbody: Add rigid body simulationSergej Reich
Add operators to add/remove rigid body world and objects. Add UI scripts. The rigid body simulation works on scene level and overrides the position/orientation of rigid bodies when active. It does not deform meshes or generate data so there is no modifier. Usage: * Add rigid body world in the scene tab * Create a group * Add objects to the group * Assign group to the rigid body world * Play animation For convenience the rigid body tools operators in the tools panel of the 3d view will add a world, group and add objects to the group automatically so you only have to press one button to add/remove rigid bodies to the simulation. Part of GSoC 2010 and 2012. Authors: Joshua Leung (aligorith), Sergej Reich (sergof)