Age | Commit message (Collapse) | Author |
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Thanks to @sergey for review
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This translates the gl calls to the new GPU_ wrappers from D3501.
Given it's tedious and repetitive work, this patch does as much as it can with search + replace, the remainder of the gl calls will need to be manually dealt with on a case by case basis.
This fixes 13 of the 28 failing editors when building without opengl.
For the list of substitutions see D3502
Reviewers: brecht
Differential Revision: https://developer.blender.org/D3502
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Strip unindented comment blocks - mainly headers to avoid conflicts.
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There is no need for it now that we use opengl 3.3. Use GL_RGBA16F instead.
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This includes a few modification:
- The biggest one is call glActiveTexture before doing any call to
glBindTexture for rendering purpose (uniform value depends on it).
This is also better to know what's going on when rendering UI. So if
there is missing UI elements because of this commit look for this first.
This allows us to have "less calls" to glActiveTexture (I did not
measure the final count) and less checks inside GPU_texture.
- Remove use of GL_TEXTURE0 as a uniform value in a few places.
- Be more strict and use BLI_assert for bad usage of GPU_texture functions.
- Disable filtering for integer and stencil textures (not supported by
OGL specs).
- Replace bools inside GPUTexture by a bitflag supporting more options to
identify texture types.
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Use consistent prefix for gawain API names as well as
some abbreviations to avoid over-long names, see: D2678
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Places where it's removed are already replaced by newer logic.
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See GPU_matrix.h & gpu_matrix.c for the important changes. Other files are mostly just updated to use the latest API.
- remove unused functions, defines, enums, comments
- remove "3D" from function names
- init to Identity transform (otherwise empty stack)
- gpuMatrixReset lets outside code return to initial state
Part of T49450
Follow up to D2626 and 49fc9cff3b90
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DrawPixels method.
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The issue was caused here by usage of deprecated GL_CURRENT_PROGRAM
which was returning rubbish value.
Now we use imm API and create vertex format prior to immBindProgram.
This made us required to have some sort of state passed from setup
function to actual drawing.
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Getting ready for a Gawain API change...
Part of T49043
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See intern/gawain for the API change. Other files are updated to use the new name. Also updated every call site to the recommended style:
unsigned int foo = VertexFormat_add_attrib(format, "foo", COMP_ ... )
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These were in BIF_glutil which is documented to be removed,
so best not define new API's there.
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- use 'imm_draw_' prefix for functions that draw.
- use '_3d' suffix for 3d functions, no suffix for 2d functions.
- use terms fill/wire (shorter than filled / lined).
Also add `imm_draw_circle_fill_3d` (only had wire version)
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Those cases were not using ClientAttrib but they should :)
Rather use a OpenGL3.3 alternative anyways.
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We may have a 'disk' function (not the partial version).
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Needed for custom-manipulators branch but generally useful.
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A few of these were redundant, others could be converted to new matrix API.
Part of T49450
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New API does not share legacy OpenGL's concept of matrix modes.
Part of T49450
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Pretty sure source/blender is now finished, with all legacy matrix calls confined to gpu_matrix.c.
This was the easy part, but doing it first makes the next part much easier. TODO and XXX notes describe what is left.
glMatrixMode is still in place, since the new API does not share this concept of modes. Similar for glOrtho and glFrustum which I'll tackle very soon.
Part of T49450
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Finally, fdrawline is no more!
Part of T49043 & T49450
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Part of T49450, fixes a Push/Pop mismatch from part yesterday's 3.
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Part of T49043, T49042
Reviewers: fclem, merwin
Tags: #bf_blender_2.8
Differential Revision: https://developer.blender.org/D2548
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This helper function was marked DEPRECATED since it uses old OpenGL calls.
Switched last 2 uses to imm_draw_checker_box, which does the same thing, only awesome.
Part of T49043
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a little bit of T49043, mostly related to T49165
Thx to @fclem for marking these as unused & making shader-based replacements.
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This helper function was marked DEPRECATED since it uses old OpenGL calls.
Part of T49043
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These helper functions were marked DEPRECATED since they use old OpenGL calls. Now they are marked GONE!
Part of T49043
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These helper functions were marked DEPRECATED since they use old OpenGL calls. Now they are marked GONE!
Part of T49043
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Part of T49042.
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This replaces `glaDrawBorderCorners`.
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And change relevant function calls.
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This way OCIO can be used with it.
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Replaced all calls to `imm_draw_line` by plain `immVertex2f` calls, and
removed `imm_draw_line`, as that function was not supposed to exist in
the first place, and causes unnecessary calls to `immBegin`/`immEnd`.
Part of T49043
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This replaces `fdrawcheckerboard` in drawing a standard gray
checkerboard for alpha backgrounds.
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This reverts commit 3da834e83ce9d7056c033148dab04885a6d3b1b7.
We will use the outliner for this now.
I'm also moving the collections_ops.c to outliner_collections.c
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