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2019-02-18doxygen: add newline after \fileCampbell Barton
While \file doesn't need an argument, it can't have another doxy command after it.
2019-02-16Cleanup: rename SPACE_IPO -> SPACE_GRAPHCampbell Barton
2019-02-16DNA: rename SpaceIpo -> SpaceGraphCampbell Barton
2019-02-06Cleanup: remove redundant doxygen \file argumentCampbell Barton
Move \ingroup onto same line to be more compact and make it clear the file is in the group.
2019-02-03Cleanup: trailing commasCampbell Barton
Needed for clan-format not to wrap onto one line.
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
BF-admins agree to remove header information that isn't useful, to reduce noise. - BEGIN/END license blocks Developers should add non license comments as separate comment blocks. No need for separator text. - Contributors This is often invalid, outdated or misleading especially when splitting files. It's more useful to git-blame to find out who has developed the code. See P901 for script to perform these edits.
2019-01-31Fix: allow curve of driver to be evaluated individuallyJacques Lucke
This is necessary when adding a new keyframe to a fcurve that also has a driver. Reviewers: brecht, campbellbarton Differential Revision: https://developer.blender.org/D4278
2019-01-26Cleanup: remove redundant BKE/BLI/BIF headersCampbell Barton
2019-01-15Cleanup: comment line length (editors)Campbell Barton
Prevents clang-format wrapping text before comments.
2018-12-14NLA: insert keyframes correctly for strips with non-Replace mode.Alexander Gavrilov
NLA strips support using the keyframe values in a variety of ways: adding, subtracting, multiplying, linearly mixing with the result of strips located below in the stack. This is intended for layering tweaks on top of a base animation. However, when inserting keyframes into such strips, it simply inserts the final value of the property, irrespective of these settings. This in fact makes the feature nearly useless. To fix this it is necessary to evaluate the NLA stack below the edited strip and correctly compute the raw key that would produce the intended final value, according to the mode and influence. Differential Revision: https://developer.blender.org/D3927
2018-12-10Merge branch 'master' into blender2.8Campbell Barton
2018-12-10DNA: add runtime struct to for graph & action editorCampbell Barton
Move struct members, no functional change
2018-11-14Merge branch 'master' into blender2.8Campbell Barton
2018-11-14Cleanup: comment block tabsCampbell Barton
2018-11-11NLA: fix frame mapping applied twice keyframing from graph/action editors.Alexander Gavrilov
The insert_keyframe function already applies NLA strip to action time remapping, so doing it in insert_graph_keys/insert_action_keys is redundant outside the code path that inserts directly into fcurve.
2018-07-02Merge branch 'master' into blender2.8Campbell Barton
2018-07-02Cleanup: use bool for poll functionsCampbell Barton
2018-06-07Merge branch 'master' into blender2.8Bastien Montagne
Conflicts: source/blender/editors/animation/anim_deps.c source/blender/editors/animation/keyframing.c source/blender/editors/animation/keyingsets.c source/blender/editors/armature/pose_edit.c source/blender/editors/armature/pose_transform.c source/blender/editors/gpencil/gpencil_convert.c source/blender/editors/include/ED_anim_api.h source/blender/editors/include/ED_keyframing.h source/blender/editors/interface/interface_anim.c source/blender/editors/space_action/action_edit.c source/blender/editors/space_graph/graph_edit.c source/blender/editors/space_outliner/outliner_draw.c source/blender/editors/transform/transform_conversions.c source/blender/makesrna/intern/rna_armature.c source/blender/makesrna/intern/rna_pose.c source/blender/python/intern/bpy_rna_anim.c source/blenderplayer/bad_level_call_stubs/stubs.c source/gameengine/Converter/KX_BlenderSceneConverter.cpp
2018-06-07Cleanup: remove moar G.main usages.Bastien Montagne
Notes: * Really need to address RNA setters case, end up adding way too much G.main here these days... :/ * Added Main pointer into bAnimContext, helps a lot in anim code ;)
2018-06-04Merge branch 'master' into blender2.8Campbell Barton
2018-06-04Cleanup: strip trailing space in editorsCampbell Barton
2018-05-19WIP COW Fix: Insert keyframe operators/api now queries depsgraph for ↵Joshua Leung
evaluated data When using copy on write, insert keyframe operators were reading from old bmain data instead of COW data. This meant that inserting keyframes would often read old/stale data, resulting in invalid keyframes getting created (e.g. from last transform operation, instead of actual current state). This commit makes it so that keyframing operators will ask depsgraph for the evaluated copy of the data, so that it can read values from that. It introduces a new function - `DEG_get_evaluated_rna_pointer()`, which when working correctly/fully, should work just like the other `DEG_get_evaluated_*()` functions, except it lets you pass in an RNA Pointer. However, currently, this is only done for Pose Bones (as a dirty hack, since this is an important/pivotal requirement for production) and/or datablock properties directly (since we can just use the DEG_get_evaluated_id() directly). on the datablock. Committing to a branch for now as this all needs more testing. More work to come later at a more sane time of day!
2018-01-28Merge branch 'master' into blender2.8Bastien Montagne
2018-01-28Usual i18n/UI messages fixes.Bastien Montagne
2018-01-21Merge branch 'master' into blender2.8Germano
# Conflicts: # intern/cycles/blender/blender_mesh.cpp # source/blender/editors/screen/screen_ops.c # source/blender/editors/space_view3d/drawobject.c
2018-01-21Cleanup: styleCampbell Barton
2018-01-17Merge branch 'master' into blender2.8Sybren A. Stüvel
2018-01-17Delete Invalid Drivers: more lenient poll functionSybren A. Stüvel
This function is faster and also allows for deletion of invalid drivers in nested data blocks (for example in shape keys). Thanks @sergey!
2018-01-17Merge branch 'master' into blender2.8Sybren A. Stüvel
2018-01-17Simplified GRAPH_OT_driver_delete_invalid after feedback @aligorithSybren A. Stüvel
By adding the ANIMFILTER_NODUPLIS flag to the filter it'll only be processing each F-Curve once, which means we can remove while iterating. This also solves a potential issue when a datablock has a driver and is shared among multiple objects.
2018-01-17Merge branch 'master' into blender2.8Sybren A. Stüvel
2018-01-17Added "Delete Invalid Drivers" operatorSybren A. Stüvel
This operator is available in the graph editor in the Drivers mode, and allows quick cleanup of drivers marked as 'invalid'.
2017-10-18Merge branch 'master' into blender2.8Campbell Barton
2017-10-18Merge branch 'master' into blender2.8Campbell Barton
2017-10-18Cleanup: Use const for RNA EnumPropertyItem argsCampbell Barton
Practically all access to enum data is read-only.
2017-10-17Make auto handle placement aware of cyclic extrapolation.Alexander Gavrilov
Cyclic extrapolation is implemented as an f-curve modifier, so this technically violates abstraction separation and is something of a hack. However without such behavior achieving smooth looping with cyclic extrapolation is extremely cumbersome. The new behavior is applied when the first modifier is Cyclic extrapolation in Repeat or Repeat with Offset mode without using influence, repeat count or range restrictions. This change in behavior means that curve handles have to be updated when the modifier is added, removed or its options change. Due to the way code is structured, it seems it requires a helper link to the containing curve from the modifier object. Reviewers: aligorith Differential Revision: https://developer.blender.org/D2783
2017-09-27Merge branch 'master' into blender2.8Campbell Barton
2017-09-27Math Lib: Add non-clamped round_* functionsCampbell Barton
Replace iroundf with round_fl_to_int, add other types
2017-08-18Audaspace: Moving audaspace 1.3 into extern.Jörg Müller
Deleting the old internal audaspace. Major changes from there are: - The whole library was refactored to use C++11. - Many stability and performance improvements. - Major Python API refactor: - Most requested: Play self generated sounds using numpy arrays. - For games: Sound list, random sounds and dynamic music. - Writing sounds to files. - Sequencing API. - Opening sound devices, eg. Jack. - Ability to choose different OpenAL devices in the user settings.
2017-06-08Replace all old DAG calls with direct calls to new DEG and remove ↵Luca Rood
BKE_depsgraph.h This removes BKE_depsgraph.h and depsgraph.c
2016-06-03Fix T48234: Glitch w/ action constraints sharing an actionCampbell Barton
FCurve evaluation depended on FCurve.curval, which isn't threadsafe. Now only use this value for debug display, and pass the value instead of storing in the FCurve for all but debug-display.
2016-05-09Graph Editor: Ctrl-Click keyframing now deselects all existing keyframes by ↵Joshua Leung
default Now, when creating new keyframes in the graph editor by ctrl-clicking, only the newly created keyframes will be selected. This is a little workflow tweak to make it faster to work, as you no longer have to deselect all, and then re-select the newly added keys in order to manipulate them. The old behaviour (not modifying the selection status of the old keys) has been kept, but is now available via Shift-Ctrl-Click. Feature request from @Shhlife
2016-04-22Fix (unreported) crash when listing available fmodifier types.Bastien Montagne
Some types are defined but not yet implemented...
2016-04-16Anim Editors: "View Frame" Operator - Code Cleanups/Reshuffling + ↵Joshua Leung
NLA/Timeline Support * Reshuffled code for existing "View Frame" implementations, and removed leftover comment from some of the the copy-and-paste used to build it. * Added support for this operator in the NLA and Timeline
2016-04-15Code Cleanup: Fix up various odds and endsJoshua Leung
2016-04-15Drivers Editing: Added "Copy/Paste" buttons beside "Add Variable" for ↵Joshua Leung
copying all variables from one driver to another This was a feature request from a few years back (IIRC from ZanQdo?) to make it easier to reuse one set of driver variables across several different drivers. Dev Notes: * Finally it's done! All that trouble for two little buttons. * Grr... cmake... grrr!
2016-04-15Fix T42148: Copying/Pasting FModifiers copies to all selected FCurves, not ↵Joshua Leung
just active one
2016-04-15FModifiers: Various tweaks for consistency + improved behaviourJoshua Leung
* Use an RNA enum callback for NLA FModifier types too * Cleaned up tooltips for these operators in Graph and NLA editors * Fix update notifiers after adding FModifiers in the Graph Editor
2016-04-15Code Cleanup: Add proper defines (with ANIM_* prefix) for animation-related ↵Joshua Leung
copy-paste buffer free callbacks
2016-03-13Keyframing: Added ToolSetting for choosing default keyframe typeJoshua Leung
To make it easier for animators working in a multipass pose-to-pose workflow when inserting breakdown keyframes and so forth, it is now possible to specify the "type" of keyframe being created (i.e. the colour of the keyframe, when drawn in the Dope Sheet). Usage: 1) Choose the type of keyframe ("Keyframe", "Breakdown", "Extreme", etc.) from the new dropdown located between the AutoKeying and KeyingSet widgets on the timeline header. 2) Insert keyframes 3) Rejoyce that your newly created keyframes have now been coloured for you already in the DopeSheet. Todo: * Look into a way of using the actual keyframe colours (from the theme) for the icons of these types.