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2021-01-16GPencil: Cleanup - Rename ED_gpencil_stroke_color_use to ↵Antonio Vazquez
ED_gpencil_stroke_material_editable
2020-12-19Cleanup: Rename BKE_sequencer functionsRichard Antalik
API functions get SEQ_ prefix. Intern functions get seq_ prefix Functions also have appropriate category included in name.
2020-12-15Cleanup: unused variablesCampbell Barton
2020-12-15NLA: Fix context.selected_nla_strips PointerRNAWayde Moss
The strips were given the wrong owner ID. This only caused issues for python based UI as far as I know. Property changes would not properly update the viewport. Reviewed By: lichtwerk Differential Revision: https://developer.blender.org/D9685
2020-12-03Fix T83315: Crash showing animation channel context menu after baking soundSybren A. Stüvel
Fix a crash when right-clicking in the Graph Editor animation channel list. The code for getting selected keyframes was not checking for baked curves.
2020-11-01Rename BKE_sequencer.hRichard Antalik
Reviewed By: sergey Differential Revision: https://developer.blender.org/D9349
2020-10-17Cleanup: Reduce variable scope in screen directoryHans Goudey
Also return early and use LISTBASE_FOREACH in a few places
2020-10-15Fix T76597: Support Keyframe: Copy To SelectedWayde Moss
Reviewed By: Sybren, Luciano Muñoz Sessarego Differential Revision: https://developer.blender.org/D7783
2020-10-02Cleanup: Fix build error on windowsRay Molenkamp
int and eContextResult are different types to MSVC leading to a function signature mismatch.
2020-10-02Cleanup: Use enum for return values in context callbacksSybren A. Stüvel
Define enum `eContextResult` and use its values for returns, instead of just returning 1, 0, or -1 (and always having some comment that explains what -1 means). This also cleans up the mixup between returning `0` and `false`, and `1` and `true`. An inconsistency was discovered during this cleanup, and marked with `TODO(sybren)`. It's not fixed here, as it would consititute a functional change. The enum isn't used everywhere, as enums in C and C++ can have different storage sizes. To prevent issues, callback functions are still declared as returning`int`. To at least make things easier to understand for humans, I marked those with `int /*eContextResult*/`. This is a followup of D9090, and is intended to unify how context callbacks return values. This will make it easier to extend the approach in D9090 to those functions. No functional changes. Differential Revision: https://developer.blender.org/D9095
2020-10-02Cleanup: Refactor `ed_screen_context()` to use hash lookupsSybren A. Stüvel
Refactor `ed_screen_context()` to use `GHash` lookups instead of a sequence of string comparisons. This should provide a nice speedup, given that the hash for `member` only has to be computed once instead of matching it to each possible string. Reviwed by: brecht Differential Revision: https://developer.blender.org/D9090
2020-10-02Cleanup: split up `ed_screen_context()` into separate functionsSybren A. Stüvel
Refactor `ed_screen_context()` to call separate functions, instead of having the entire functionality in one function. Each function now only retrieves the data it needs from the context. Furthermore, some string comparisons are removed. No functional changes. Reviwed by: brecht Differential Revision: https://developer.blender.org/D9090
2020-09-03Fix T63125: Gpencil: bones cannot be selected in weightpaint modePhilipp Oeser
Some underlying functionality was not ready for greasepencil: - BKE_modifiers_get_virtual_modifierlist (now introduce dedicated BKE_gpencil_modifiers_get_virtual_modifierlist) - BKE_modifiers_is_deformed_by_armature - checks in drawing code - checks in (pose) selection code A couple of changes to make this work: - `eGpencilModifierType_Armature` has to be respected (not only `eModifierType_Armature`) - `OB_MODE_WEIGHT_GPENCIL` has to be respected (not only `OB_MODE_WEIGHT_PAINT`) -- (now use new `OB_MODE_ALL_WEIGHT_PAINT`) - `gpencil_weightmode_toggle_exec` now shares functionality from `wpaint_mode_toggle_exec` -- moved to new `ED_object_posemode_set_for_weight_paint` This patch will also set the context member "weight_paint_object" for greasepencil (otherwise some appropriate pose operators wont work when in weightpaint mode) Reviewed By: campbellbarton Maniphest Tasks: T63125 Differential Revision: https://developer.blender.org/D8483
2020-08-21Cleanup: Use LISTBASE_FOREACH in editors/screen directoryHans Goudey
Differential Revision: https://developer.blender.org/D8653
2020-08-20Revert "Cleanup: Use LISTBASE_FOREACH in editors screen directory"Hans Goudey
This reverts commit 52f40bcff21b285b7eaa21aaa9c6c7b9d6fa8669. Apologies for the noise. I caught a problem with this that I hadn't before. I will commit later after thorough testing.
2020-08-20Cleanup: Use LISTBASE_FOREACH in editors screen directoryHans Goudey
Differential Revision: https://developer.blender.org/D8653
2020-07-29Clanup: unused returnCampbell Barton
2020-07-03Cleanup: Editors/Screen, Clang-Tidy else-after-return fixesSybren A. Stüvel
This addresses warnings from Clang-Tidy's `readability-else-after-return` rule in the `source/blender/editors/screen` module. No functional changes.
2020-07-03Cleanup: Explicit return in each `else if` block in `ed_screen_context()`Sybren A. Stüvel
The `ed_screen_context()` function is approximately 700 lines long, and its main structure is a huge chain of `else if` statements. Some of the bodies did not return, but rather fell through and relied on the `return -1;` at the bottom of the function. This means that in order to truly understand what is going on in one of those `else if` blocks, it could be required to scroll past all the following `else if` blocks, double-checking that they all had an `else`, and then see what happens below. By adding explicit `return -1;` everywhere this happened, this is all avoided, increasing local understandability of the code. Furthermore, it makes the upcoming cleanup with the Clang-Tidy rule `readability-else-after-return` a lot easier to do. No functional changes.
2020-05-26Cleanup: Remove uneeded NULL checks on ed_screen_contextDalai Felinto
view_layer should never be NULL.
2020-05-12Fix T76669: Crash when doing right click on channelJacques Lucke
Reviewers: lichtwerk, sybren Differential Revision: https://developer.blender.org/D7702
2020-04-03Code Quality: Replace for loops with LISTBASE_FOREACHDalai Felinto
Note this only changes cases where the variable was declared inside the for loop. To handle it outside as well is a different challenge. Differential Revision: https://developer.blender.org/D7320
2020-04-03Cleanup: Including "BLI_listbase.h" for LISTBASE_FOREACH macroDalai Felinto
These headers are not needed right away, but will be in the upcoming commit.
2020-04-03Cleanup: Rename bScreen variables from sc/scr to screenJulian Eisel
Part of T74432. Mostly a careful batch rename but had to do few smaller fixes. Also ran clang-format on affected files.
2020-04-03Cleanup: Rename ScrArea variables from sa to areaJulian Eisel
Follow up of b2ee1770d4c3 and 10c2254d412d, part of T74432. Now the area and region naming conventions should be less confusing. Mostly a careful batch rename but had to do few smaller fixes. Also ran clang-format on affected files.
2020-04-01Cleanup: clang-formatCampbell Barton
2020-04-01Add a "selected_nla_strips" context memberPhilipp Oeser
Needed for upcomming fix for T66494. ref T66494 / D7281
2020-03-19Cleanup: `make format` after SortedIncludes changeDalai Felinto
2020-03-09GPencil: Refactor of Draw Engine, Vertex Paint and all internal functionsAntonio Vazquez
This commit is a full refactor of the grease pencil modules including Draw Engine, Modifiers, VFX, depsgraph update, improvements in operators and conversion of Sculpt and Weight paint tools to real brushes. Also, a huge code cleanup has been done at all levels. Thanks to @fclem for his work and yo @pepeland and @mendio for the testing and help in the development. Differential Revision: https://developer.blender.org/D6293
2020-01-07Annotations: Split annotation operators and pointer functionsAntonio Vazquez
This allows to have annotation panels and grease pencil object panel at the same time. Differential Revision: https://developer.blender.org/D6467
2019-09-21Cleanup: unused headers in editorsCampbell Barton
2019-08-23RNA: Cleanup PointerRNA structJacques Lucke
The old layout of `PointerRNA` was confusing for historic reasons: ``` typedef struct PointerRNA { struct { void *data; } id; struct StructRNA *type; void *data; } PointerRNA; ``` This patch updates it to: ``` typedef struct PointerRNA { struct ID *owner_id; struct StructRNA *type; void *data; } PointerRNA; ``` Throughout the code base `id.data` was replaced with `owner_id`. Furthermore, many explicit pointer type casts were added which were implicit before. Some type casts to `ID *` were removed. Reviewers: brecht, campbellbarton Differential Revision: https://developer.blender.org/D5558
2019-06-16Drivers: fix Variable Copy & Paste in the edit popover.Alexander Gavrilov
Without these buttons the functionality of the popover is incomplete compared to the Graph Editor panel. To support this the operators have to read the active F-Curve from the context, instead of directly scanning animation data. Expanding the context would also help Python operators.
2019-05-22Remove "_base*" from context APIDalai Felinto
We are not exposing RNA_ObjectBase in the 2.80 API. Thus we can't have operators relying on it (e.g, CTX_data_visible_bases, CTX_data_active_base, ...). Otherwise users won't be able to override context for these operators. This commit keep the CTX_data_.*bases() functions around so we don't need to change the operators and potentially break things that late into 2.80. However as far as the Python scripters are concerned there is no base to be overriden, ever. That also simplify the guessing game addon developers have to play when trying to override an operatori context. They still need to find whether an operator requires editables, visibles, selected, ... objects. But at least they don't need to find out whether the operators need base or object.
2019-05-01UV Sculpt: improve tool-system integrationCampbell Barton
In 2.7x UV sculpt was a kind of sub-mode (a toggle with it's own key-map & drawing code). Move this to an operator that uses the tool-system, this simplifies internal logic, especially brush selection which now matches sculpt and other paint modes. - Remove toggle used to enable uv sculpt. - Expose the brush, which was already used but there was no way to select different brushes. - Make UV sculpt use paint paint tool slots (using brushes how all other paint mode currently do). - Move UV Sculpt keymap to the tools keymap. - Remove Q to toggle UV sculpt mode, S/P/G keys to switch tools.
2019-04-22Cleanup: style, use braces for editorsCampbell Barton
2019-04-21Cleanup: comments (long lines) in editorsCampbell Barton
2019-04-18Cleanup: add trailing commas to avoid right shiftCampbell Barton
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
2019-03-12Context: add pose_objectCampbell Barton
Needed for UI scripts to detect mixed weight paint + pose mode.
2019-02-18doxygen: add newline after \fileCampbell Barton
While \file doesn't need an argument, it can't have another doxy command after it.
2019-02-16Cleanup: rename SPACE_IPO -> SPACE_GRAPHCampbell Barton
2019-02-06Cleanup: remove redundant doxygen \file argumentCampbell Barton
Move \ingroup onto same line to be more compact and make it clear the file is in the group.
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
BF-admins agree to remove header information that isn't useful, to reduce noise. - BEGIN/END license blocks Developers should add non license comments as separate comment blocks. No need for separator text. - Contributors This is often invalid, outdated or misleading especially when splitting files. It's more useful to git-blame to find out who has developed the code. See P901 for script to perform these edits.
2019-01-26Cleanup: remove redundant BKE/BLI/BIF headersCampbell Barton
2019-01-15Cleanup: comment line length (editors)Campbell Barton
Prevents clang-format wrapping text before comments.
2019-01-08Fix inconsistent naming and behavior for base visible/selected/editable.Brecht Van Lommel
Fixes T60251.
2019-01-03Fix some inconsistencies in object visibility/selectability tests.Brecht Van Lommel
2018-12-17Context: add objects_in_mode(_unique_data)Campbell Barton
Needed for Python to easily support multi-object edit/pose modes.
2018-12-17Context: remove active_gpencil_brushCampbell Barton
We don't have this for other painting modes, no need for a special case here.