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AgeCommit message (Expand)Author
2014-02-28Code cleanup: style/warningsCampbell Barton
2014-02-28Fix T38876: hide area split widget in lower left of widget on OS X.Brecht Van Lommel
2014-02-07ListBase API: add utility api funcs for clearing and checking emptyCampbell Barton
2014-02-05Code cleanup: use bool for static methodsCampbell Barton
2014-01-31Code cleanup: be less vague checking invalid index valuesCampbell Barton
2014-01-27UI: Replace +/- menus with collapsible onesCampbell Barton
2014-01-22Fix tool properties region drawing even if the toolbar is hidden.Brecht Van Lommel
2014-01-17UI: tweak menu padding and make separator line more visible.Brecht Van Lommel
2013-12-18Fix T37843: area split widget missing in python console editor.Brecht Van Lommel
2013-12-17Fix for crash in toolbar tabs with only one tab definedCampbell Barton
2013-12-16UI: Tabs categories for panels (D75)Campbell Barton
2013-12-16Disable region overlap in movie clip editorSergey Sharybin
2013-12-11Fix T37777: layout.column_flow() not working correct with retina / DPI.Brecht Van Lommel
2013-12-04Add alloca include for MSVCCampbell Barton
2013-12-04User interface: internal change, collect panels to draw before drawing.Campbell Barton
2013-12-04Code Cleanup: correct fabsf/fabs/abs useCampbell Barton
2013-12-02Blender Font (BLF): add length argument to string width/height functionsCampbell Barton
2013-11-25Code Cleanup: rename vars for detecting change to be more consistentCampbell Barton
2013-11-25UI: fix errors in screen edge drawing, moving and region hiding.Anthony Edlin
2013-09-29Fix [#36830] 'Reset to Default Value' on Current Area Type button causes crashBastien Montagne
2013-09-14minor style clanup and use more meaningful name for 3DCONNEXION source code.Campbell Barton
2013-09-04fix for glitch splitting horizontally with a high dpi, could make areas small...Campbell Barton
2013-08-05border render with cycles had 1 pixel offset on the top-right edge of the ima...Campbell Barton
2013-08-05use api function for rect intersectionCampbell Barton
2013-07-27remove unused code & some redundant NULL checks.Campbell Barton
2013-07-08Fix #36059: region overlap did not show scopes overlapping in the image editor.Brecht Van Lommel
2013-06-25Fix unnecessary 3D viewport redraws in various cases, in particular when editingBrecht Van Lommel
2013-06-11fix [#35656] Crash on File BrowserCampbell Barton
2013-06-09This commit replaces old "manual" Editors menu with nice RNA-based one (so on...Bastien Montagne
2013-05-15Fix action zones not drawing properly while sculpting, due to recent bugfix.Brecht Van Lommel
2013-05-15The Area Split/Merge corner widget was drawing 1 pixel too big, the lines ove...Ton Roosendaal
2013-05-14style cleanupCampbell Barton
2013-05-13Fix sculpt getting slower as you paint a longer stroke. Partial redraw wasBrecht Van Lommel
2013-05-13Fix #35337: sculpt performance regression, partial redraw was not working any...Brecht Van Lommel
2013-05-09UI naming consistency:Thomas Dinges
2013-05-08code cleanup: remove references to BLI_rand.hCampbell Barton
2013-04-15Fix for cycles border render optimization commit, render status bar was off b...Brecht Van Lommel
2013-04-15code cleanup: minor BMESH_TODO's, some were left in even though they were don...Campbell Barton
2013-04-15Cycles: optimization for 3D viewport border render with heavy scenes, the OpenGLBrecht Van Lommel
2013-03-25Bug fix:Ton Roosendaal
2013-03-12use gcc warning -Wredundant-decls, exposes some odd/duplicate declarations wh...Campbell Barton
2013-03-10Bugfix #34365Ton Roosendaal
2013-03-09code cleanup: favor braces when blocks have mixed brace use.Campbell Barton
2013-02-25style cleanupCampbell Barton
2013-02-24Another bunch of UI translation fixes, thanks to Leon Cheung, Gabriel Gazzán...Bastien Montagne
2013-02-23Bug fix #34347Ton Roosendaal
2013-02-22code cleanup: remove unused argCampbell Barton
2013-02-20Fix DPI not taken into account for header text (e.g. during transform).Brecht Van Lommel
2013-01-24style cleanupCampbell Barton
2013-01-23Fix #33556: overlapping regions draw over render info at the top of 3d view andBrecht Van Lommel