Age | Commit message (Collapse) | Author |
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Ref T92709
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- Bend (Transform).
- Extrude to Cursor.
- Lasso Select (related operators such as node-cut links, mask.. etc).
- Rip Mesh / UV's.
- Vertex/Edge Slide.
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Also use doxy style function reference `#` prefix chars when
referencing identifiers.
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Test the intersection of segment instead of point.
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These were limited to obvious cases. Some less obvious cases
were kept as refactoring might make them necessary in future.
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Selection of an FCurve with box/circle select now selects the entire
curve and all its keys:
- Box selecting a curve selects all the keyframes of the curve.
- Ctrl + box selecting of the curve deselects all the keyframes of the
curve.
- Shift + box selecting of the curve extends the keyframe selection,
adding all the keyframes of the curves that were just selected to the
selection.
- In all cases, if the selection area contains a key, nothing is
performed on the curves themselves (the action only impacts the
selected keys).
Reviewed By: sybren, #animation_rigging
Differential Revision: https://developer.blender.org/D11181
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Approximately 33 changes of capitalization to conform to MLA title style.
Differential Revision: https://developer.blender.org/D9796
Reviewed by Julian Eisel
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Rerun `make format`.
No functional changes.
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Extract initialisation code of box selection into separate functions.
No functional changes.
Reviewed By: zeddb, sybren
Differential Revision: https://developer.blender.org/D9196
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When clicking on an already-selected keyframe, mark it as active if the
click caused the previously-active keyframe to become deselected.
When clicking on a key in the graph editor, it is selected and all other
keys are deselected. If that key was already selected before the click,
it would not become the active keyframe. This is now fixed.
Reviewed by: Severin
Differential Revision: https://developer.blender.org/D9639
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Select only editable keys on selected curves when "Only Show Selected
Curves" is enabled in the Graph Editor's View menu.
This prevents selecting invisible keys with box, circle, and lasso
select in the Graph Editor.
Reviewed By: looch
Differential Revision: https://developer.blender.org/D9580
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Activate an FCurve only on selecting, and not on deselecting a keyframe
or a handle.
Reviewed By: HooglyBoogly, Severin, looch, #animation_rigging
Differential Revision: https://developer.blender.org/D9328
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Split up `ANIM_deselect_anim_channels()` into
`ANIM_anim_channels_select_set()` and
`ANIM_anim_channels_select_toggle()`.
`ANIM_anim_channels_select_set()` is equivalent to the old
`ANIM_deselect_anim_channels(..., false, ACHANNEL_SETFLAG_xxx)`.
`ANIM_anim_channels_select_toggle()` is equivalent to the old
`ANIM_deselect_anim_channels(..., true, ACHANNEL_SETFLAG_ADD)`.
`ANIM_deselect_anim_channels(..., true, ACHANNEL_SETFLAG_CLEAR)` was
also called once. The `true` parameter suggested the "toggle" behaviour
was intended, but the `ACHANNEL_SETFLAG_CLEAR` argument prevented any
toggling. This is now replaced with `ANIM_anim_channels_select_set(ac,
ACHANNEL_SETFLAG_CLEAR)` to make this explicit.
No functional changes, just a cleanup in order to better understand how
the selection works.
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Follow our code style guide by using C-comments for text descriptions.
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In the graph editor there is a panel that says "Active Keyframe" for
numerically editing a keyframe's values, but in the code there is no
concept of the "active keyframe." Since this is a useful concept to
have for some other features anyway, this commit adds an active
keyframe index value to FCurves. It also displays it with a theme
color for the active vertex (which didn't exist before) if the
FCurve is active.
The active keyframe in the graph editor is treated similarly to the
active vertex in the 3D view. It is the keyframe most recently selected
with a single click, and it is always selected.
For now, the only real functional change is that the active keyframe
appears in white and it should be more predictable which keyframe is
being edited in the sidebar panel.
Differential Revision: https://developer.blender.org/D7737
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This addresses warnings from Clang-Tidy's `readability-else-after-return`
rule in the `source/blender/editors` module.
No functional changes.
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- 'coords' is an abbreviation for coordinates, not 'cords'.
- Rename 'moves' to 'coords_len'.
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The old convention was easy to confuse with ScrArea.
Part of https://developer.blender.org/T74432.
This is mostly a batch rename with some manual fixing. Only single word
variable names are changed, no prefixed/suffixed names.
Brecht van Lommel and Campbell Barton both gave me a green light for
this convention change.
Also ran clan clang format on affected files.
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When introducing "drag-all-selected" support all over Blender, we
figured this wouldn't work well with the Graph Editor
selection/transform behavior.
Hence, William and I worked on the following changes, although we used
this chance to improve the behavior in general too.
For more info see T70634.
* Handles now always move with the key, regardless if they are selected
or not.
* Selecting the key doesn't select the handles anymore, their selection
is separate.
* Multiple keys and handles can now be dragged.
* Dragging a handle moves all selected handles **on the same side**.
* Tweak-dragging any handle can never affect any keyframe location,
only handles.
* G/R/S should behave as before.
* Changing the handle type with a key selected always applies the change
to both handles.
* Box selection with Ctrl+Drag now allows deselecting handles (used to
act on entire triple only).
* Box selection //Include Handles// option now only acts on visible
handles, wasn't the case with Only Selected Keyframes Handles enabled.
* Box selection //Include Handles// is now enabled by default in all
bundled keymaps.
The changes have been tested for some days by the animators here in the
Blender Animation Studio. Some changes are based on their feedback.
Also, this improves/adds comments for related code.
Differential Revision: https://developer.blender.org/D6235
Reviewed by: Sybren Stüvel, William Reynish
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There is a keymap conflict with ctrl+tweak.
Therefore, I did not include this yet.
Reviewers: brecht
Differential Revision: https://developer.blender.org/D4999
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Better code, more in line with the one from action and NLA, and less
verbose.
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Part of T63995.
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Apply clang format as proposed in T53211.
For details on usage and instructions for migrating branches
without conflicts, see:
https://wiki.blender.org/wiki/Tools/ClangFormat
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This applies changes from the 3D view circle select to other operators.
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While \file doesn't need an argument, it can't have another doxy
command after it.
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Move \ingroup onto same line to be more compact and
make it clear the file is in the group.
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Needed for clan-format not to wrap onto one line.
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BF-admins agree to remove header information that isn't useful,
to reduce noise.
- BEGIN/END license blocks
Developers should add non license comments as separate comment blocks.
No need for separator text.
- Contributors
This is often invalid, outdated or misleading
especially when splitting files.
It's more useful to git-blame to find out who has developed the code.
See P901 for script to perform these edits.
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Prevents clang-format wrapping text before comments.
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