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2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
BF-admins agree to remove header information that isn't useful, to reduce noise. - BEGIN/END license blocks Developers should add non license comments as separate comment blocks. No need for separator text. - Contributors This is often invalid, outdated or misleading especially when splitting files. It's more useful to git-blame to find out who has developed the code. See P901 for script to perform these edits.
2018-11-06Brush: split out vertex paint tool & blend modeCampbell Barton
- Vertex & weight paint now use the 'blend' setting. - Weight paint now has it's own tool setting, since weight paint doesn't deal with color - we'll likely support different tools eventually.
2018-04-28Merge branch 'master' into blender2.8Campbell Barton
2018-04-28Fix vertex paint alpha brush setting color blackCampbell Barton
2018-04-28Cleanup: meaningful names for color blendingCampbell Barton
2017-10-06Merge branch 'master' into blender28Campbell Barton
2017-10-06Cleanup: styleCampbell Barton
2017-10-03Merge branch 'master' into blender2.8Sergey Sharybin
Notes: - Changes in paint_vertex.c were simple to merge, mainly related on passing evaluation context. - Conflicts in EditDM and drawmesh.c are solved using code from blender2.8 branch. Those areas are deprecated and not to be used in final release. However, it's possible that some reference code from master is lost, so keep attention when adding alpha support for vertex painting.
2017-10-03Weight Paint: add some color blending modesCampbell Barton
While these mostly make sense for color, there is no harm in supporting.
2017-09-30Merge branch 'master' into blender2.8Campbell Barton
2017-09-29Cleanup: split out tools & utils from vertex paintCampbell Barton
paint_vertex.c was getting too big, move all code unrelated to mode switching and modal painting into their own files. Also replace vertex-color operators region redraw tag /w notifiers.