Age | Commit message (Expand) | Author |
2014-01-20 | Fix T37967: autosave does not save dynamic topology edits while in sculpt mode. | Brecht Van Lommel |
2014-01-20 | Fix T38269: scene full copy in mesh edit or sculpt mode did not copy mesh edits. | Brecht Van Lommel |
2014-01-16 | Code Cleanup: no need to pass empty strings as default values | Campbell Barton |
2014-01-01 | Fix deadlock happening when using Save Buffers for render | Sergey Sharybin |
2013-12-30 | Main API: refactor naming, use BKE_main_ prefix and add main arg. | Campbell Barton |
2013-12-18 | Color management: get rid of original byte buffer partial update | Sergey Sharybin |
2013-12-17 | Changes to partial update during rendering | Sergey Sharybin |
2013-12-13 | Implement GPU-side dither | Sergey Sharybin |
2013-11-27 | Fix T37414: local view not taken into account for blender internal F12 render... | Brecht Van Lommel |
2013-10-31 | Fix #37261 Rendering a Render Layer from another scene doesn't update. | Lukas Toenne |
2013-10-31 | remove return argument from wmOperatorType->cancel, was only ever returning O... | Campbell Barton |
2013-10-09 | Implementation of curve mapping in GLSL | Sergey Sharybin |
2013-10-01 | Fix blender internal viewport render not using color management settings like | Brecht Van Lommel |
2013-09-23 | Fix #36800: closing render window during render crashes, the operator would be | Brecht Van Lommel |
2013-09-13 | Related to #36710: add a "use_viewport" option to the render operator, to spe... | Brecht Van Lommel |
2013-09-12 | Different implementation of patch #36430: use layer froms scene directly for | Brecht Van Lommel |
2013-09-05 | code cleanup: | Campbell Barton |
2013-09-05 | Code cleanup: use boolean instead of int for colormanagement | Sergey Sharybin |
2013-09-04 | Fix a few issues reported by coverity scan. | Brecht Van Lommel |
2013-09-04 | Fix #36449: switching between render slots during render would leave some tiles | Brecht Van Lommel |
2013-08-31 | RenderEngine API: add viewport draw utility functions to bind a GLSL fragment | Brecht Van Lommel |
2013-08-20 | fix [#36347] Blender crashes when clicking on 'render' in 'viewport shading' | Campbell Barton |
2013-08-05 | fix for blender-internal viewport render looking fuzzy, don't filter the image | Campbell Barton |
2013-07-16 | Fix missing render info text in blender internal rendered viewport after | Brecht Van Lommel |
2013-07-16 | fix for checking char arrays against NULL, instead check their first characte... | Campbell Barton |
2013-07-13 | Fix #35470: crash rendering from the terminal in some cases due to render info | Brecht Van Lommel |
2013-07-12 | Related to #36115: show in render info text when 3D view layer or camera over... | Brecht Van Lommel |
2013-07-10 | remove reference to wrong python version in comments & pedantic style edit. | Campbell Barton |
2013-07-10 | Fix #36075: editing shading nodes could still crash blender internal rendered | Brecht Van Lommel |
2013-07-09 | Fix #35969: blender internal and cycles not updating mesh while in edit mode. | Brecht Van Lommel |
2013-07-09 | Fix #35979, #35937, #35739: undo crashes and missing updates with blender | Brecht Van Lommel |
2013-07-08 | Fix #35960, #36044: blender internal viewport rendering crash while editing d... | Brecht Van Lommel |
2013-06-25 | style cleanup | Campbell Barton |
2013-06-25 | Render stats text: show elapsed time for blender internal, hide useless "Sing... | Brecht Van Lommel |
2013-06-11 | Fix #35405: properties editor preview render restarted unnecessarily after F1... | Brecht Van Lommel |
2013-06-10 | Fix #35681: cycles excluded layers still got evaluated before and after | Brecht Van Lommel |
2013-06-03 | quiet compiler warning building with internationalization enabled. | Campbell Barton |
2013-05-25 | Bug fix, irc submitted: | Ton Roosendaal |
2013-05-17 | More work on 3d view render: | Ton Roosendaal |
2013-05-17 | 3D Viewport rendering (Blender Internal) | Ton Roosendaal |
2013-05-15 | Fixes for blender internal viewport render: | Brecht Van Lommel |
2013-05-15 | Fix #35362: using dyntopo gives wrong render results | Sergey Sharybin |
2013-05-12 | Speedup for rendered viewport for blender internal | Sergey Sharybin |
2013-05-12 | Viewport Render Internal: | Ton Roosendaal |
2013-05-12 | 3D viewport render preview: | Ton Roosendaal |
2013-05-08 | code cleanup: remove references to BLI_rand.h | Campbell Barton |
2013-04-17 | Fix for render results acquire/release in viewport render, should only release | Brecht Van Lommel |
2013-04-17 | style cleanup | Campbell Barton |
2013-04-16 | Blender Internal Render in viewport | Ton Roosendaal |
2013-04-03 | Bunch of fixes for GLSL display transform | Sergey Sharybin |