Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2012-09-15code cleanup: replace macro for BLI_rect size/center with inline functions.Campbell Barton
2012-09-14fixes for NULL checks, remove some redundant checks and add some in that ↵Campbell Barton
have been removed by accident as code has been updated.
2012-08-22code cleanup: use rect size macrosCampbell Barton
2012-08-04style cleanupCampbell Barton
2012-07-25Fix #31419, Changing Boid-Properties impossible with pinned Particle Menu.Lukas Toenne
Boid operators now retrieve the particle settings from the context directly, instead of always using the particle system (which is only needed to get to the settings anyway). When particle settings are pinned there is no particle system in the context, causing the operators to fail.
2012-07-07style cleanup: use c style comments in C codeCampbell Barton
2012-06-20style cleanup: use TRUE/FALSE for ui align args.Campbell Barton
2012-06-18Patch #31755: fix missing redraw in space_buttons when grouping objects (CTRL+G)Sergey Sharybin
When you group objects with CTRL+G and have the properties space --> object tab --> groups panel visible there is a redraw missing. Patch by Philipp Oeser. Thanks!
2012-06-04Fix #31093: Brush's "Paint curve presets" in Image paint in UV\Image Editor ↵Sergey Sharybin
doesn't work if weight paint mode is active Some operators like curve presets, color sample and some more were using object's mode to distinguish in which mode user is currently painting. Such approach fails in cases when there's paint mode active in 3D viewport and Image Editor. Changed logic here to use some context's state like active space which helps distinguishing current paint mode more accurate. Ported all areas which uses paint_get_active() to new paint_get_active_from_context(). There're still some calls to paint_get_active(), but that shouldn't be harmful due to that places indeed have object's mode as priority when getting paint mode.
2012-05-28style cleanup: defines with bracesCampbell Barton
2012-05-08style cleanup: animation + buttonsCampbell Barton
2012-05-05code cleanup: naming - pose/armature/image Campbell Barton
also use ..._find_name(..., name) rather then ..._find_named(..., name) --- both were used.
2012-05-05code cleanup: BKE_scene api naming.Campbell Barton
also stop numpy from being found in /usr/include with cmake.
2012-04-28style cleanup: changes to brace placement / newlines - for/while/if/switchCampbell Barton
2012-03-24style cleanup: follow style guide for formatting of if/for/while loops, and ↵Campbell Barton
else if's
2012-03-24style cleanup: mainly for mesh code, also some WM function use.Campbell Barton
2012-03-22style cleanup: spaces aroudn operators for operator definitions.Campbell Barton
2012-03-20Redraw data properties after selecting a bone.Nicholas Bishop
This is so that selecting bones while in weight paint mode will show the correct active vertex group.
2012-03-17Fix for yesterday i18n own commit (r44924): we now need to define ↵Bastien Montagne
WITH_INTERNATIONAL everywhere TIP_/IFACE_ macros are used (else, we get non-international, dummy NOP macros instead!). Also fixed in main CMakeList file, when no addon dir found, we want to disable WITH_PYTHON (I guess, certainly not WITH_INTERNATIONAL ;) ).
2012-03-03style cleanup - use aligned * prefixed blocks for descriptive comments (was ↵Campbell Barton
already used a lot and part of proposed style guide).
2012-02-27fix for error in python context.copy(), calling in byttons view would raise ↵Campbell Barton
an exception. buttons view used incorrect return value. -1 is for valid but not set (could use defines/enum here).
2012-02-18svn merge ^/trunk/blender -r44189:44204Campbell Barton
2012-02-17unify include guard defines, __$FILENAME__Campbell Barton
without the underscores these clogged up the namespace for autocompleation which was annoying.
2012-02-03svn merge ^/trunk/blender -r43830:43864Campbell Barton
2012-02-02fix [#28296] File selector crash when with filepath propertyCampbell Barton
disable browsing a file property within the file selector to avoid a crash.
2012-01-25svn merge ^/trunk/blender -r43664:43676Campbell Barton
2012-01-24Fix #29946: Recover Auto Save defaults to "Short List" View -- Cannot ↵Sergey Sharybin
determine dates Added option display_type to WM_operator_properties_filesel which defines which file display type (short/list/icons/default) should be used for file browser. All current operators are using FILE_DEFAULTDISPLAY display type which means display type will still be calculated based on type of opening file and user preferences settings. Recover Auto Save operator is now using long display type so file date can easily be checked now. Reviewed by Andrea, thanks!
2012-01-22svn merge ^/trunk/blender -r43564:43609Campbell Barton
2012-01-21quiet warnings and possible NULL checking crash fix for indentation functions.Campbell Barton
2012-01-16svn merge ^/trunk/blender -r43392:43420Campbell Barton
2012-01-15remove some unused DNA membersCampbell Barton
2012-01-13svn merge ^/trunk/blender -r43294:43338Campbell Barton
2012-01-11rename RNA_property_is_set() --> RNA_struct_property_is_set() in preperation ↵Campbell Barton
to add a second version of the function which takes the property rather then its name.
2012-01-11svn merge ^/trunk/blender -r43278:43294Campbell Barton
2012-01-11minor cleanup for string use - no functional changesCampbell Barton
- use more logical names for strings, noticed too many strings called `str` when reviewing name patch. - pass __func__ macro to uiBeginBlock(), quite a few names were wrong (copy/paste error).
2012-01-02svn merge ^/trunk/blender -r43033:43062Campbell Barton
2012-01-02remove Id's that crept inCampbell Barton
2011-11-22svn merge ^/trunk/blender -r42053:42069Campbell Barton
2011-11-22Fix a crash switching from cycles to blender internal, wrong order of freeing.Brecht Van Lommel
2011-11-16svn merge -r41899:41926 ^/trunk/blender. also sync mempool with trunk and ↵Campbell Barton
move BLI_mempool_alloc out of mempools header where it was inlined
2011-11-16Fix #29243: unlink texture datablock from material node in texture propertiesBrecht Van Lommel
could crash, RNA pointer from context was invalid.
2011-11-11svn merge -r41722:41723 ^/trunk/blenderCampbell Barton
2011-11-10Dynamic Paint merge:Miika Hamalainen
Commit Dynamic Paint from "soc-2011-carrot" branch into trunk. End-user documentation: http://wiki.blender.org/index.php/Doc:2.6/Manual/Modifiers/Simulation/Dynamic_Paint GSoC wiki page: http://wiki.blender.org/index.php/User:MiikaH/GSoC-2011-DynamicPaint
2011-11-10svn merge -r41655:41715 ^/trunk/blender --- this is the real cycles merge, ↵Campbell Barton
needs some edits to cycles its self before cycles will build
2011-11-10quiet warningCampbell Barton
2011-11-10svn merge -r41650:41655 ^/trunk/blender --- cycles merge, this wont copile, ↵Campbell Barton
still need to manually update some funcs
2011-11-09Merge with trunk r41701soc-2011-carrotMiika Hamalainen
2011-11-08Texturing: texture and 3d view draw type changes, these should only have anyBrecht Van Lommel
effect for a render engine using new shading nodes. In short: * No longer uses images assigned to faces in the uv layer, rather the active image texture node is what is edited/painted/drawn. * Textured draw type now shows the active image texture node, with solid lighting. * Material draw mode shows GLSL shader of a simplified material node tree, using solid lighting. * Textures for modifiers, brushes, etc, are now available from a dropdown in the texture tab in the properties editor. These do not use new shading nodes yet. http://wiki.blender.org/index.php/Dev:2.6/Source/Render/TextureWorkflow
2011-11-08svn merge ^/trunk/blender -r41602:41638 .Campbell Barton
2011-11-07Merge with trunk r41625Miika Hamalainen