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2014-07-29Fix T41223: F-Curve sliders won't update values during playback when mouse ↵Bastien Montagne
cursor is outside the left panel.
2014-07-21GSOC 2013 paintAntony Riakiotakis
Yep, at last it's here! There are a few minor issues remaining but development can go on in master after discussion at blender institute. For full list of features see: http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.72/Painting Thanks to Sergey and Campbell for the extensive review and to the countless artists that have given their input and reported issues during development.
2014-07-19Defines: replace ELEM3-16 with ELEM(...), that can take varargsCampbell Barton
2014-06-24Ctrl-F now activates the filter-by-name functionality for Animation EditorsJoshua Leung
2014-06-18Code cleanup: replace 0 with OB_MODE_OBJECTCampbell Barton
2014-04-30Code cleanup: remove unused includesCampbell Barton
Opted to keep includes if they are used indirectly (even if removing is possible).
2014-04-30Code cleanup: remove redundant CTX callsCampbell Barton
2014-04-30View3D: disable entering camera when enabling quad-viewCampbell Barton
This is annoying/distracting especially if your view is just where you want it, also entering camera view is easy if you need.
2014-04-29Fix 39065: Leaving QuadView lost view settingsCampbell Barton
Now the 'User' view is used when exiting quadview.
2014-04-27Fix T34993: "Jump to Next Keyframe" shortcut not related to the timeline ↵Joshua Leung
viewable keyframes Made the timeline option to only show keyframes from selected channels/data be a per-scene setting instead of the per-timeline option it was previously. This makes it easier for animators working on rigs with multiple bones (especially during the polishing phase), since now the timeline and jump to keyframe operators use the same setting to decide which subset of keyframes they need to consider. By default, this option is enabled by default. TODO: Extend this to the keyframe status shading on the active object name in the 3D view?
2014-04-25Fix T39896: lock view rotation, behavior not consistentCampbell Barton
2014-04-11UI: split area_copy_data into ED_area_data_copy, ED_area_data_swapCampbell Barton
Was confusing to have swap/copy in the one function.
2014-04-01Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT defineCampbell Barton
2014-03-28View3D: replace RV3D_VIEW_PERSPORTHO with RV3D_VIEW_USERCampbell Barton
This is hardly used, and may be removed later (looks like quad view used by accident). It could cause the 2d grid to draw with the view at an angle.
2014-03-25Fix T39397: Leaving leaving camera from quadview set orthoCampbell Barton
2014-03-17Code cleanup: comments and typosCampbell Barton
2014-02-26WM: hide screen management and ndof operators from seach popupCampbell Barton
2014-02-26Fix for sequencer add operators showing up in spacebar search.Campbell Barton
2014-02-12View3d: ensure locked views are on an axis - behavior wasn't well defined.Campbell Barton
2014-02-07Fix T38538: repeat history menu show operators that can't be repeated.Brecht Van Lommel
2014-02-05Code cleanup: use bool for static methodsCampbell Barton
2014-02-03Code cleanup: check -1 for error return explicitlyCampbell Barton
2014-02-03Code cleanup: use bools where possibleCampbell Barton
2014-01-27Code cleanup: use booleans where appropriateCampbell Barton
2014-01-27UI: Replace +/- menus with collapsible onesCampbell Barton
Patch D160, by Scott Petrovic with own modifications.
2014-01-21Code Cleanup: use bool for return values and correct commentsCampbell Barton
also remove CDDM_Check, theres no need for it.
2014-01-20Fix T38269: scene full copy in mesh edit or sculpt mode did not copy mesh edits.Brecht Van Lommel
2014-01-16Code Cleanup: style and redundant castsCampbell Barton
2014-01-15Fix uninitialised var warningJoshua Leung
2013-12-11Code cleanup: assign win size to const vars and some renamingCampbell Barton
2013-12-10Style CleanupCampbell Barton
2013-12-07Fix T37722 - Can't undo deleting a screen layoutJoshua Leung
Operations on screen and UI stuff is not actually saved in the undo files/buffers. Therefore, these shouldn't have the flags set for getting included for undo and in the last operator settings.
2013-11-25Fix: jump to next/previous marker shortcut keys conflicted with others in ↵Brecht Van Lommel
clip editor. Disable them for now and leave to for keymap revamp to assign them shortcut keys or not.
2013-11-25UI: fix errors in screen edge drawing, moving and region hiding.Anthony Edlin
Summary: - Fixes an off-by-one error in screen_test_scale() which causes the areas and regions to draw one pixel bigger on the right and top side of the window, therefor hiding one line of pixels. - Fixes an off-by-one error in rct_fits() which causes regions to incorrectly hide even though it would fit inside the area. - Correctly set the limits for the screen edge move operator so it will always go up to AREAMINX and headery. - Change screen_find_active_scredge() so it doesn't show the arrows cursor on the screen edges along the window border. The import thing to understand is how integer rects are used in this part of the code. They are constructed as a lower left and top right point and are INCLUSIVE. Meaning that if you have a rect's xmin = 10 and xmax = 30 then the total number of pixels is 21. So to get the size of a rect you have to do xmax - xmin + 1, which is easy to forget and result in off-by-one errors. Reviewed By: brecht Differential Revision: http://developer.blender.org/D41
2013-11-25UI: remove unnecessary confirmation popupsEmanuel Claesson
This makes a number of operators no longer ask for confirmation, rather it will show an info message after performing the operation. Ref T37422 for decision. In particular, these were changed: * Delete objects, bones, keyframes, masks, mask curves, motion tracks, markers. * Clear and delete keyframes in the 3D view. * Align bone to parents. * Separate bones from armature. * Group/ungroup metastrips in sequencer. * Copy/paste objects to/from buffer. Reviewed By: brecht, dingto Differential Revision: http://developer.blender.org/D35
2013-11-18Fix T37506: Duplicate Area into New, was disabled on fullscreen but works ok.Campbell Barton
2013-10-31remove return argument from wmOperatorType->cancel, was only ever returning ↵Campbell Barton
OPERATOR_CANCELLED.
2013-10-22style cleanupCampbell Barton
2013-10-21Jump to Next/Previous Marker operators in the timeline menu, shortcuts areBrecht Van Lommel
ctrl + shift + left/right arrow key. Patch #37142 by Henrik Aarnio, thanks!
2013-09-13Related to #36710: add a "use_viewport" option to the render operator, to ↵Brecht Van Lommel
specify if the layers and camera of the 3d viewport should be used. Python scripts don't always want this behavior.
2013-09-07rename cursor setting functions to make modal set/restore more clearly ↵Campbell Barton
related functions.
2013-09-04better fix for r59794, register a gesture when the mouse goes outside the ↵Campbell Barton
actionzone.
2013-09-04fix for window join action being interpreted as a split.Campbell Barton
The limit for dragging a gesture on an area corner was smaller then the area hot-spot, so you could click on the right-most side of the bottom-left corner, drag left - pass the gesture threshold and still be in the same area. so a motion intended as a join would register as a split. Happened more with high DPI values. fix by ensuring the drag limit is always higher then the hotspot.
2013-07-29add api call for initializing events from the windows eventstate.Campbell Barton
2013-07-28use '_exec' suffix for operator execute callbacks, also picky change to ↵Campbell Barton
sizeof() use in BLI_array.h
2013-07-23avoid calling context functions when direct access is possible.Campbell Barton
2013-07-21code cleanup: add break statements in switch ()'s, (even at the last case).Campbell Barton
2013-07-19style cleanup: switch statements, include break statements within braces & ↵Campbell Barton
indent. also indent case's within the switch (we already did both of these almost everywhere)
2013-06-28avoid crashes running screendump and screen editing operators in background ↵Campbell Barton
mode. (not that these would be useful but better not crash)
2013-06-05Fix #35640, part 2. Check id.lib in poll functions for operators which do ↵Lukas Toenne
critical modification of node trees (create nodes, link, etc.). Transform operators and hide/show type operators are still allowed, this does not modify actual behavior of the nodes and can be useful for inspecting linked nodes.