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AgeCommit message (Expand)Author
2010-02-09J-key render switching back, now with 10 slots.Brecht Van Lommel
2010-01-29Fix [#20297] Preview "Both" hides part of textureMatt Ebb
2010-01-28- change max threads from 8 to 64, need to keep an eye on stack memory use here.Campbell Barton
2010-01-28missed updating reload scriptsCampbell Barton
2010-01-28material copy/pasteCampbell Barton
2010-01-06Restored Compositor 're-render single layer' functionality (buttons on render...Matt Ebb
2010-01-05Revert previous preview render commit, causing some problemsMatt Ebb
2010-01-05obscure feature: Display Custom Bone Shape at another bones transform.Campbell Barton
2010-01-05More specific notifiers for preview render jobsMatt Ebb
2009-12-10Fix for 'Copy materials to selected' button freezing when using linked geometryMatt Ebb
2009-12-02Quicktime(Carbon/win32) : add operator to raise the "compression settings" qu...Damien Plisson
2009-11-22Patch #19953: [2.5] repeated include entries in a number of SConscript filesJoshua Leung
2009-11-10Math LibBrecht Van Lommel
2009-10-13moving textures up and down didnt move the material flag, made editmesh skin ...Campbell Barton
2009-10-12texture slots up/down backCampbell Barton
2009-10-07copy icon in the material buttons list view so you can copy the current set o...Campbell Barton
2009-10-07Preview Render:Brecht Van Lommel
2009-10-02Fix #19311: adding/opening datablocks did not always make the rightBrecht Van Lommel
2009-10-01Fixing scons compile on windows.Martin Poirier
2009-09-30Render & Compositing Thread FixesBrecht Van Lommel
2009-09-30Rework of volume shadingMatt Ebb
2009-09-29Sorry, three commits in one, became difficult to untangle..Brecht Van Lommel