Age | Commit message (Collapse) | Author |
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determine dates
Added option display_type to WM_operator_properties_filesel which defines which file
display type (short/list/icons/default) should be used for file browser.
All current operators are using FILE_DEFAULTDISPLAY display type which means display
type will still be calculated based on type of opening file and user preferences
settings. Recover Auto Save operator is now using long display type so file date can
easily be checked now.
Reviewed by Andrea, thanks!
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- make sure defaults are not assumed (so reuse last settings doesnt
override)
- replace 0/1 for TRUE/FALSE defines.
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Another bunch of fixes for select keymaps (sequencer, node, nla, graph, action).
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the right keys/handles.
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fix for sequencer unique naming which was missed with string length update.
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- use more logical names for strings, noticed too many strings called `str` when reviewing name patch.
- pass __func__ macro to uiBeginBlock(), quite a few names were wrong (copy/paste error).
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also added note of function to de-duplicate.
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* Get rid of subrow/subcol variable names in the C UI code as well, use sub instead. This is shorter and sufficient.
* Minor layout alignment fixes.
* Greying out in NLA editor was doing nothing for "strip_time" property.
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Added "Extend" flag to border select operators for editors:
- UV Editor
- Sequencer
- NLA
- Info Space
- Graph Editor
- File Browser
- Clip Editor
- Action Editor
- Channels and markers regions
Can be used for custom keymaps.
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Reviewed behaviour of selection operators, and decided that ultimately, it's
better if select left/right/column didn't change the channel selections at all.
This is because with the highlighting of the active curve nowadays, it's a bit
distracting to suddenly lose track of it after performing these operations, when
you may have been trying to select all of the keyframes on that curve for
further tweaking.
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graph editor
No need to deselect all channels when doing the select left/right operator,
since we don't replace the selection afterwards with anything useful. This would
be a problem when the "Only Show Selected" option is enabled (as it is by
default), as this results in the curves being worked on disappearing from view.
F-Curves though will still get deselected as a result of the code to deselect
keyframes. Will need to review whether this is still a good idea (original
intention was so that only curves with keyframes selected would remain
selected).
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* Some cleanup, removed references to already deleted *_header.c files.
* Marked SpaceScript as deprecated and removed header. Will keep space for now though, as some script operators are there and Campbell might want to re-use the space later.
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Improved error messages presented when trying to paste keyframes.
Previously, "No keyframes to paste" would always be displayed, even if
the copy/paste buffer had some contents but couldn't be pasted if
there weren't any F-Curves selected to paste to.
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http://markmail.org/message/fp7ozcywxum3ar7n
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Previous state:
Right now, there are "memories" of the "old" (less than a month!) translation way:
* A few remaining calls to BLF_gettext() (only UI_translate_do_iface and UI_translate_do_tooltip should be used).
* The _() macro still also calls BLF_gettext()!
New state:
Here are the changes made by the patch:
* Removing the no more needed _() macro.
* Removing most N_() and _() calls, only keeping the few needed ones (i.e. strings that are in no other way findable by xgettext and/or update_msg script).
* Defining in UI_interface.h IFACE_() and TIP_() macros (resp. for UI_translate_do_iface and UI_translate_do_tooltip).
* Replacing all calls to BLF_gettext by relevant IFACE_ or TIP_ one.
* Replacing all calls to UI_translate_do_iface by IFACE_.
* Replacing all calls to UI_translate_do_tooltip by TIP_.
All this somewhat clarifies and simplifies the code.
On the bf-translations scripts side, this only implies adding IFACE_ and TIP_ as detection markers for xgettext.
It also allows to reduce POTFILES.in quite notably (only 20 files remaining in it).
Please also have a look at those pages:
* Coder POV: http://wiki.blender.org/index.php/Dev:2.5/Source/Interface/Internationalization
* Translator POV: http://wiki.blender.org/index.php/Dev:2.5/Doc/How_to/Translate_Blender
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hidden, resulting in bad curves.
hide handles wasn't properly respected by transform function testhandles_fcurve().
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- Move all translation-related declarations to BLF_translation.h
- Reverted some changes to match trunk svn rev40365
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is used only)
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Plus a few cuts in very long lines…
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- Make gettext stuff draw-time. so switching between languages
can happens without restart now.
- Added option to translate visible interface (menus, buttons, labels)
and tooltips. Now it's possible to have english UI and localized tooltips.
- Clean-up sources, do not use gettext stuff for things which can be
collected with RNA.
- Fix issues with windows 64bit and ru_RU locale on my desktop
(it was codepage issue).
- Added operator "Get Messages" which generates new text block with
with all strings collected from RNA.
- Changed script for updating blender.pot so now it appends
messages collected from rna to automatically gathered messages.
To update .pot you have to re-generate messages.txt using "Get Messages"
operator and then run update_pot script.
- Clean up old translation stuff which wasn't used and most probably
wouldn't be used.
- Return back "International Fonts" option, so if it's disabled, no
gettext lookups happens on draw.
- Merged read_homefile function back. No need in splitting it.
TODO:
- Custom fonts and font size.
Current font isn't nice at least for russian locale, it's
difficult to read it.
- Put references to messages.txt so gettext can merge translation when
name/description of some property changes.
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Causing a flurry of refresh file prompts post-commit,
Confusing local diffs and causing merge conflicts,
Stating the obvious; redundant and useless...
We shall not miss thou, blasted expand $keywords$
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This commit makes some tweaks to the way that the "active keyframe"
settings in the Properties region in the Graph Editor work (for the
better, hopefully).
Basically, the problem was that previously, these were clunky and non-
intuitive to use, since they were just directly displaying the RNA
properties for those keyframes for editing purposes. But due to
limitations of RNA (i.e. from a RNA pointer to a keyframe, you
couldn't see which F-Curve you came from), several things were
impossible, notably:
1) Doing proper updates, including validating that the handles are in
a valid state - that requires access to the F-Curve to provide to the
F-Curve-based curve validity checking functions
2) Having the values of the keyframes display in whatever unit that
the property the F-Curve affects displays as - for this, you once
again need to know the F-Curve in order to resolve the property that
it affects; also the fact that only a single unit could be set for RNA
properties further limited things
This commit basically gets around these problems by moving away from a
layout-engine based approach to one where we attach custom update
callbacks and also override the units of the y-co widgets when
creating the widgets for these, thus allowing the buttons to work in
the ways that animators expect.
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handle/key
This used to be a weird per-curve setting which would happen to get
applied/work correctly if handles were set to "auto", and was a source
of constant confusion for both old and new animators. The main effect
of this handle-type/option was really to just ensure that auto-handles
stayed horizontal, instead of tilting as the keys were moved.
This commit simply changes this from a per-curve to per
keyframe/handle setting.
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in wrong place, leading to loss of settings everytime the view changed
(i.e. after open/saving)
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the Outliner
Channels which can be renamed include:
- Scenes, Objects, World, Material, Texture, etc. (i.e. "ID-blocks",
or the dark and light blue channels)
- Action Groups (green channels)
- Action expanders (i.e. "CubeAction", "WorldAction", etc.)
- Grease Pencil stuff
Channels which CANNOT be renamed, as they mostly use hardcoded values
or otherwise include:
- Drivers expander
- FCurves (they don't technically have a "name"; what is shown is just
a user-friendly representation of their rna_paths)
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the other handle were not drawn
This only happened when the "only on selected keyframes" option was
enabled
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- Default size of Graph Editor handle vertices is now 4 (up from 3).
This "small" change seems to be enough to make a substantial
difference when it comes to actually differentiating between these
- "Only Selected" DopeSheet filter is enabled for new Graph Editor
instances by default. It helps hone in on the F-Curves of the data
most animators hope to just be refining the motion for (i.e. the
selected stuff)
- "Only Selected Keyframe Handles" is now enabled, to reduce clutter
from handles of nearby keys getting in the way.
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Bezier curves are now drawn smoother (i.e. less segmented), especially
for curve segments where there is a very large vertical displacement
over a short period of time (i.e. 120 degrees rotation over 1 frame)
and/or often when zoomed in a bit too.
- Made the resolution calculation take the vertical distance into
account too, instead of just the horizontal distance.
- Segment multiplier changed from 3 to 5, as this seems to give better
zoomed-in performance.
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line width
This should help make it stand out better from the background, though
it has the risk that values may not be so clearly picked up visually
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