Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2012-03-24style cleanup: follow style guide for formatting of if/for/while loops, and ↵Campbell Barton
else if's
2012-03-03style cleanup - use aligned * prefixed blocks for descriptive comments (was ↵Campbell Barton
already used a lot and part of proposed style guide).
2011-11-28Fix #29389: cycles viewport render not updating on frame changes. This sort ofBrecht Van Lommel
worked by accident before, because of flags that weren't cleared properly. Now moved the call to update render engines into scene_update_* itself.
2011-11-23Fix #28934: missing GLSL/icon update when changing materials used in nodes.Brecht Van Lommel
2011-11-02Nodes: add support for shader nodes on world and lamps, in addition to ↵Brecht Van Lommel
materials. The internal render engine does not support them, and they are not accesible in the UI yet, but cycles will use them.
2011-11-02RenderEngine api: support for viewport rendering, details here:Brecht Van Lommel
http://wiki.blender.org/index.php/Dev:2.6/Source/Render/RenderEngineAPI * This adds a Rendered draw type in the 3D view, only available when the render engine implements the view_draw callback. * 3D view now stores a pointer to a RenderEngine. * view_draw() callback will do OpenGL drawing instead of the viewport. * view_update() callback is called after depsgraph updates.
2011-10-23remove $Id: tags after discussion on the mailign list: ↵Campbell Barton
http://markmail.org/message/fp7ozcywxum3ar7n
2011-08-15Fix #27803: editing texture did not update compositing nodes using that texture.Brecht Van Lommel
2011-08-12Code cleanup: fix wrong doxygen file name.Brecht Van Lommel
2011-05-19Code refactor: split code for render updates and opening render view intoBrecht Van Lommel
separate files, no functional changes.