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AgeCommit message (Expand)Author
2017-06-01Main Workspace IntegrationJulian Eisel
2017-05-25TexFace removal part 3Campbell Barton
2017-05-09glPushAttrib/Pop change implementation to use a stackDalai Felinto
2017-05-05Update paint wire when changing modesLuca Rood
2017-05-04Vertex paint with draw managerLuca Rood
2017-05-04Remove visibility check for project paintCampbell Barton
2017-05-03Fix projection paint initialization failingCampbell Barton
2017-05-03Weight painting with draw managerLuca Rood
2017-05-02Cleanup: use depsgraph for scene/layer accessCampbell Barton
2017-05-01Reworked version of dashed line shader.Bastien Montagne
2017-04-26Getting rid of setlinestyle: Paint 'line' strokes.Bastien Montagne
2017-04-26Pass graph to depth functionsCampbell Barton
2017-04-19Fix alpha overlay for sculpt/paint when using core profileSergey Sharybin
2017-04-19Remove basic shader from paint cursor overlaySergey Sharybin
2017-04-19Use model view matrix instead of texture matrix for texture brush overlaySergey Sharybin
2017-04-16use immUniformColor instead of immUniform("color"Mike Erwin
2017-04-15GPU Matrix API: clean up after 2D-3D unificationMike Erwin
2017-04-07OpenGL: use PRIM instead of GL enum for immBeginMike Erwin
2017-04-07OpenGL: transition away from GL_QUADSMike Erwin
2017-04-06Gawain: VertexFormat_add_attrib (function name change)Mike Erwin
2017-04-05Paint cursor changes, so it save/load only the required flagsDalai Felinto
2017-04-05GPU_immediate_util: missed last commitCampbell Barton
2017-04-05Cleanup: Move imm_draw utils into own fileCampbell Barton
2017-03-30Prevent crash on weight paintDalai Felinto
2017-03-27OpenGL: use old API for texture matrixMike Erwin
2017-03-23OpenGL: `paint_cursor` port to immediate mode (Part 2)Germano Cavalcante
2017-03-23OpenGL: `paint_cursor` port to immediate mode (Part 1)Germano Cavalcante
2017-03-22OpenGL: convert to new matrix API (part 5)Mike Erwin
2017-03-21OpenGL: convert to new matrix API (part 1 of x)Mike Erwin
2017-03-04OpenGL: paint_draw_cursor with new imm modeMike Erwin
2017-03-03Merge branch 'master' into blender2.8Julian Eisel
2017-03-03When creating texture/image in Texture Paint mode, both datablocks should get...Bastien Montagne
2017-03-02Remove all instances of OBACT from drawobject.c and related changesDalai Felinto
2017-03-02Remove tons of OBACTDalai Felinto
2017-02-27Merge branch 'master' into blender2.8Luca Rood
2017-02-27Fix/workaround T50677: Shrinkwrap constraint don't get updated when target me...Sergey Sharybin
2017-02-26OpenGL: replace gluProject and gluUnProject, and simplify surrounding code.Brecht Van Lommel
2017-02-23OpenGl immediate mode: remove imm_draw_lineLuca Rood
2017-02-22Cleanup: StyleJulian Eisel
2017-02-22OpenGL immediate mode: paint_stroke.cClément Foucault
2017-02-17blender2.8: New immediate mode for sculpt_uv.cTCMBoby
2017-02-15Immediate Mode: sculpt_uv.cDalai Felinto
2017-02-15Fix sculpt brush draw crash on Blender2.8Dalai Felinto
2017-01-16Merge branch 'master' into blender2.8Bastien Montagne
2017-01-16Cleanup/refactor: move BKE_deform_flip_side_name & co to BLI_string_utilsBastien Montagne
2017-01-16Cleanup/refactor: get rid of fixed name limit in BKE_deform_flip_side_name & co.Bastien Montagne
2017-01-12Merge branch 'master' into blender2.8Bastien Montagne
2017-01-12Fix T50056: Dyntopo brush size shortcut broken using constant detail setting.Julian Eisel
2016-12-28Revert particle system and point cache removal in blender2.8 branch.Lukas Tönne
2016-12-12Merge branch 'master' into blender2.8Bastien Montagne