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2018-11-09Keymap: move builtin keymaps from C to PythonBrecht Van Lommel
This should be purely an implementation change, for end users there should be no functional difference. The entire key configuration is in one file with ~5000 lines of code. Mostly avoiding code duplication and preserve comments and utility functions from the C code. It's a bit long but for searching and editing it's also convenient to have it all in one file. Notes: - Actual keymap is shared by blender / blender_legacy and stored in `keymap_data/blender_default.py` This only generates JSON-like data to be passed into `keyconfig_import_from_data`, allowing other presets to load and manipulate the default keymap. - Each preset defines 'keyconfig_data' which can be shared between presets. - Some of the utility functions for generating keymap items still need to be ported over to Python. - Some keymap items can be made into loops (marked as TODO). See: D3907
2018-11-07Cleanup: remove some useless BKE_library and BKE_main includes.Bastien Montagne
Makes it simpler to make some changes... Also fix order of some includes (use alphabetical please).
2018-11-01Fix T57553: Python operator popup size does not follow UI scale and DPI.Brecht Van Lommel
Make it the convention to multiply by scaling factor inside the function, so Python scripts that didn't add DPI scale start working correctly.
2018-10-19Image Space: make 'UV Edit' a separate modeCampbell Barton
This is needed for splitting UV into its own editor, see: T54744
2018-10-05UI: rename Border Select -> Box SelectCampbell Barton
See: T56648
2018-10-04UV: support setting the cursor w/ non-cursor toolsCampbell Barton
2018-10-04Remove empty file added by accidentCampbell Barton
2018-10-04Tool System: add UV cursor & transform toolsCampbell Barton
Instead of showing the transform handles for all selections, move this functionality into a tool as done for the 3D view.
2018-10-04UI: use shared toolbar region callbacksCampbell Barton
Image toolbar now starts with a single column width and snaps to button increments.
2018-09-27Merge branch 'master' into blender2.8Brecht Van Lommel
2018-09-27Spelling fixes in comments and descriptions, patch by luzpaz.Brecht Van Lommel
Differential Revision: https://developer.blender.org/D3732
2018-09-26UI: switch shortcuts for pivot and orientation pie menus.Brecht Van Lommel
Pivot is now period key, orientation is comma key.
2018-09-26UI: use pie menu for snap, pivot and proportional editing.William Reynish
* Proportional pie menu at shift+O. * Snap pie menu at shift+S. * Pivot pie menu at comma. Previous comma, ctrl+comma, period and ctrl+period shortcuts for specific pivot types were removed. Ref T56881.
2018-09-10Cleanup: remove unused field argsCampbell Barton
2018-09-06Merge branch 'master' into blender2.8Brecht Van Lommel
2018-09-06Fix T56698: saving render result from compositing as EXR is empty.Brecht Van Lommel
2018-09-04Fix T56660: Use horizontal enums w/ image templateCampbell Barton
2018-09-03UI: reorganize render output and encoding panels for single columns.William Reynish
This will look a bit better once horizontal expanded enums work.
2018-08-31Merge branch 'master' into blender2.8Campbell Barton
2018-08-31Cleanup: rename WM_keymap_find -> WM_keymap_ensureCampbell Barton
2018-08-15Fix image editor not vertically centering images with region overlap.Brecht Van Lommel
2018-08-10WM: drag and drop poll functions can now specify a custom tooltip.Brecht Van Lommel
2018-07-31New Grease Pencil object for 2D animationAntonioya
This commit merge the full development done in greasepencil-object branch and include mainly the following features. - New grease pencil object. - New drawing engine. - New grease pencil modes Draw/Sculpt/Edit and Weight Paint. - New brushes for grease pencil. - New modifiers for grease pencil. - New shaders FX. - New material system (replace old palettes and colors). - Split of annotations (old grease pencil) and new grease pencil object. - UI adapted to blender 2.8. You can get more info here: https://code.blender.org/2017/12/drawing-2d-animation-in-blender-2-8/ https://code.blender.org/2018/07/grease-pencil-status-update/ This is the result of nearly two years of development and I want thanks firstly the other members of the grease pencil team: Daniel M. Lara, Matias Mendiola and Joshua Leung for their support, ideas and to keep working in the project all the time, without them this project had been impossible. Also, I want thanks other Blender developers for their help, advices and to be there always to help me, and specially to Clément Foucault, Dalai Felinto, Pablo Vázquez and Campbell Barton.
2018-07-26Merge branch 'master' into blender2.8Campbell Barton
2018-07-26WM: Add operator property poll callbackCampbell Barton
This allows operators to filter out properties from the auto-generated draw functions. Some custom draw functions can move to using this.
2018-07-18GWN: Port to GPU module: Replace GWN prefix by GPUClément Foucault
2018-07-15GPU_matrix: use Blender's naming conventionsCampbell Barton
Thanks to @sergey for review
2018-07-15Cleanup: use variable names based on term gizmoCampbell Barton
2018-07-15WM: rename manipulator to gizmo internallyCampbell Barton
2018-07-10Image: remove fields option for image sequencesCampbell Barton
Remove support for loading interlaced image sequences because its less common now to record interlaced video, the option to de-interlace video on load remains.
2018-07-10UI: tweak image menu layout to match file menu more.Brecht Van Lommel
2018-07-08Cleanup: abbreviate unsigned types (editors, wm)Campbell Barton
2018-07-04Workspaces: store view layer per main window, instead of per workspace.Brecht Van Lommel
It was a bit odd that the scene was stored per window but not the view layer. The reasoning was that you would use different view layers for different tasks. This is still possible, but it's more predictable to switch them both explicitly, and with child window support manually syncing the view layers between multiple windows is no longer needed as often.
2018-07-04Cleanup: pass window to listeners, instead of screen + workspace.Brecht Van Lommel
2018-07-03Cleanup: remove generation context from image new operator.Brecht Van Lommel
2018-07-02Cleanup: use _f, _i suffix for GPU state APICampbell Barton
2018-07-02Merge branch 'master' into blender2.8Campbell Barton
2018-07-02Cleanup: use bool for poll functionsCampbell Barton
2018-07-01Merge branch 'master' into blender2.8Campbell Barton
2018-07-01RNA: use bool for boolean RNA typesCampbell Barton
We were using int's for bool arguments in BKE, just to avoid having wrapper functions.
2018-07-01Cleanup: use '_len' suffix for line stippleCampbell Barton
2018-06-29Cleanup: remove another bunch of DM usages, includes etc.Bastien Montagne
2018-06-29Merge branch 'master' into blender2.8Campbell Barton
2018-06-29Cleanup: trailing newlinesCampbell Barton
2018-06-28GLRefactor: partially remove gl calls from source/blender/editors.Ray Molenkamp
This translates the gl calls to the new GPU_ wrappers from D3501. Given it's tedious and repetitive work, this patch does as much as it can with search + replace, the remainder of the gl calls will need to be manually dealt with on a case by case basis. This fixes 13 of the 28 failing editors when building without opengl. For the list of substitutions see D3502 Reviewers: brecht Differential Revision: https://developer.blender.org/D3502
2018-06-27UI: some renaming for more clear/consistent cursor keymaps in status bar.Brecht Van Lommel
There's much more work to be done here, this is just fixing some obvious ones.
2018-06-25Fix crash with files saved with missing render slots.Brecht Van Lommel
2018-06-23Keymap: Add F3 key back for searchCampbell Barton
Keeping tilder, adding back F3 since some platforms still don't have hardware scan-codes for tilder key on non-US keyboards.
2018-06-19Fix missing render slots bugs after recent changes.Brecht Van Lommel
2018-06-17Merge branch 'master' into blender2.8Campbell Barton