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AgeCommit message (Expand)Author
2012-06-17style cleanup:Campbell Barton
2012-06-12Decrease frequency of mallocs during multires sculpt smoothingNicholas Bishop
2012-06-10style cleanupCampbell Barton
2012-06-10Bugfix for autosmooth in sculpt mode.Nicholas Bishop
2012-06-10style cleanup: use capital camel case names for typedef'sCampbell Barton
2012-06-07Quite some warnings...Bastien Montagne
2012-06-06style cleanup: (indentation)Campbell Barton
2012-06-04Fix #31559: second 3D viewport does not update when paiting vertex/weightSergey Sharybin
2012-06-04Fix #31093: Brush's "Paint curve presets" in Image paint in UV\Image Editor d...Sergey Sharybin
2012-06-03quiet warningsCampbell Barton
2012-05-31This fixes a precision issue in multi-paint so that near zero values do not c...Jason Hays
2012-05-28add BLI_ghash_pop() which returns the value for a key and removes it at the s...Campbell Barton
2012-05-27style cleanupCampbell Barton
2012-05-24code cleanup: fix possible use of uninitialized value and remove dead initial...Campbell Barton
2012-05-23style cleanupCampbell Barton
2012-05-22style cleanupCampbell Barton
2012-05-22Add input sample averaging to PaintStroke.Nicholas Bishop
2012-05-21code cleanup: spellingCampbell Barton
2012-05-20code cleanup:Campbell Barton
2012-05-20Fix sculpt layer brush, broken by texture changes in r46651.Nicholas Bishop
2012-05-19code cleanup: use TRUE/FALSE rather then 1/0 for better readability, also rep...Campbell Barton
2012-05-18style cleanup: compositor, pointer syntax, function brace placement, line lengthCampbell Barton
2012-05-17style cleanup: line length and ensure some macros error when not ending with ';'Campbell Barton
2012-05-17style cleanup: block commentsCampbell Barton
2012-05-16Code cleanup: simplify standard GHash creation.Nicholas Bishop
2012-05-15Add 'area' mode for brush texture projection.Nicholas Bishop
2012-05-15Code cleanup: refactor sculpt normal and related functions.Nicholas Bishop
2012-05-15Code cleanups for sculpt-related code.Nicholas Bishop
2012-05-13code cleanup: missed some min/max use of float[3], also found case of DO_MIN/...Campbell Barton
2012-05-13code cleanup: minor improvements to float/vector usage.Campbell Barton
2012-05-11style cleanup: mainly sculpt/whitespaceCampbell Barton
2012-05-11Add keymap and menu entries for masking.Nicholas Bishop
2012-05-11Add support for hiding masked regions.Nicholas Bishop
2012-05-11Add a paint mask operator to clear, fill, or invert the mask.Nicholas Bishop
2012-05-11Update the keymap for the mask brush.Nicholas Bishop
2012-05-11Add mask brush for sculpt mode.Nicholas Bishop
2012-05-11Use paint mask when calculating sculpt strength.Nicholas Bishop
2012-05-11Add undo/redo support for paint masks.Nicholas Bishop
2012-05-11Ensure mask layers are always present in sculpt mode.Nicholas Bishop
2012-05-11Replace hardcoded DMGridData structure with CCGElem/CCGKey.Nicholas Bishop
2012-05-11Add new options to PAINT_OT_brush_select, toggle and create_missing.Nicholas Bishop
2012-05-09code cleanup: color/bw conversion - use BLI color function.Campbell Barton
2012-05-07Code cleanup: make changes suggested by check_style for sculpt-related files.Nicholas Bishop
2012-05-06Last part of fix for [#31157]: Some (actually, 172) operators have no tooltip.Bastien Montagne
2012-05-06code cleanup: naming - BKE_mesh_*Campbell Barton
2012-05-05Second part of fix for [#31157]: Some (actually, 172) operators have no tooltip.Bastien Montagne
2012-05-05code cleanup: BKE_libblock_find_name() now takes an ID constant rather then a...Campbell Barton
2012-05-05code cleanup: naming - pose/armature/image Campbell Barton
2012-05-05code cleanup: BKE_scene api naming.Campbell Barton
2012-05-05code cleanup: function naming, use BKE_*type* prefix.Campbell Barton