Age | Commit message (Collapse) | Author |
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* Add RenderResult.load_from_file to load whole multilayer exr's at once.
* Removed x/y offset from RenderLayer.load_from_file, better to encourage
using offset in begin_result() to minimize memory usage.
* Added WITH_OPENEXR in some screen/file/image module for scons/make, exr
was not working in some places there.
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to show properties.
* One problem is that we currently have 3 different kinds of
property layouts, single column, two column, and single column
with text inside button, probably best to reduce this..
* Last operator panel now shows operator name in the header.
* Fix extrude operator to not include transform properties
anymore, since they are already there now due to macro system.
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See mailing list for additional information.
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also fixed smoke comparing a float's mem-location rather then its value.
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operators, there are massive :|)
- WM_operator_pystring can now be used with an operator type and properties (rather then a wmOperator instance)
- removed menus from file selector
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* When resizing the window, the top position is now preserved,
instead of the center position.
* Fix zoom level not being preserved in various cases, when
changing both with and height. This replaces some earlier code
which did this at screen level but wasn't very reliable.
* Different tabs now each preserve their own scroll.
* When switching between tabs, it now scrolls to show as many
buttons as possible, instead of possibly showing empty space.
There is a trade-off here between doing that keeping the
buttons in the same place, no ideal solution exists I think.
* Change zooming in/out to be symmetric, for example doing
numpad + then - did not give the original zoom level back.
* Added some calls to avoid hanging tooltips when manipulating
the view.
Internals:
* Added V2D_KEEPOFS_X and V2D_KEEPOFS_Y to keep the top/bottom
rather than the center.
* Renamed V2D_KEEPZOOM to V2D_LIMITZOOM (seems more appropriate),
and make V2D_KEEPZOOM preserve the zoom level.
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* Attempt to better filter file systems, it displayed all kinds
of devices which are not interesting to the user. The trick
used is now to use mounts starting with "/dev".
* Add / at the end to properly highlight directories in the list.
* Fix for non-linux unixes, this now falls back to showing / again.
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Two bugfixes, reported by Sebastian Skejo in IRC:
- File operator poll wasn't secure, search for it crashed
- Knife tool depends on having view3d context, fixed poll for it
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Bugfix: scrollwheel in left panel area should pan, not zoom.
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* Bugfix: keep the filename when changing directory, either by clicking on it or by selecting a bookmark
* MSVC uninitialized variable runtime check fix in widget_draw_text
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Bugfix: revert to previous behaviour of BLI_rename, is used for safe blendfile saving.
Added guard in file browser though to prevent user from invoking this.
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OSX fix:
carbon code can not be included in blender code, it conflicts with struct ID
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* Side panels now use list widgets.
* Enabled theme colors for side panel.
* Add button in bookmarks panel.
* Operator panel title now uses operator name.
* For unix, added / to system, and home and desktop to bookmarks.
* For opening fileselect with filter, cleaned up the code a bit,
adding WM_operator_properties_filesel instead of duplicating code.
* Also added filter for all operators calling fileselect, only image
and file open did it before.
* Hide . files by default, and also hide files ending with ~.
* Added back .. (but not .) in the file list, I really missed this.
* File highlight now only happens when you're actually over a file,
instead staying after you move the mouse away.
* Fix some redraw/refresh issues.
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New:
* added filter and display to some operator properties. Now file browser opens showing only .blend files and folders on file->open and on image->open changes to image display and only shows images and movies.
Fixes:
* fixed stupid removal of wrong prototype in last commit
* fixed a few warnings
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* fix some notifiers, so directory is correctly shown
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* operator for create new directory activated (IKEY)
* operator for rename (works on files and directories so far) (CTRL+LMB)
Note: fail to rename is rather quiet, no message popup, just doesn't rename if it can't.
So far checked that (On Windows Vista) rename fails on system directories, which I think acceptable.
Note: I removed the code that (silently) deletes file if I rename file to an existing one. Considered harmful :)
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Bugfixes:
* crash when loading file that has filebrowser open
* file size over 2GB/4GB? shows negative number
Other:
* tried to improve drawing speed a bit by only drawing the files actually shown and improving refresh behaviour a bit.
Note: Solution I found so far is to use the non-standard _stat64, as far as I could see, WIN64 should work without that patch (Genscher, please check and if needed you can enable this too by removing the !defined(WIN64) )
This probably needs to be fixed in at least one other place (BLI_filesize), will look into this once this fix proves stable enough)
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* Fix for crash when holding down downarrow in the info-header search box. Was caused by badly written poll callback for file-browser. Thanks pidhash for noticing the error
* Made add constraint operators work again from 3D-View. They were using the wrong context pointer when in the 3D-View, since the old one was only valid for the buttons-window. Now they check which window they're in.
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containing an __init__.py)
- BLI_add_slash returns the new string length.
- BLI_where_am_i() would often have /./ in the path (not incorrect but annoying, got into python exceptions)
- release/ui/space_image.py, py error referencing invalid keyword args.
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* UI layout for scene buttons has quite some changes, I tried to
better organize things according to the pipeline, and also showing
important properties by default, and collapsing less important ones.
Some changes compared to 2.4x:
* Panorama is now a Camera property.
* Sequence and Compositing are now enabled by default, but will only
do something when there is a node tree using nodes, or a strip in the
sequence editor.
* Enabling Full Sample now automatically enables Save Buffers too.
* Stamp option to include info in file is removed, it now simply always
does this if one of the stamp infos is enabled.
* Xvid, H.264 and Ogg Theora are now directly in the file format menu,
but still using FFMPEG. Unfortunately Ogg is broken at the moment
(also in 2.4x), so that's disabled. And Xvid crashes on 64bit linux,
maybe solvable by upgrading extern/xvidcore/, using ubuntu libs makes
it work.
* Organized file format menu by image/movie types.
Added:
* Render layers RNA wrapped, operatorized, layouted.
* FFMPEG format/codec options are now working.
Defaults changed:
* Compositing & Sequencer enabled.
* Tiles set to 8x8.
* Time/Date/Frame/Scene/Camera/Filename enabled for stamp.
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* bugfix: parent on linux didn't account for first slash
* added some BLI_cleanup_dir to prevent weird directory names
* revert to old directory if user types bogus text.
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* tweak for autocomplete, only update live if live_update and TAB key is hit. (Brecht, please check if it's ok, otherwise will revert and we'll find another way)
* adding slash at the end of directory to allow for faster autocomplete
* bugfix: directory name buton had wrong length
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* bugfix: adding back adding the region on read of old files
* tweak: buttons for increment/decrement file number now have icons and size adjusted to UI_UNIT_X/UI_UNIT_Y
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21470 to 21512
Next up, NLA-branch to 2.5 :)
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* bugfix: set the directory to the default root when directory button is empty
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* bugfix: don't allow parent dir to go beyond root
* bugfix: only attempt to change directory if it exists
New (WIP) feature: autocomplete for directory
* works on TAB
* so far only one level (in current directory)
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* buttons for increment/decrement number in filename
Patch provided by Johannes Meng, many thanks!
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* directory button enabled again, c code for now, can later become nicer operator
* filename button enabled (pattern match for selection)
* RNA completed (title, file and directory)
* some unused code removal.
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21330 to 21469
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* Weight paint: brush strength was changed to both define weight
and strength, this can't work, made them separate buttons.
* Allow adding particle system as modifier (fix crash).
* 3D view modal ops (zoom ..) could not be ended when invoked
from a button.
* Fix some warnings.
* Fix spelling in particle RNA property.
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Monthly cleaning round to make it compile warning free.
Mostly it was const stuff (strings, Context), but also
a couple useful fixes, like wrong use of temp pointers.
Only Mathutils callback struct I left alone... design issue.
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* Previous/Next Folder browser
* bugfix: "open most recently opened directory".
* Previous and Next functionalities:
- use BACKSPACE to navigate to previous folders
- use SHIFT+BACKSPACE to navigate forward
- once you change the folder by other ways the forward folder list is cleared
* bug fix: the sfile->params->dir set through ED_fileselect_set_params wasn't correct. According to the code taking the settings from the existing (previous) filebrowser is a temp solution. In that case this is a fix for a temp solution :)
(changes in: wm_event_system.c, filesel.c and ED_fileselect.h)
** Andrea(elubie): we can get away of the folderlist_clear_next test if we manually pass a boolean to file_change_dir (e.g. file_change_dir(sfile, true)). I tried not to mess up with your changes here. It's slightly slower (and maybe hacky) but its's more conservative IMHO.
(my first commit to 2.5 ... that was a good reason to put my paper on hold :p)
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* fix for RNA generation dependency in MSVC projectfiles
* added missing include
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* bringing back file numbering operator (PADPLUSKEY, PADMINUS)
* Note: discovered conflicting key with View2D zooming that causes it to not work in panel area.
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21210 to 21300
Note to self: the next merge will be messy again, since 2 commits occurred this one was complete
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* show only name of the last directory for the bookmark
* small fix of projectfile: header BLI_fileops.h was moved
Note: full path should appear in tool tip later, also for renaming bookmarks later on.
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* Hide dot operator (HKEY) for theeth
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* adding GPL copyright header.
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* remove '.' and '..' from file browser list. sigh!
* removed delete buttons from automatically added bookmarks (Desktop and Documents)
Note: please check on non-Windows platforms
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* bookmark operators: add and delete bookmark
* first start at menus in file browser: Directory and Bookmarks
* Adding a bookmark via menu or via CTRL+B
* Remove a bookmark with the X button next to it.
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* start of filebrowser RNA
* system files, bookmarks, etc. now nicely inside panels to allow collapsing etc.
* filebrowser header now defined in space_filebrowser.py
TODO:
* button type for bookmarks etc. not final yet, at least should get centered still. Suggestions welcome here.
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21073 to 21145
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check Save Image or Export PLY operator for example.
Also these code changes:
* Added some RNA collection iterator macros to simplify code.
* Fix bpy.props.BoolProperty not working correct.
* Merge uiDefAutoButsRNA/uiDefAutoButsRNA_single into one.
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- Added ND_SHADING notifier on linking materials, so it gives
refreshes in UI
- Removed reduntant debug prints
Crucial fixes in other code while checking warnings;
- Particle buttons were assigned to short, whilst data was int
- Filesel border select used float rect API, on an int rect.
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20669 to 20771
(sheesh, that took an hour, not including having to restart the whole process after TortoiseSVN bailed out midway through the first try)
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