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2019-01-19Cleanup: add trailing commasCampbell Barton
Prevents clang-format merging into a single line.
2019-01-15Cleanup: comment line length (editors)Campbell Barton
Prevents clang-format wrapping text before comments.
2019-01-15Cleanup: replace usages of deprecated BKE_libblock_free by BKE_id_free.Bastien Montagne
2018-11-30Merge branch 'master' into blender2.8Campbell Barton
2018-11-30Cleanup: ensure '_END' macros end with a semicolonCampbell Barton
Missing these breaks auto-indent for editors that don't expand macros.
2018-11-07Cleanup: remove some useless BKE_library and BKE_main includes.Bastien Montagne
Makes it simpler to make some changes... Also fix order of some includes (use alphabetical please).
2018-07-27Correct arguments for callbackCampbell Barton
2018-07-26Fix compiling after ui cleanupsJens Verwiebe
2018-07-26Merge branch 'master' into blender2.8Campbell Barton
2018-07-02Merge branch 'master' into blender2.8Campbell Barton
2018-07-02Cleanup: use bool for poll functionsCampbell Barton
2018-06-29Merge branch 'master' into blender2.8Campbell Barton
2018-06-29Cleanup: trailing newlinesCampbell Barton
2018-06-17Merge branch 'master' into blender2.8Campbell Barton
2018-06-17Cleanup: BLI path extension APICampbell Barton
Use BLI_path_extension_* prefix.
2018-06-05Merge branch 'master' into blender2.8Bastien Montagne
Conflicts: source/blender/blenkernel/intern/blendfile.c source/blender/blenloader/intern/readfile.h source/blender/blenloader/intern/versioning_250.c source/blender/blenloader/intern/versioning_260.c source/blender/blenloader/intern/versioning_270.c source/blender/blenloader/intern/versioning_legacy.c source/blender/editors/render/render_shading.c source/blender/makesrna/intern/rna_movieclip.c source/blender/render/intern/source/pipeline.c source/blender/render/intern/source/voxeldata.c
2018-06-05Cleanup: use new accessors to blendfile path (Main.name).Bastien Montagne
2018-06-01Merge branch 'master' into blender2.8Campbell Barton
2018-06-01Cleanup: trailing whitespace (comment blocks)Campbell Barton
Strip unindented comment blocks - mainly headers to avoid conflicts.
2018-04-20UI: New Global Top-Bar (WIP)Julian Eisel
== Main Features/Changes for Users * Add horizontal bar at top of all non-temp windows, consisting out of two horizontal sub-bars. * Upper sub-bar contains global menus (File, Render, etc.), tabs for workspaces and scene selector. * Lower sub-bar contains object mode selector, screen-layout and render-layer selector. Later operator and/or tool settings will be placed here. * Individual sections of the topbar are individually scrollable. * Workspace tabs can be double- or ctrl-clicked for renaming and contain 'x' icon for deleting. * Top-bar should scale nicely with DPI. * The lower half of the top-bar can be hided by dragging the lower top-bar edge up. Better hiding options are planned (e.g. hide in fullscreen modes). * Info editors at the top of the window and using the full window width with be replaced by the top-bar. * In fullscreen modes, no more info editor is added on top, the top-bar replaces it. == Technical Features/Changes * Adds initial support for global areas A global area is part of the window, not part of the regular screen-layout. I've added a macro iterator to iterate over both, global and screen-layout level areas. When iterating over areas, from now on developers should always consider if they have to include global areas. * Adds a TOPBAR editor type The editor type is hidden in the UI editor type menu. * Adds a variation of the ID template to display IDs as tab buttons (template_ID_tabs in BPY) * Does various changes to RNA button creation code to improve their appearance in the horizontal top-bar. * Adds support for dynamically sized regions. That is, regions that scale automatically to the layout bounds. The code for this is currently a big hack (it's based on drawing the UI multiple times). This should definitely be improved. * Adds a template for displaying operator properties optimized for the top-bar. This will probably change a lot still and is in fact disabled in code. Since the final top-bar design depends a lot on other 2.8 designs (mainly tool-system and workspaces), we decided to not show the operator or tool settings in the top-bar for now. That means most of the lower sub-bar is empty for the time being. NOTE: Top-bar or global area data is not written to files or SDNA. They are simply added to the window when opening Blender or reading a file. This allows us doing changes to the top-bar without having to care for compatibility. == ToDo's It's a bit hard to predict all the ToDo's here are the known main ones: * Add options for the new active-tool system and for operator redo to the topbar. * Automatically hide the top-bar in fullscreen modes. * General visual polish. * Top-bar drag & drop support (WIP in temp-tab_drag_drop). * Improve dynamic regions (should also fix some layout glitches). * Make internal terminology consistent. * Enable topbar file writing once design is more advanced. * Address TODO's and XXX's in code :) Thanks @brecht for the review! And @sergey for the complaining ;) Differential Revision: D2758
2018-04-13Depsgraph: don't pass evaluation context to update functions.Brecht Van Lommel
The depsgraph now contains all the state needed to evaluate it. Differential Revision: https://developer.blender.org/D3147
2017-11-23Rename any instance of scene layer or render layer in code with view layerDalai Felinto
The RenderResult struct still has a listbase of RenderLayer, but that's ok since this is strictly for rendering. * Subversion bump (to 2.80.2) * DNA low level doversion (renames) - only for .blend created since 2.80 started Note: We can't use DNA_struct_elem_find or get file version in init_structDNA, so we are manually iterating over the array of the SDNA elements instead. Note 2: This doversion change with renames can be reverted in a few months. But so far it's required for 2.8 files created between October 2016 and now. Reviewers: campbellbarton, sergey Differential Revision: https://developer.blender.org/D2927
2017-11-09Depsgraph: Make dependency graph to be built from scene layerSergey Sharybin
This is a final step of having proper ownership. Now selecting different layers in the "top bar" will actually do what this is expected to do. Surely, there are still things to be done under the hood, that will happen in a less intrusive way.
2017-11-06Depsgraph: Use explicit graph API for audio bakeSergey Sharybin
2017-10-18Merge branch 'master' into blender2.8Campbell Barton
2017-10-18Cleanup: Use const for RNA EnumPropertyItem argsCampbell Barton
Practically all access to enum data is read-only.
2017-08-18Audaspace: Moving audaspace 1.3 into extern.Jörg Müller
Deleting the old internal audaspace. Major changes from there are: - The whole library was refactored to use C++11. - Many stability and performance improvements. - Major Python API refactor: - Most requested: Play self generated sounds using numpy arrays. - For games: Sound list, random sounds and dynamic music. - Writing sounds to files. - Sequencing API. - Opening sound devices, eg. Jack. - Ability to choose different OpenAL devices in the user settings.
2017-04-14Merge branch 'master' into blender2.8Bastien Montagne
Conflicts: source/blender/alembic/intern/abc_exporter.cc
2017-04-14UI: Add/Improve a few tooltipsAaron Carlisle
See T51061
2017-04-05Depsgraph: Remove all layer bit flags related checksSergey Sharybin
These bits became obsolete with the new layer system, so we can simplify some code around them or avoid existing workarounds which were trying to keep things working for them. There are still work needed to be done for on_visible_change to avoid unnecessary updates, but that can also happen later.
2017-01-06Fix: Audio plays back incorrectly after rendering to a video fileJörg Müller
D2365
2016-09-19UI Messages: Consistent spelling of term "data-block"Julian Eisel
Was using a bunch of different spellings, mostly "data-block" though, so went with that one (would have been my #1 choice anyway ;) )
2016-09-06Fix T41883: Strip keyframes not respected for scenes rendered by other scenesSergey Sharybin
2016-08-29Fix T49172: mixdown sound op not exporting full lengthJörg Müller
Thanks Flavio Perez for the fix.
2016-07-21Cleanup: spellingCampbell Barton
2016-06-22ID-Remap - Step one: core work (cleanup and rework of generic ID datablock ↵Bastien Montagne
handling). This commit changes a lot of how IDs are handled internally, especially the unlinking/freeing processes. So far, this was very fuzy, to summarize cleanly deleting or replacing a datablock was pretty much impossible, except for a few special cases. Also, unlinking was handled by each datatype, in a rather messy and prone-to-errors way (quite a few ID usages were missed or wrongly handled that way). One of the main goal of id-remap branch was to cleanup this, and fatorize ID links handling by using library_query utils to allow generic handling of those, which is now the case (now, generic ID links handling is only "knwon" from readfile.c and library_query.c). This commit also adds backends to allow live replacement and deletion of datablocks in Blender (so-called 'remapping' process, where we replace all usages of a given ID pointer by a new one, or NULL one in case of unlinking). This will allow nice new features, like ability to easily reload or relocate libraries, real immediate deletion of datablocks in blender, replacement of one datablock by another, etc. Some of those are for next commits. A word of warning: this commit is highly risky, because it affects potentially a lot in Blender core. Though it was tested rather deeply, being totally impossible to check all possible ID usage cases, it's likely there are some remaining issues and bugs in new code... Please report them! ;) Review task: D2027 (https://developer.blender.org/D2027). Reviewed by campbellbarton, thanks a bunch.
2016-02-07Cleanup: line widthCampbell Barton
2016-01-09Audaspace: Sequencer sound bugfix and mono UI.Jörg Müller
- Fixed a bug that the sound when changed in the properties panel was not updated. - Added the option to make a sound mono while adding a sound strip. - Added the option to make a sound mono in the sequencer properties panel. Related bug report: T47140
2016-01-04Remove SCons building systemSergey Sharybin
While SCons building system was serving us really good for ages it's no longer having much attention by the developers and started to become quite a difficult task to maintain. What's even worse -- there started to be quite serious divergence between SCons and CMake which was only accumulating over the releases now. The fact that none of the active developers are really using SCons and that our main studio is also using CMake spotting bugs in the SCons builds became quite a difficult task and we aren't always spotting them in time. Meanwhile CMake became really mature building system which is available on every platform we support and arguably it's also easier and more robust to use. This commit includes: - Removal of actual SCons building system - Removal of SCons git submodule - Removal of documentation which is stored in the sources and covers SCons - Tweaks to the buildbot master to stop using SCons submodule (this change requires deploying to the server) - Tweaks to the install dependencies script to skip installing or mentioning SCons building system - Tweaks to various helper scripts to avoid mention of SCons folders/files as well Reviewers: mont29, dingto, dfelinto, lukastoenne, lukasstockner97, brecht, Severin, merwin, aligorith, psy-fi, campbellbarton, juicyfruit Reviewed By: campbellbarton, juicyfruit Differential Revision: https://developer.blender.org/D1680
2015-11-23Cleanup: use `rna_enum_` prefix for RNA enumsCampbell Barton
Definitions could shadow local vars.
2015-11-09Cleanup: avoid incrementing/decrementing id->us outside of BKE_library.Bastien Montagne
We have callbacks for that, they also do some checks and help ensure things are done correctly. Only place where this is assumed not true is blenloader (since here we may affect refcount of library IDs as well...).
2015-08-23This commit makes it possible to select the sort mode whenever we invoke an ↵Thomas Beck
operator. It's needed especially for the menu entry "recover auto save" where you'd like to have the files sorted by date most of the time but it could be useful in other places too. There should be no functional change in other areas, I just added the missing parameter (FILE_SORT_ALPHA). Was a request from @sebastian_k at #BCon13, so at least one guy needs it ;) Reviewers: mont29 Reviewed By: mont29 Subscribers: sebastian_k Differential Revision: https://developer.blender.org/D1476
2015-07-28Audaspace: fixing problems for the merge to master suggested by Campbell and ↵Jörg Müller
Sergey. - rename WITH_EXTERNAL_AUDASPACE to WITH_SYSTEM_AUDASPACE. - rename C/PYAUDASPACE to AUDASPACE_C/PY - simplifying cmake defines and includes. - fixing include paths and enabling WITH_SYSTEM_AUDASPACE for windows. - fixing scons building. - other minor build system fixes.
2015-07-28Audaspace: use standalone library.Jörg Müller
- Added the cmake configuration option WITH_EXTERNAL_AUDASPACE. - Fixes to build without standalone library as well.
2015-05-02Sound now returns even if file fails to loadCampbell Barton
With various codecs its hard to ensure a sound will load or not.
2015-03-28Cleanup: redundant struct declarationsCampbell Barton
2015-03-26sound module: Append functions with BKE (makes it easier to make themAntony Riakiotakis
out from local functions)
2015-02-11cleanup: style/indentationCampbell Barton
2015-01-26Cleanup: strcmp/strncmp -> STREQ/STREQLEN (in boolean usage).Bastien Montagne
Makes usage of those funcs much more clear, we even had mixed '!strcmp(foo, bar)' and 'strcmp(foo, bar) == 0' in several places...
2015-01-04FileBrowser: Cleanup: rename some (really ugly) enum names.Bastien Montagne