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2009-12-07Sculpt Branch:Brecht Van Lommel
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r24889:25180
2009-11-301. Extend option for 3d view border select now does something (default True ↵Martin Poirier
to keep same behavior) 2. Add action parameter to Select_All_Toggle operators, rename to Select_All. Options are Toggle (default), Select, Deselect, Invert (same as select swap). This makes it possible to map separate hotkeys for select all and deselect all. NOTE for Aligorith: I didn't change animation operators for select_all which already had an Invert operator. These should be fixed eventually.
2009-11-04Sculpt: split generic part of image paint undo system into separateBrecht Van Lommel
paint_undo.c file, to be reused for sculpt.
2009-10-27Commit of the sculpt patch (#19672). Further development will be in this ↵Nicholas Bishop
branch until we merge to trunk.
2009-10-22face mask modeCampbell Barton
- border select - linked selection (Ctrl+L) - select all
2009-10-22added back face mask mouse selection and made shift+k fill weight paint and ↵Campbell Barton
vertex color
2009-09-18Handlers/keymaps, some tweaks for previous commits:Brecht Van Lommel
* Screen keymap is now split up in two, some of the area/region manipulation operators here need to be handled before others. * Moved paint/sculpt/sketch out of the 3d view keymap, these were there as a workaround, now with keymap poll no longer needed. * Also fixes #19297, 3d cursor moves when combing in particle mode.
2009-08-222.5/Vertex paint:Nicholas Bishop
* Added operator for filling vertex colors with the brush color * Pythonized the vertex paint menu
2009-08-202.5/Sculpt:Nicholas Bishop
* Fixed sculpt brush stroke exec (F4 operator) * Made a generic paint stroke exec
2009-08-202.5/Paint:Nicholas Bishop
* Converted vertex paint to use the new stroke system. Now supports the same smooth stroke and stroke spacing as sculpt mode. * Refactored the paint cursor a bit, just sculpt for now but other modes soon. * A couple warning fixes
2009-08-202.5/Paint:Nicholas Bishop
* Some initial work on a new paint abstraction, PaintStroke. For now, most of the code just pulls out stroke-related stuff from sculpt mode, next step is to integrate the other paint modes to use this. It'll enable stuff like smooth stroke for all the paint modes with less code duplication.
2009-08-142.5/Paint modes:Nicholas Bishop
* Moved brush curve preset operator out of sculpt to paint_utils * Added a button to the curve panel to set the preset
2009-03-29- use clear, set, add, enable, disable and toggle as a prefix in operator namesCampbell Barton
- use select as a suffix eg UV_OT_loop_select -> UV_OT_select_loop - Each select all operator was using slightly different wording... select_all, deselect_all, de_select_all, select_de_select_all -> select_all_toggle - selection -> select - POSE_OT_select_connected -> POSE_OT_select_linked to match other operators - NODE_OT_delete_selection -> NODE_OT_delete since its not used in other operators - ANIM_OT_previewrange_define -> ANIM_OT_previewrange_set to match other operators - NODE_OT_fit_all -> NODE_OT_view_all to match other operators - View2D_OT_* -> VIEW2D_OT_* to match VIEW3D - View2D_OT_view_downscroll -> VIEW2D_OT_scroll_down more logical - removed MARKER_OT_mouseselect_extend and made extend a boolean property of MARKER_OT_mouseselect - MARKER_OT_mouseselect -> MARKER_OT_select - GROUP_OT_group_remove -> GROUP_OT_objects_remove more logical since its removing objects from groups - MESH_OT_removedoublesflag -> MESH_OT_remove_doubles - redundant words MESH_OT_split_mesh -> MESH_OT_split, OBJECT_OT_object_delete -> OBJECT_OT_delete renamed selection operator properties extend_select -> extend column_select -> column select_children_only -> children_only ... Since these are all in the context of selection operators there is no need for the extra 'select' in the property name. Updated docs http://www.graphicall.org/ftp/ideasman42/html/bpyoperator-module.html
2009-02-22* Added radial control for texture paint (in both view3d and image)Nicholas Bishop
* bugfix: for older files, initialize the brush curve on file load
2009-02-202.5:Brecht Van Lommel
* Image painting back. 2d paint, 3d paint and projection, undo, pressure, repeating paint operations, etc should all work. Drawing cursor needs a bit of work, only gets shown when enabling texture paint mode now. * Move sculpt, image paint, and vertex/weight paint into a single sculpt_paint module. Doesn't make much difference now, but nice to have it together for better integration and consistency in the future.