Age | Commit message (Expand) | Author |
2010-03-29 | Fix [#21708] Copy/Paste Texture channels for Lamps/World not working | Matt Ebb |
2010-03-28 | External render engines can now render previews as well, disabled by | Brecht Van Lommel |
2010-03-28 | Attempt to fix #21796: render crash on windows after slots commit. | Brecht Van Lommel |
2010-03-27 | Second attempt at committing the different render slot implementation. This | Brecht Van Lommel |
2010-03-23 | more lint includes | Campbell Barton |
2010-03-22 | spaces -> tabs, (4 spaces == 1 tab, only for white space preceding text) | Campbell Barton |
2010-03-21 | Fix syntax for ID keyword. | Guillermo S. Romero |
2010-03-20 | merge own commits into render branch into trunk since 27560 | Campbell Barton |
2010-03-16 | Fix [#21165] Moved textures don't move the animation curves | Matt Ebb |
2010-03-14 | Rendering from 3d view in local view or with unlocked layer was not | Brecht Van Lommel |
2010-03-12 | Added ability to save and load planar environment maps, rather than only cube. | Matt Ebb |
2010-03-11 | Restored Environment maps | Matt Ebb |
2010-03-09 | Mac + OpenMP + pthreads workaround: recent commit broke compile, just | Brecht Van Lommel |
2010-03-09 | mtex buffer copy & paste back for materials. | Campbell Barton |
2010-03-09 | remove for bad-level-call & some minor changes to make camera switching neater. | Campbell Barton |
2010-03-08 | image re-project now uses offscreen render function and has input for render ... | Campbell Barton |
2010-03-08 | move render operators into their own files, render_internal.c & render_opengl... | Campbell Barton |
2010-02-22 | OSX : Bugfix [#21293] add OpenMP apple gcc bug workaround for render preview | Damien Plisson |
2010-02-17 | Remove some unfinished code I accidentally commit for render thread safety. | Brecht Van Lommel |
2010-02-16 | Revert render slots commit for release, I can't find the bug or even redo | Brecht Van Lommel |
2010-02-16 | Render Slots: change the implementation by moving it from the render to the | Brecht Van Lommel |
2010-02-14 | Fix #21150: duplicating an empty could crash. | Brecht Van Lommel |
2010-02-12 | correct fsf address | Campbell Barton |
2010-02-11 | batch remove .'s used with RNA_def_struct_ui_text | Campbell Barton |
2010-02-09 | J-key render switching back, now with 10 slots. | Brecht Van Lommel |
2010-01-29 | Fix [#20297] Preview "Both" hides part of texture | Matt Ebb |
2010-01-28 | - change max threads from 8 to 64, need to keep an eye on stack memory use here. | Campbell Barton |
2010-01-28 | missed updating reload scripts | Campbell Barton |
2010-01-28 | material copy/paste | Campbell Barton |
2010-01-06 | Restored Compositor 're-render single layer' functionality (buttons on render... | Matt Ebb |
2010-01-05 | Revert previous preview render commit, causing some problems | Matt Ebb |
2010-01-05 | obscure feature: Display Custom Bone Shape at another bones transform. | Campbell Barton |
2010-01-05 | More specific notifiers for preview render jobs | Matt Ebb |
2009-12-10 | Fix for 'Copy materials to selected' button freezing when using linked geometry | Matt Ebb |
2009-12-02 | Quicktime(Carbon/win32) : add operator to raise the "compression settings" qu... | Damien Plisson |
2009-11-22 | Patch #19953: [2.5] repeated include entries in a number of SConscript files | Joshua Leung |
2009-11-10 | Math Lib | Brecht Van Lommel |
2009-10-13 | moving textures up and down didnt move the material flag, made editmesh skin ... | Campbell Barton |
2009-10-12 | texture slots up/down back | Campbell Barton |
2009-10-07 | copy icon in the material buttons list view so you can copy the current set o... | Campbell Barton |
2009-10-07 | Preview Render: | Brecht Van Lommel |
2009-10-02 | Fix #19311: adding/opening datablocks did not always make the right | Brecht Van Lommel |
2009-10-01 | Fixing scons compile on windows. | Martin Poirier |
2009-09-30 | Render & Compositing Thread Fixes | Brecht Van Lommel |
2009-09-30 | Rework of volume shading | Matt Ebb |
2009-09-29 | Sorry, three commits in one, became difficult to untangle.. | Brecht Van Lommel |