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AgeCommit message (Expand)Author
2019-07-31Refactor access to dependency graphSergey Sharybin
2019-06-14Fix T65763: Reset GPU when exporting annotationsJeroen Bakker
2019-06-11OpenGL Render: Fix crash when using audioSergey Sharybin
2019-06-06Sequencer: Viewport Rendering AnnotationJeroen Bakker
2019-05-21Viewport: MSAA support during ViewportRenderingJeroen Bakker
2019-05-02Workbench,EEVEE: Viewport Render SamplesJeroen Bakker
2019-04-30Sequencer: Scene Strip PerformanceJeroen Bakker
2019-04-22Cleanup: style, use braces for editorsCampbell Barton
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
2019-03-22Fix T58517: Multi-view issues with OpenGL render + scene settingsDalai Felinto
2019-03-19GPencil: Rename functions to annotation prefixAntonioya
2019-03-19Fix T62734: Crash when annotations are rendered from the VSE .view menu.Antonioya
2019-03-15Cleanup: indentation, wrappingCampbell Barton
2019-03-07Refactor CDData masks, to have one mask per mesh elem type.Bastien Montagne
2019-02-18doxygen: add newline after \fileCampbell Barton
2019-02-06Cleanup: remove redundant doxygen \file argumentCampbell Barton
2019-02-02Cleanup: use G_FLAG_*/G_FILE_* for G.f/fileflagsCampbell Barton
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
2019-01-15Cleanup: comment line length (editors)Campbell Barton
2019-01-11Fix T57371: Generative modifiers in editmode display vertex group weightsClément Foucault
2018-11-07Cleanup: remove some useless BKE_library and BKE_main includes.Bastien Montagne
2018-11-07Cleanup: Remove 'BKE_library.h' include from 'BKE_main.h'Bastien Montagne
2018-10-31UI: Rename "OpenGL Render" operator to "Viewport Render"Clément Foucault
2018-10-30GP: Back Stroke projection modeAntonioya
2018-07-31New Grease Pencil object for 2D animationAntonioya
2018-07-17Cleanup: moving shading type into View3DShading.Brecht Van Lommel
2018-07-15GPU_matrix: use Blender's naming conventionsCampbell Barton
2018-06-28GLRefactor: partially remove gl calls from source/blender/editors.Ray Molenkamp
2018-06-11Merge branch 'master' into blender2.8Bastien Montagne
2018-06-11Cleanup: remove moar ugly G.main usages...Bastien Montagne
2018-06-08Cleanup: getting rid of G.main.Bastien Montagne
2018-06-05Merge branch 'master' into blender2.8Bastien Montagne
2018-06-05Cleanup: use new accessors to blendfile path (Main.name).Bastien Montagne
2018-06-04Merge branch 'master' into blender2.8Campbell Barton
2018-06-04Cleanup: strip trailing space in editorsCampbell Barton
2018-05-31Sequencer: Make dependency graph part of sequencer contextSergey Sharybin
2018-04-26Workspaces: active view layer now always comes from workspace, not scene.Brecht Van Lommel
2018-04-19Remove Blender Internal and legacy viewport from Blender 2.8.Ton Roosendaal
2018-04-18Workspaces: remove workspace engine, use 3D viewport draw mode instead.Brecht Van Lommel
2018-04-16Depsgraph: remove EvaluationContext, pass Depsgraph instead.Brecht Van Lommel
2018-04-13Depsgraph: don't pass evaluation context to update functions.Brecht Van Lommel
2018-04-13Depsgraph: remove engine type from evaluation context.Brecht Van Lommel
2018-03-22GPUCompositing: Remove entire module.Clément Foucault
2018-02-26DRW: Add new Draw Manager OpenGL Context.Clément Foucault
2018-02-13GPU: add offscreen buffer drawing utility functions.Brecht Van Lommel
2018-01-04OGL Render: Use float buffer instead of byte buffer.Clément Foucault
2018-01-04GPU_offscreen: Add option for high bit depth.Clément Foucault
2017-11-27Merge branch 'master' into blender2.8Sergey Sharybin
2017-11-27Sequencer: Fix missing FX compositor when starting rendering from frame with ...Sergey Sharybin
2017-11-27Merge branch 'master' into blender2.8Sergey Sharybin