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AgeCommit message (Expand)Author
2013-07-23avoid calling context functions when direct access is possible.Campbell Barton
2013-07-21code cleanup: add break statements in switch ()'s, (even at the last case).Campbell Barton
2013-07-19style cleanup: switch statements, include break statements within braces & in...Campbell Barton
2013-07-08Fix #36059: region overlap did not show scopes overlapping in the image editor.Brecht Van Lommel
2013-06-29re-arrange '--help' output into more useful sections (added debug, python).Campbell Barton
2013-06-28avoid crashes running screendump and screen editing operators in background m...Campbell Barton
2013-06-27make screenshot poll for background mode.Campbell Barton
2013-06-27Fix #35882: render to image editor, ctrl+up fullscreen, click back to previousBrecht Van Lommel
2013-06-25Fix unnecessary 3D viewport redraws in various cases, in particular when editingBrecht Van Lommel
2013-06-18use booleans for operator check functions.Campbell Barton
2013-06-11fix [#35656] Crash on File BrowserCampbell Barton
2013-06-09This commit replaces old "manual" Editors menu with nice RNA-based one (so on...Bastien Montagne
2013-06-05Fix #35640, part 2. Check id.lib in poll functions for operators which do cri...Lukas Toenne
2013-06-05fix [#35629] Incorrect Rendered Viewport Horizontal SplittingCampbell Barton
2013-05-30remove redundant includes from cmake and scons.Campbell Barton
2013-05-28move BLO_sys_types.h -> BLI_sys_types.h (it had nothing todo with loading)Campbell Barton
2013-05-25Solving ancient Blender window sizing issue;Ton Roosendaal
2013-05-23Fix #35449: image sequences to drive e.g. particle length or used in modifiersBrecht Van Lommel
2013-05-20code cleanup: scons - binreloc include was copied all over the place for no r...Campbell Barton
2013-05-20code cleanup: split scons includes onto multiple lines, reduce chance of incl...Campbell Barton
2013-05-15Fix action zones not drawing properly while sculpting, due to recent bugfix.Brecht Van Lommel
2013-05-15The Area Split/Merge corner widget was drawing 1 pixel too big, the lines ove...Ton Roosendaal
2013-05-14style cleanupCampbell Barton
2013-05-13Fix sculpt getting slower as you paint a longer stroke. Partial redraw wasBrecht Van Lommel
2013-05-13Fix #35337: sculpt performance regression, partial redraw was not working any...Brecht Van Lommel
2013-05-09UI naming consistency:Thomas Dinges
2013-05-08fix [#30862] "Lock" and "Box" Quad View options won't stay put when togglingCampbell Barton
2013-05-08code cleanup: remove references to BLI_rand.hCampbell Barton
2013-04-29Changes to image draw method optionsSergey Sharybin
2013-04-25Fix #35074: Image editor shows color banding on rendered images (even with di...Sergey Sharybin
2013-04-25Fix #34806: rigid body world settings were not copied with a full scene copy.Brecht Van Lommel
2013-04-25Fix crash going to a scene with no camera, with an inactive 3D viewport space.Brecht Van Lommel
2013-04-21fix [#35043] Camera view breaks with multiple scenes and the "view center cam...Campbell Barton
2013-04-19style cleanupCampbell Barton
2013-04-18Fix "duplicate area into new window" making the window too big with high DPI ...Brecht Van Lommel
2013-04-16code cleanup: use BKE naming conventions for functions in BKE_editmesh.h and ...Campbell Barton
2013-04-15Fix for cycles border render optimization commit, render status bar was off b...Brecht Van Lommel
2013-04-15code cleanup: minor BMESH_TODO's, some were left in even though they were don...Campbell Barton
2013-04-15Cycles: optimization for 3D viewport border render with heavy scenes, the OpenGLBrecht Van Lommel
2013-04-14code cleanup: rename BKE_tessmesh -> BKE_editmesh, rename EditDerivedBMesh.tc...Campbell Barton
2013-04-13code cleanup: warnings + styleCampbell Barton
2013-04-12Image draw method optionSergey Sharybin
2013-04-08fix for various crashes from incorrect poll functions.Campbell Barton
2013-04-05Fix #34872: Every images are displayed as black in UV/image editorSergey Sharybin
2013-04-04Use GLSL display for compositor backdrop and sequencer previewSergey Sharybin
2013-04-03Apparently zoom in clip editor was brokenSergey Sharybin
2013-04-03Bunch of fixes for GLSL display transformSergey Sharybin
2013-04-03code cleanup: unused functionsCampbell Barton
2013-04-03Fix/Workaround #34854: render buffer update writes to wrong layerSergey Sharybin
2013-04-02More usage of GLSL for color managed image drawingSergey Sharybin