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2018-08-14Cleanup: remove unused basic shader, we use many specialized shaders now.Brecht Van Lommel
2018-07-18GWN: Port to GPU module: Replace GWN prefix by GPUClément Foucault
2018-07-15GPU_matrix: use Blender's naming conventionsCampbell Barton
Thanks to @sergey for review
2018-06-28GLRefactor: partially remove gl calls from source/blender/editors.Ray Molenkamp
This translates the gl calls to the new GPU_ wrappers from D3501. Given it's tedious and repetitive work, this patch does as much as it can with search + replace, the remainder of the gl calls will need to be manually dealt with on a case by case basis. This fixes 13 of the 28 failing editors when building without opengl. For the list of substitutions see D3502 Reviewers: brecht Differential Revision: https://developer.blender.org/D3502
2018-06-04Merge branch 'master' into blender2.8Campbell Barton
2018-06-04Cleanup: strip trailing space in editorsCampbell Barton
2018-06-01Merge branch 'master' into blender2.8Campbell Barton
2018-06-01Cleanup: trailing whitespace (comment blocks)Campbell Barton
Strip unindented comment blocks - mainly headers to avoid conflicts.
2018-04-24OpenGL: Remove remaining instances of GL_RGBA16F_ARB.Clément Foucault
There is no need for it now that we use opengl 3.3. Use GL_RGBA16F instead.
2018-03-25GPUTexture: Small refactor.Clément Foucault
This includes a few modification: - The biggest one is call glActiveTexture before doing any call to glBindTexture for rendering purpose (uniform value depends on it). This is also better to know what's going on when rendering UI. So if there is missing UI elements because of this commit look for this first. This allows us to have "less calls" to glActiveTexture (I did not measure the final count) and less checks inside GPU_texture. - Remove use of GL_TEXTURE0 as a uniform value in a few places. - Be more strict and use BLI_assert for bad usage of GPU_texture functions. - Disable filtering for integer and stencil textures (not supported by OGL specs). - Replace bools inside GPUTexture by a bitflag supporting more options to identify texture types.
2018-02-13Code cleanup: remove unneeded gla* 2D drawing functions.Brecht Van Lommel
2017-06-19Gawain API naming refactorCampbell Barton
Use consistent prefix for gawain API names as well as some abbreviations to avoid over-long names, see: D2678
2017-05-08Fix hardcoded attribute locations used in image drawSergey Sharybin
2017-05-08Fix OCIO shader being attmepted to be unbound twiceSergey Sharybin
2017-05-04Remove cpackCampbell Barton
Places where it's removed are already replaced by newer logic.
2017-04-15GPU Matrix API: clean up after 2D-3D unificationMike Erwin
See GPU_matrix.h & gpu_matrix.c for the important changes. Other files are mostly just updated to use the latest API. - remove unused functions, defines, enums, comments - remove "3D" from function names - init to Identity transform (otherwise empty stack) - gpuMatrixReset lets outside code return to initial state Part of T49450 Follow up to D2626 and 49fc9cff3b90
2017-04-14Fix T49429: incorrect Blender internal viewport border render with ↵Brecht Van Lommel
DrawPixels method.
2017-04-13cleanup image drawing setupMike Erwin
2017-04-11Make image drawing code working with core profileSergey Sharybin
The issue was caused here by usage of deprecated GL_CURRENT_PROGRAM which was returning rubbish value. Now we use imm API and create vertex format prior to immBindProgram. This made us required to have some sort of state passed from setup function to actual drawing.
2017-04-07OpenGL: use PRIM instead of GL enum for immBeginMike Erwin
Getting ready for a Gawain API change... Part of T49043
2017-04-06Gawain: VertexFormat_add_attrib (function name change)Mike Erwin
See intern/gawain for the API change. Other files are updated to use the new name. Also updated every call site to the recommended style: unsigned int foo = VertexFormat_add_attrib(format, "foo", COMP_ ... )
2017-04-05Cleanup: Move imm_draw utils into own fileCampbell Barton
These were in BIF_glutil which is documented to be removed, so best not define new API's there.
2017-04-05Naming constancy for 'imm' utility functionsCampbell Barton
- use 'imm_draw_' prefix for functions that draw. - use '_3d' suffix for 3d functions, no suffix for 2d functions. - use terms fill/wire (shorter than filled / lined). Also add `imm_draw_circle_fill_3d` (only had wire version)
2017-04-04Immediate Mode: handle other cases of glPop/glPushClientAttribDalai Felinto
Those cases were not using ClientAttrib but they should :) Rather use a OpenGL3.3 alternative anyways.
2017-04-03Cleanup: styleCampbell Barton
2017-04-03Rename circle_partial -> disk_partialCampbell Barton
We may have a 'disk' function (not the partial version).
2017-04-03Add gluPartialDisk replacement (imm_draw_filled_circle_partial)Campbell Barton
Needed for custom-manipulators branch but generally useful.
2017-03-27OpenGL: remove several glMatrixMode callsMike Erwin
A few of these were redundant, others could be converted to new matrix API. Part of T49450
2017-03-25Quiet warningsCampbell Barton
2017-03-22OpenGL: load projection matrix with new APIMike Erwin
New API does not share legacy OpenGL's concept of matrix modes. Part of T49450
2017-03-22OpenGL: convert to new matrix API (part 5)Mike Erwin
Pretty sure source/blender is now finished, with all legacy matrix calls confined to gpu_matrix.c. This was the easy part, but doing it first makes the next part much easier. TODO and XXX notes describe what is left. glMatrixMode is still in place, since the new API does not share this concept of modes. Similar for glOrtho and glFrustum which I'll tackle very soon. Part of T49450
2017-03-21OpenGL: remove fdrawline & other helper functionsMike Erwin
Finally, fdrawline is no more! Part of T49043 & T49450
2017-03-21OpenGL: convert to new matrix API (part 4)Mike Erwin
Part of T49450, fixes a Push/Pop mismatch from part yesterday's 3.
2017-03-08OpenGL: convert editarmarture_sketch to new imm modeKhanh Ha
Part of T49043, T49042 Reviewers: fclem, merwin Tags: #bf_blender_2.8 Differential Revision: https://developer.blender.org/D2548
2017-03-06OpenGL: Object bound drawing.Clément Foucault
2017-03-04OpenGL: remove fdrawcheckerboardMike Erwin
This helper function was marked DEPRECATED since it uses old OpenGL calls. Switched last 2 uses to imm_draw_checker_box, which does the same thing, only awesome. Part of T49043
2017-03-04OpenGL: remove old DrawPixels util functionsMike Erwin
a little bit of T49043, mostly related to T49165 Thx to @fclem for marking these as unused & making shader-based replacements.
2017-03-04OpenGL: remove glaDrawBorderCornersMike Erwin
This helper function was marked DEPRECATED since it uses old OpenGL calls. Part of T49043
2017-03-04OpenGL: remove glutil_draw_*_arc (lined, filled)Mike Erwin
These helper functions were marked DEPRECATED since they use old OpenGL calls. Now they are marked GONE! Part of T49043
2017-03-03OpenGL: remove fdrawbox, sdrawbox, sdrawlineMike Erwin
These helper functions were marked DEPRECATED since they use old OpenGL calls. Now they are marked GONE! Part of T49043
2017-02-26OpenGL: replace gluProject and gluUnProject, and simplify surrounding code.Brecht Van Lommel
Part of T49042.
2017-02-24Opengl glaDrawPixels removal: More descriptive setup.Clément Foucault
2017-02-24Add immDrawBorderCorners functionLuca Rood
This replaces `glaDrawBorderCorners`.
2017-02-24Opengl glaDrawPixels removal: #if 0 glDrawPixels...Clément Foucault
2017-02-24OpenGL: Make glaDrawImBuf_glsl functions compatible with new immDrawPixelsClément Foucault
And change relevant function calls.
2017-02-24OpenGL immediate mode: modifying immDrawPixelsTexClément Foucault
This way OCIO can be used with it.
2017-02-23OpenGl immediate mode: remove imm_draw_lineLuca Rood
Replaced all calls to `imm_draw_line` by plain `immVertex2f` calls, and removed `imm_draw_line`, as that function was not supposed to exist in the first place, and causes unnecessary calls to `immBegin`/`immEnd`. Part of T49043
2017-02-16Add imm_draw_checker_box functionLuca Rood
This replaces `fdrawcheckerboard` in drawing a standard gray checkerboard for alpha backgrounds.
2017-02-15Revert "Collection Editor based on patch by Julian Eisel"Dalai Felinto
This reverts commit 3da834e83ce9d7056c033148dab04885a6d3b1b7. We will use the outliner for this now. I'm also moving the collections_ops.c to outliner_collections.c
2017-02-14OpenGL immediate mode: Replacement for gluCylinderClément Foucault