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AgeCommit message (Expand)Author
2017-03-01Merge branch 'master' into blender2.8Campbell Barton
2017-03-01Cleanup: code-style, duplicate headerCampbell Barton
2017-02-28clean up GL / GPU #includesMike Erwin
2017-02-24OpenGL: Make glaDrawImBuf_glsl functions compatible with new immDrawPixelsClément Foucault
2017-02-24OpenGL immediate mode: fix asserts in clip dopesheetClément Foucault
2017-02-23OpenGl immediate mode: clip_draw.c and clip_graph_draw.c fixesLuca Rood
2017-02-16OpenGL immediate mode: clip_draw.cLuca Rood
2017-02-14Layer Macros: create the instance as part of the macroDalai Felinto
2017-02-12OpenGL: enable program point size for keyframesMike Erwin
2017-02-11OpenGL: updated clip_utils.c to new immediate modeMike Erwin
2017-02-11OpenGL: draw keyframe markers as point spritesMike Erwin
2017-02-11cleanup from recent commitsMike Erwin
2017-02-11OpenGL immediate mode: clip_graph_draw.cLuca Rood
2017-02-11OpenGL immediate mode: Convert leftover UI_ThemeColor callsLuca Rood
2017-02-09More housecleaning (BASACT > BASACT_NEW)Dalai Felinto
2017-02-09Update get_camera_with_movieclipDalai Felinto
2017-02-07Render Layers and Collections (merge from render-layers)Dalai Felinto
2017-02-07fix unused var warningsMike Erwin
2017-02-07OpenGL: convert clip_dopesheet_draw to new imm modeMike Erwin
2016-10-14Fix T49646: Switching from large to small image can get stuck zoom at max zoo...Anthony Edlin
2016-09-22Clip Editor: Enable Continuous Grab for view panningJulian Eisel
2016-08-18NDOF: compile 3D mouse code only if WITH_INPUT_NDOFMike Erwin
2016-08-16Rework 2D stabilizatorIchthyostega
2016-08-04UI: Correct tooltips for properties region toggle OPJulian Eisel
2016-07-26Fix T48902: MCE Dopesheet does not respect Left Click selectSergey Sharybin
2016-07-21Cleanup: spellingCampbell Barton
2016-07-16Cleanup: spellingCampbell Barton
2016-06-22ID-Remap - Step one: core work (cleanup and rework of generic ID datablock ha...Bastien Montagne
2016-06-10GPU: use basic-shader for line-stippleCampbell Barton
2016-02-07Cleanup: line widthCampbell Barton
2016-01-28Cleanup: warnings & styleCampbell Barton
2016-01-27Tracking: Remove unfinished code from automation experimentsSergey Sharybin
2016-01-27Tracking: Update plane track solution after joining point tracksSergey Sharybin
2016-01-27Tracking: De-duplicate code for tracking a sequence and single frameSergey Sharybin
2016-01-27Tracking: Solve some TODOsSergey Sharybin
2016-01-27Tracking: Remove code which was dead for quite some time nowSergey Sharybin
2016-01-27Tracking: Cleanup, de-duplicate some codeSergey Sharybin
2016-01-24Fix yet another case broken after glLineWidth() changesSergey Sharybin
2016-01-23OpenGL: call glLineWidth less oftenMike Erwin
2016-01-22OpenGL: cleanupMike Erwin
2016-01-18Cleanup: styleCampbell Barton
2016-01-16OpenGL: fixes related to GL_POINTSMike Erwin
2016-01-16Cleanup: styleCampbell Barton
2016-01-15Tracking: Make plane track sliding aware of closest mouseSergey Sharybin
2016-01-15Tracking: Split tracking_ops into smaller filesSergey Sharybin
2016-01-15Tracking: Cleanup, use more strict code styleSergey Sharybin
2016-01-15Tracking: Use sliding zone which is closer to the mouseSergey Sharybin
2016-01-04Remove SCons building systemSergey Sharybin
2015-12-21Cleanup: warnings (msvc)Campbell Barton
2015-12-06OpenGL: rename simple shader to basic shader.Brecht Van Lommel