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AgeCommit message (Expand)Author
2018-02-15Merge branch 'master' into blender2.8Sergey Sharybin
2018-02-08Object Mode: move to workspace structCampbell Barton
2018-01-29Fix T53598: OpenGL Render Animation does not update shadowsSergey Sharybin
2018-01-19Merge branch 'master' into blender2.8Campbell Barton
2018-01-16Draw manager: Make update context aware of what depsgraph causes updateSergey Sharybin
2018-01-16Depsgraph: pass depsgraph to editors update context structSergey Sharybin
2017-12-15Merge branch 'master' into blender2.8Sergey Sharybin
2017-11-29Draw manager: Listen to depsgraph's ID update callbacksSergey Sharybin
2017-11-28Draw manager: Pass explicit context to DEG scene update callbackSergey Sharybin
2017-11-28Depsgraph: Wrap context used for editors update callback into a structureSergey Sharybin
2017-11-28Depsgraph: Remove workaround for Blender Internal in viewportSergey Sharybin
2017-11-23Cleanup: Rename ViewLayer *sl > ViewLayer *view_layerDalai Felinto
2017-11-23Rename any instance of scene layer or render layer in code with view layerDalai Felinto
2017-10-16Fix for objects trailing in viewport when using BI in scene+Eevee in workspaceDalai Felinto
2017-10-16Workspace: Move engines to workspace and Properties Editor cleanupDalai Felinto
2017-09-25DRW : Add new view_update mechanism.Clément Foucault
2017-08-16Update code comments from DAG_id_tag_update to DEG_id_tag_updateDalai Felinto
2017-07-21Depsgraph: Fix missing material update when changing links in node treeSergey Sharybin
2017-07-20Fix T51925: Eevee: Animated Eevee values slowdownSergey Sharybin
2017-07-20Partially revert previous commit, some unwanted changes sneaked inSergey Sharybin
2017-07-20Depsgraph: Use explicit material update operation codeSergey Sharybin
2017-06-29Eevee: No need to free all the gpu materials when world changes.Dalai Felinto
2017-06-26Remove disabled code for freeing shaders on scene updateLuca Rood
2017-06-26Stop object shaders from being updated when changing lamp propertiesLuca Rood
2017-06-23Silence warnings (tsc, tsc)Dalai Felinto
2017-06-23GPUMaterial: Avoid freeing GLSL shaders when changing scene properties.Clément Foucault
2017-06-04World: Add temporary update flag.Clément Foucault
2017-06-01Main Workspace IntegrationJulian Eisel
2017-05-03Merge branch 'master' into blender2.8Lukas Stockner
2017-05-03Render API/Cycles: Identify Render Passes by their name instead of a type flagLukas Stockner
2017-04-25Render API: Rename render > render_to_image; view_draw > render_to_viewDalai Felinto
2017-04-03GPULamp: Separate GPULamp from GPUMaterialClément Foucault
2017-03-30Prevent crash on weight paintDalai Felinto
2015-08-27Fix T45702: Editing smoke while viewport render and blender bugSergey Sharybin
2015-05-11Expose PreviewImage & custom icons to py API.Bastien Montagne
2015-03-31Fix T44077 material update fails in textured mode when VBOs are off.Antony Riakiotakis
2015-03-17Fix T44021: Crash switching Rendering Engines while viewport rendering + anim...Sergey Sharybin
2014-11-28Cleanup: unused headersCampbell Barton
2014-11-28Delete GPU buffers if preference changes.Antony Riakiotakis
2014-11-26World background working on cycle nodes.Antony Riakiotakis
2014-11-22Fix T42688: python crash: bpy.context.scene.update().Bastien Montagne
2014-10-28Cleanup: de-duplicate engine-id'sCampbell Barton
2014-10-06Texture painting:Antony Riakiotakis
2014-08-27Changing render engine now refreshes the texture paint display better.Antony Riakiotakis
2014-07-24Material could end up with invalid texture paint slots on changingAntony Riakiotakis
2014-07-21GSOC 2013 paintAntony Riakiotakis
2014-04-30Code cleanup: remove unused includesCampbell Barton
2014-04-11Code cleanup: use boolCampbell Barton
2014-04-01Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT defineCampbell Barton
2013-07-09Fix #35979, #35937, #35739: undo crashes and missing updates with blenderBrecht Van Lommel