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2012-04-29style cleanup: whitespace / commasCampbell Barton
2012-04-28Code and style cleanup in own modules in BKE and also mball moduleSergey Sharybin
- Make sure functions are named in way BKE_<object>_<action> (same way as RNA callbacks) - Make functions which are used by mball.c only static and remove their prototypes from public header file. Further cleanup is coming.
2012-04-28style cleanup: format 'for' loop macros the same as for loops, some renaming ↵Campbell Barton
to BLI_array macros.
2012-04-26Fix #31066: cycles keeps rendering in viewport after window closed.Brecht Van Lommel
2012-04-24Add libMV and Scons support for MinGW-w64, patches by Caleb Joseph with ↵Antony Riakiotakis
slight modifications. Thanks!
2012-04-23corrections from an article about using PVS-Studio static checker with ↵Campbell Barton
blender - http://www.viva64.com/en/b/0145/
2012-04-22style cleanup: commentsCampbell Barton
2012-04-21style cleanup: multi-line if statements.Campbell Barton
2012-04-21style cleanupCampbell Barton
2012-04-19remove BM_ITER, BM_ITER_INDEX macros, use ELEM or MESH variants only (the ↵Campbell Barton
maceros had unused args in both cases).
2012-04-19style cleanup: BM_ITER / BM_ITER_INDEX / BMO_ITERCampbell Barton
2012-04-13Fix #30876, #30932: crash in material preview render after undo or file load,Brecht Van Lommel
due to old material copies hanging around in the preview database. This crash happened pretty randomly, but was especially noticeable when using node groups.
2012-04-11Fix #30900: when opengl offscreen render failed, the wait cursor would ↵Brecht Van Lommel
incorrectly stay visible. Patch by Justin Dailey.
2012-04-02Minor UI messages fix...Bastien Montagne
2012-03-31move debug flag into its own global var (G.debug), split up debug options.Campbell Barton
--debug --debug-ffmpeg --debug-python --debug-events --debug-wm This makes debug output easier to read - event debug prints would flood output too much before. For convenience: --debug-all turns all debug flags on (works as --debug did before). also removed some redundant whitespace in debug prints and prefix some prints with __func__ to give some context.
2012-03-30Fix [#30709] Renaming a bone renames all drivers' targets using a bone of ↵Bastien Montagne
that name, regardless of the armature. This fix adds a "ref_id" ID pointer to BKE_all_animdata_fix_paths_rename() & co, which is the ID against which prefix+oldName/NewName is "applied", currently only used for drivers' bones targets. Just pass NULL to get same behavior as previously. A bit annoying to make such a change for such a specific case, but there seems to be no other way to go... :/
2012-03-30support for opengl rendering in the sequencer (header icons as with 3D view).Campbell Barton
while opengl could be used for display you couldn't output it to a file. extended the existing opengl render operator to optionally take input from the sequencer. notes: - doesn't redraw in the viewport yet (only output in terminal) - doesn't do OSA
2012-03-30style cleanup: renderCampbell Barton
2012-03-26style cleanup: add braces around checks - 'if ELEM() {...}', confuses some ↵Campbell Barton
parsers that done expand macros.
2012-03-24style cleanup: follow style guide for formatting of if/for/while loops, and ↵Campbell Barton
else if's
2012-03-24style cleanup: mainly for mesh code, also some WM function use.Campbell Barton
2012-03-22style cleanup: spaces aroudn operators for operator definitions.Campbell Barton
2012-03-18spelling cleanupCampbell Barton
2012-03-09style cleanup: spelling.Campbell Barton
also remove large, duplicate comments from sunsky.h
2012-03-07Fix for opengl render setting current frame to 0 after finish rendering.Sergey Sharybin
2012-03-07Mango request: use active scene clip as background for sequencer scene strip ↵Sergey Sharybin
renderer and opengl renerer when rendering from camera view. Other usages of offscreen drawing shouldn't be affected by this change.
2012-03-03style cleanup - use aligned * prefixed blocks for descriptive comments (was ↵Campbell Barton
already used a lot and part of proposed style guide).
2012-03-03style cleanup - spelling corrections & update some incorrect comments.Campbell Barton
2012-03-02code cleanup:Campbell Barton
replace casts: '((Mesh *)ob->data)->edit_btmesh' with 'BMEdit_FromObject(ob)' also minor style edits.
2012-03-01Spelling CleanupCampbell Barton
2012-02-27style cleanup (mostly whitespace)Campbell Barton
2012-02-20- remove some unused editmesh functions.Campbell Barton
- copy & rename EditMesh stricts for use with scanfill (remove unused members)
2012-02-18svn merge ^/trunk/blender -r44189:44204Campbell Barton
2012-02-17unify include guard defines, __$FILENAME__Campbell Barton
without the underscores these clogged up the namespace for autocompleation which was annoying.
2012-02-17Fix #25649: Image editor paint icon missing until enter weight paintSergey Sharybin
Issue was caused by starting Icon Preview render job from two places: - Texture buttons for small icon preview - Properties panel in image editor for large icon of texture This preview job is starting in suspended mode and if new instance of the same job is starting, suspended job will be totally stopped. This is normally for cases when you're changing different settings -- in this case you'd wouldn't want re-render be triggered on every slide change. But what we've have with brush preview is that two instances of this job were creating for large and small icon separately, but because of described policy only one icon was rendered. If suspended job is getting to be stopped, check if it was started for the same icon resolution and if not, that resolution will be also rendered in new job. So it'll be still minimal re-rendering happens, but in cases when job was started from two places for different icon sizes it'll work just fine.
2012-02-12code refactor, function renaming for bmesh.Campbell Barton
These changes are to make the bmesh api more consistent and easier to learn, grouping similar functions which is convenient for autocomplete. This uses similar convention to RNA. * use face/loop/edge/vert as a prefix for functions. * use 'elem' as a prefix too for functions that can take any type with a BMHeader. * changed from camel case to underscore separated (like RNA).
2012-02-12rename BM_ flags for `BMHeader->hflag` to BM_ELEM_ to be more clear that ↵Campbell Barton
these flags apply to bmesh elements.
2012-01-25svn merge ^/trunk/blender -r43664:43676Campbell Barton
2012-01-24Fix #29946: Recover Auto Save defaults to "Short List" View -- Cannot ↵Sergey Sharybin
determine dates Added option display_type to WM_operator_properties_filesel which defines which file display type (short/list/icons/default) should be used for file browser. All current operators are using FILE_DEFAULTDISPLAY display type which means display type will still be calculated based on type of opening file and user preferences settings. Recover Auto Save operator is now using long display type so file date can easily be checked now. Reviewed by Andrea, thanks!
2012-01-17svn merge ^/trunk/blender -r43420:43436Campbell Barton
2012-01-16more keymap editsCampbell Barton
- make sure defaults are not assumed (so reuse last settings doesnt override) - replace 0/1 for TRUE/FALSE defines.
2012-01-16svn merge ^/trunk/blender -r43392:43420Campbell Barton
2012-01-16opengl render save ignored alpha settings. also some FILE_MAX defines missed ↵Campbell Barton
last commit.
2012-01-15svn merge ^/trunk/blender -r43345:43381Campbell Barton
2012-01-14adjust view3d api function for getting user region to also return view3d ↵Campbell Barton
since most callers need this too.
2012-01-14- opengl render in quadview wasn't using camera.Campbell Barton
- minor change to FTOCHAR use.
2012-01-13Fix #29878: running bpy.ops.render.opengl() from console not starting new lineBrecht Van Lommel
or printing output.
2012-01-13Fix #29824: Error writing frame if 3D scene starts after first frame of ↵Sergey Sharybin
animation and output is H264 Issue was caused by incorrectly set PTS value frames came form Scene strip renderer. This value used to be calculated from RenderData current and start frame which lead to non-uniformuly counting which totally confuses encoder. Switch append_avi and append_ffmpeg to use current frame from rendering scene (which was already passing to this functions and was used mostly for logging) and start frame of rendering scene (it's new parameter added). This allowed to calculate correct PTS value easily and get rid of global static sframe variable in writeavi.c file.
2012-01-13svn merge ^/trunk/blender -r43338:43345Campbell Barton
2012-01-13give a more useful error when attempting to opengl render in background mode.Campbell Barton
add some tips to the python docs.