Age | Commit message (Collapse) | Author |
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Only redraw the regions, not the entire editor.
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No functional change, this adds LIB definition and args to cmake files.
Without this it's difficult to migrate away from 'BLENDER_SORTED_LIBS'
since there are many platforms/configurations that could break when
changing linking order.
Manually add and enable WITHOUT_SORTED_LIBS to try building
without sorted libs (currently fails since all variables are empty).
This check will eventually be removed.
See T46725.
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This kind of abstracts OpenGL details, and this is what is used in
other areas as well.
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Was mainly visible with high-res image. Not entirely clear why it is
only happening on macOS. While the entire function should be re-written
to make float images displayed faster, still nice to fix the drawing.
Reviewers: fclem
Reviewed By: fclem
Differential Revision: https://developer.blender.org/D4664
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* It can be hidden by dragging it up/down.
* It can be at the top or bottom, independent of the header.
* It uses the color theme from the header.
* It does not change its color, when the area becomes active.
Currently, it is used in the text editor to display the file path.
Differential Revision: https://developer.blender.org/D4601
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Reviewers: brecht, billreynish, fclem
Reviewed By: billreynish, fclem
Differential Revision: https://developer.blender.org/D4633
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* When resizing sidebars, don't collapse when the region becomes too big but
instead clamp the region size to the available space.
* Fix clicking the tab to expand sidebars no working if the sidebar is too
wide to fit. Instead make it less wide so it does fit.
* Fix incorrect limit on tool properties region height, for example in the
file browser.
Differential Revision: https://developer.blender.org/D4611
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This enables popups to edit text when displayed,
use for new collection popup.
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A hard coded threshold was used to ignore cursor motion,
make this a preference since tablet users may want to increase it
since a pen hovering isn't as easy to keep still as a mouse.
Resolves T56278
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This was using hard coded values of 2-3px.
Move both drag and motion thresholds to defines.
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D4510 by @harley
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Add Object.local_view_get/set
Alternate fix which supports removing from local view & checking
if an object is in local view.
Also avoids redundant refresh.
Matches 2.7x Object.layer_local_view capabilities more closely,
without exposing the flag directly.
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Needed for UI scripts to detect mixed weight paint + pose mode.
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Conflicts:
intern/cycles/blender/addon/properties.py
intern/cycles/device/opencl/opencl_split.cpp
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Steps to reproduce were:
* Maximize area (Shift+Spacebar in 2.7, Ctrl+Spacebar in 2.8)
* Open temp file browser (Ctrl+O)
* Cancel file browser (Esc) - should return to previous full-screen
* Press "Return to Previous" button
The previously maximized area would turn into a file-browser.
Note that the issue will still happen when opening old files saved while
in maximized area full-screen.
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During screen to workspace/workspace-layout conversion, the first layout
of each workspace would be activated. For temporary full-screens, this
used to be the full-screen layout (IIRC), apparently it's now the
the layout to return to on "Back to Previous". So the 'previous' layout
would be activated, not the full-screen one.
When actually pressing "Back to Previous" now, the operator would first
free the active layout (which it assumes to be the temp full-screen -
wrongly in this case) and then try to activate the non-full-screen one,
causing use-after-free.
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Tested for multi-window as well, which failed with the previous code even
before we introduced ordered workspaces.
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Delete workspaces via the menu was not refreshing the workspace tabs
drawing. This way if you deleted the non-active workspace with the "e" shortcut
from the workspace tab context menu and clicked on the workspace tabs again, it
would crash.
A few notes:
* Deleting a non-active workspace is changing which workspace is then active,
which is really strange.
* Even when deleting the active workspace which workspace then becomes active
seems random.
* Using notifiers (ND_WORKSPACE_DELETE) to delete the workspace seems rather
abusing notifiers in my humble opinion.
This is not an important bugfix anyways, people probably would rarely
run into this. I just ran into it while investigating another bug.
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Convention was not to but after discussion on 918941483f7e we agree its
best to change the convention.
Names now mostly follow RNA.
Some exceptions:
- Use 'nodetrees' instead of 'nodegroups'
since the struct is called NodeTree.
- Use 'gpencils' instead of 'grease_pencil'
since 'gpencil' is a common abbreviation in the C code.
Other exceptions:
- Leave 'wm' as it's a list of one.
- Leave 'ipo' as is for versioning.
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Rename latt to lattice and don't use plural names.
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fix centering preview
Reviewed by: Brecht
Differential revision: https://developer.blender.org/D4388
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When the line width was larger than the UI scale, there was not enough
space for thicker widget outlines to draw properly. Now widgets are made
a little larger to accommodate the thicker outlines.
Differential Revision: https://developer.blender.org/D4368
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* Two cursors for horizontal and vertical split.
* Four cursors for each join direction.
* One cursor to indicate when splitting is not possible.
Differential Revision: https://developer.blender.org/D4264
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Differential Revision: https://developer.blender.org/D4242
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Add getter callback support for 'WM_HANDLER_TYPE_KEYMAP' type handlers
this is needed for key-maps which change based on the active tool.
Replaces 'sneaky_handler' hack which temporarily inserted a handler.
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While \file doesn't need an argument, it can't have another doxy
command after it.
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In this case we simply create a new screen area that copies the currently
fullscreened area.
Note: At the moment there is no indicative in the non-main window that we are in
fullscreen. That happens because this information is part of the bar and we have
no topbar in this window.
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Is available when doing "View -> Show Metadata". Will draw all the
fields which are not part of the stamp at the bottom of the image.
Couple of hand-picked fields are ignored, since those are not very
useful to be seen.
Aimed to ease review of rendered shots.
Reviewers: brecht
Reviewed By: brecht
Subscribers: fsiddi
Differential Revision: https://developer.blender.org/D4316
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This is a request by the studio here to make it possible to see how
many samples were used to render a specific shot or a frame. It is a
bit more tricky than simply stamping number of samples from a scene
since rendering is happening in multiple ranges of samples.
This change makes it so Cycles saves configured number of samples for
the specific view layer, and also stores start sample and number of
samples when rendering only a subrange of all samples.
The format used is "cycles.<view_layer_name>.><field>", which allows
to have information about all layers in a multi-layer EXR file.
Ideally we can store simplified "cycles.<field>" if we know that there
is only one render layer in the file, but detecting this is somewhat
tricky since Cycles operates on an evaluated scene which always have
single view layer.
The metadata is shown in the Metadata panels for clip, image and
sequencer spaces.
Example screenshot which shows the metadata:
{F6527727}
Reviewers: brecht
Reviewed By: brecht
Subscribers: fsiddi
Differential Revision: https://developer.blender.org/D4311
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Users expect this to apply to existing files,
adjust this to apply on load, defaults to off.
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Move \ingroup onto same line to be more compact and
make it clear the file is in the group.
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- Add manual depth offset to vertices and edges.
- Revert to plain edge decoration.
- Fix active edge coloring.
- Remove active face display if not in face selection mode.
- Add wide line support.
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Following removal from C source code.
See: 8c68ed6df16d8893
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Needed for clan-format not to wrap onto one line.
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