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2020-07-09Fix T78664: Implement Mesh and Face Set boundary automasking in MultiresPablo Dobarro
This implements the SCULPT_vertex_is_boundary and SCULPT_vertex_has_unique_face_set functions for PBVH_GRIDS, which makes features such as automasking now work in multires. It also fixes some other face sets related features in multires, like face set boundary smoothing. This uses the BKE_subdiv_ccg_coarse_mesh_adjacency_info_get function to get the vertex indicies in the base mesh from multires. This way the API functions can get topology or face set information directly from it. In the future, these vertex indices can be used to get any other information from the base mesh from multires, like seams, sharp edges, disconnected elements IDs... Reviewed By: sergey Maniphest Tasks: T78664 Differential Revision: https://developer.blender.org/D8227
2020-07-03Cleanup: Editors/Sculpt/Paint, Clang-Tidy else-after-return fixesSybren A. Stüvel
This addresses warnings from Clang-Tidy's `readability-else-after-return` rule in the `source/blender/editors/sculpt_paint` module. No functional changes.
2020-06-01Sculpt: Cloth FilterPablo Dobarro
This tool is similar to the cloth brush, but it applies the cloth simulation deformation to the whole mesh in an uniform way. The simulation can be controlled using the mask to pin vertices and the face sets to define force action areas. It uses the same solver as the cloth brush which now no longer depends on StrokeCache. Reviewed By: sergey Differential Revision: https://developer.blender.org/D7857
2020-05-09Cleanup: double-spaces in commentsCampbell Barton
2020-04-14Fix automasking using the wrong active face setPablo Dobarro
All tools should now use the API function to get the active face set directly from the face under the cursor. Reviewed By: jbakker Differential Revision: https://developer.blender.org/D7362
2020-04-03Cleanup: Move Mask Filter and Mask Expand to their own filesPablo Dobarro
2020-04-03Cleanup: Move Mesh Filter, Smooth and Automasking to their own filesPablo Dobarro