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2011-10-28prefix common internal operator function names so its possible to assign ↵Campbell Barton
them breakpoints.
2011-10-23remove $Id: tags after discussion on the mailign list: ↵Campbell Barton
http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-12changes to relative path optionCampbell Barton
- initialize the relative_path option in ED_fileselect_get_params(), saves initializing within every operators own init functions, some even trying to initialize a non existing property. - don't set the operator default from the user preferece, operator property defaults should be static else python scripts for eg can get different defaults depending on user settings, this also wont get updated when user-defaults are edited so generally confusing & not good practice.
2011-10-08fix [#28846] Relative paths on linked scene failsCampbell Barton
2011-09-20tidy upCampbell Barton
- quiet some warnings - set some functions static - replace materialbyname with generic BLI_findstring call
2011-09-19/blender/editors: Removed final points in UI strings and messages.Bastien Montagne
Plus a few cuts in very long lines…
2011-09-16use replace 0 with NULL for pointers, set some functions staticCampbell Barton
also fixed own errors in recent static check commit.
2011-09-11Audio:Joerg Mueller
* Fix for high quality upsampling which was wrong. * Fix for doppler effects which were calculated wrong for scenes. * Improved animation evaluation at the beginning and end of a scene.
2011-09-05Code cleanup: remove context from RNA update functions, only one left.Brecht Van Lommel
2011-09-01fix for building without audaspace, since pepper mergeCampbell Barton
2011-08-30Last bunch of minor fixes before merge.Joerg Mueller
* Use NULL in AUD_Reference.h * Use SETLOOPER in sound.c * Move flags to the end of Speaker struct.
2011-08-113D Audio GSoC:Joerg Mueller
Adding a mono flag to mixdown non-mono sounds for 3D audio. * Added mono sound loading. * Bugfix: AUD_COMPARE_SPECS usage was wrong. * Bugfix: JOS resampler = instead of ==. * Bugfix: Change of a sound should apply settings in AUD_SequencerHandle. * Bugfix: Memory leak when canceling open sound operator.
2011-08-073D Audio GSoC:Joerg Mueller
* Pepper depends on ffmpeg 0.7.1 or higher now, windows and mac build systems set to ffmpeg-0.8 * Fixed orientation retrieval in OpenAL device code. * Added stopAll() method to AUD_IDevice (also for Python) and call it on BGE exit * Changed BGE to use audaspace via native C++ instead over the C API. * Made AUD_SequencerFactory and AUD_SequencerEntry thread safe. * Changed sound caching into a flag which fixes problems on file loading, especially with undo. * Removed unused parameter from sound_mute_scene_sound * Fixed bug: changing FPS didn't update the sequencer sound positions. * Fixed bug: Properties of sequencer strips weren't set correctly. * Minor warning fixes.
2011-08-063D Audio GSoC:Joerg Mueller
Mixdown functionality. * Mixdown possible via libsndfile and ffmpeg! * Fixed some ffmpeg deprecation warnings * Mixdown UI only shows working Container, Codec and Format combinations! * Minor bugs and warnings fixed
2011-08-013D Audio GSoC:Joerg Mueller
Adds new speaker object type. Notes: * Needs some nice icons * Quickily review by Joshua Leung (5 mins) * Properties UI updated (with help of Thomans Dinges) * Speakers have their own theme color * No real audio functionality yet. * Minor bug regarding lamps/lattices fixed in interface_templates.c I personality tested: * Creation, Deletion, Duplication * Saving, Loading * Library linking (incl. make local) * Tracking * Dope Sheet, Outliner * Animation * Drawing (incl. Theme)
2011-07-283D Audio GSoC:Joerg Mueller
Implemented basic audio animation. * AnimatableProperty: Propper cache writing and spline interpolation for reading (the solution for stair steps in audio animation) * Animatable properties so far are: volume, pitch, panning * Users note: Changing the pitch of a sound results in wrong seeking, due to the resulting playback length difference. * Users note: Panning only works for mono sources, values are in the range [-2..2], this basically controls the angle of the sound, 0 is front, -1 left, 1 right and 2 and -2 are back. Typical stereo panning only supports [-1..1]. * Disabled animation of audio related ffmpeg output parameters. * Scene Audio Panel: 3D Listener settings also for Renderer, new Volume property (animatable!), Update/Bake buttons for animation problems, moved sampling rate and channel count here
2011-07-17cmake: cleanup include paths, some duplicates and going up some unneeded dirs.Campbell Barton
2011-06-23cmake option to build without an audio library.Campbell Barton
2011-05-31cmake maintenanceCampbell Barton
blender_add_lib now takes a separate include argument to suppress warnings in system includes (mostly ffmpeg & python). also only build wm_apple.c on apple+carbon configuration.
2011-04-19Some strings to store ID names were too small, could cause stack corruption.Campbell Barton
corrected these and replaced 'sizeof(((ID *)NULL)->name)-2' with 'MAX_ID_NAME-2'.
2011-04-18fix [#27015] RNA Bug: Unpacking sounds with a long ID name fails: sound ID ↵Campbell Barton
length wrong?! also fix for OBJECT_OT_proxy_make and RENDER_OT_render using incorrect lengths for ID names.
2011-04-18Fix for [#26990] Loading file w packed audio crashesJoerg Mueller
FFMPEG was reallocating buffers it didn't own and wasn't allowed to. This workaround should work now flawlessly. Also fixing a bug regarding unpacking sounds, the UI stated unpacking to //audio/filename while it was unpacking to //sounds/filename
2011-02-27doxygen: blender/editors tagged.Nathan Letwory
2011-02-23doxygen: prevent GPL license block from being parsed as doxygen comment.Nathan Letwory
2011-02-21I swear, it was just an innocence change in guardedalloc!Nathan Letwory
The butterfly wing flap, causing a nice storm in the rest of blender. Now all dependencies should point ok again. CMakers, do double-test.
2011-02-14made most variables which are only used in a single file and not defined in ↵Campbell Barton
header static for blenlib, blenkernel and editors.
2011-02-07- own error with sound unpack operator using NULL pointerCampbell Barton
- make stub now creates 'Release' build by default.
2011-01-30remove nan-makefilesCampbell Barton
2011-01-26Possible fix for issue #2 in [#25664] Remove Pack does not work in Texture panelCampbell Barton
- There were 2 pack menu's, merged into 1. - Don't attempt to unpack into // if the blend file isn't saved, would use the CWD instead.
2011-01-07split BKE_utildefines.h, now it only has blender specific defines like GS() ↵Campbell Barton
MAKE_ID, FILE_MAXDIR, moved the generic defines to BLI_utildefines.h. no functional changes.
2010-12-23use ICON_NULL define rather then 0, makes UI calls less confusing. (no ↵Campbell Barton
functional change) eg: uiItemR(row, &dvar_ptr, "type", 0, "", 0); -> uiItemR(row, &dvar_ptr, "type", 0, "", ICON_NULL);
2010-12-23rename blenderlib to blender_add_libCampbell Barton
2010-12-08use lowercase for cmake builtin names and macros, remove contents in else() ↵Campbell Barton
and endif() which is no longer needed.
2010-12-03Enabled GCC -Wwrite-strings warning for CMake and replaced many 'char's for ↵Campbell Barton
'const char's,. Only one functional change where Transform orientations passed "" to BIF_createTransformOrientation() which could then have the value written into.
2010-11-29include headers in cmake source, added a script to check for consistency, ↵Campbell Barton
reporting missing headers & C files. this is important so IDE's using CMake integration always get blender headers. - QtCreator & MSVC for eg, probably others too.
2010-11-13Fix for [#24654] Sound Actuator doesn't find the file when Blender is reopened.Joerg Mueller
2010-10-23use explicit file paths for CMake rather then globing, This is recommended ↵Campbell Barton
by cmake devs. globbing vs explicit is discussed here. http://www.cmake.org/pipermail/cmake/2008-December/025694.html Practical implications are: - developers need to keep CMakeLists.txt files up to date. - Users wont get strange linking errors if they build after a file is added, since CMake detects CMakeLists.txt is modified and automatically reconfigure.
2010-10-17Reverting Cam's audio code changes from revision 32517. Part of it has been ↵Joerg Mueller
reverted by Nathan already. Cam: next time please check, why a parameter is unused before you remove it!
2010-10-16most unused arg warnings corrected.Campbell Barton
- removed deprecated bitmap arg from IMB_allocImBuf (plugins will need updating). - mostly tagged UNUSED() since some of these functions look like they may need to have the arguments used later.
2010-10-15tag UNUSED() for operator exec() and invoke() functions.Campbell Barton
2010-09-18warning fixes and minor cmake changes.Campbell Barton
2010-08-17Audaspace: This should fix all missing python includes now once for all...Joerg Mueller
2010-08-16Scons:Joerg Mueller
* Should now build again without problems * Fixed scons having problems to execute makes(d/r)na if build path contains spaces
2010-08-16Audaspace: Further fixes.Joerg Mueller
2010-08-16Audaspace: Scons fix for missing python include paths.Joerg Mueller
2010-08-16Audaspace: Buildsystem update after Ton destroyed building with scons and ↵Joerg Mueller
cmake, also including a patch by freakabcd fixing some missing python include paths.
2010-08-16More makefiles for new audaspace commit.Ton Roosendaal
Jorg: you have added an include Python.h in the AUD api.h. I'm not sure if it's smart to have this, it makes all AUD code depend on resolving the Python path.
2010-08-11Update address in license block.Guillermo S. Romero
2010-08-08remove unused includesCampbell Barton
2010-08-04include cleanup, no functional changesCampbell Barton
- removed DNA_brush_types.h from DNA_scene_types.h (and some other similar cases) - removed DNA_wave_types.h (never used) - removed Main.wave