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2020-06-23Cleanup: rename 'name' to 'filepath' for DNA typesCampbell Barton
Using 'name' for the full path of a file reads badly, especially when id.name is used in related code.
2020-06-18Cleanup: redundant parenthesisCampbell Barton
2020-06-03Object: refactor mode switchingCampbell Barton
Functionality here has become confusing over time, this removes duplicate, similar functions, preferring to set the mode instead of toggle, enter, exit. Mode switching utility function behaved differently regarding undo, 'ED_object_mode_toggle' for example didn't skip the undo push where 'ED_object_mode_set' did. Some callers chose these functions based on the intended undo behavior, even when toggling didn't make sense. There was also ED_object_mode_generic_enter which was similar to ED_object_mode_set, instead of the reverse of ED_object_mode_generic_exit. Simplify object mode switching internals: - Replace ED_object_mode_generic_enter with ED_object_mode_set. - Remove ED_object_mode_toggle as nearly all callers needed to check the current mode so toggling would set the mode argument correctly. - Use ED_object_mode_set for the object mode switching operator to simplify logic. - Add ED_object_mode_set_ex which has an argument to disable undo, needed when loading undo data needs to set the mode. - Remove unused ED_object_mode_exit.
2020-06-02Cleanup: GPU: Remove GPU_shaderinterface_uniform_ensureClément Foucault
2020-05-22Merge branch 'blender-v2.83-release'Campbell Barton
2020-05-22UV: remove "UV Local View" for UV editingCampbell Barton
This feature was added when Blender used tex-face (per-face images), but doesn't make as much sense since this was removed. Removing this from UV edit-mode as this wasn't working in any of the 2.8x releases, causing UV's to be visible but unselectable. Resolves issue raised in T76958.
2020-05-20Cleanup: remove legacy mmap memory allocation for 32 bitBrecht Van Lommel
This helped to go beyond the 4GB limit, but is no longer relevant for 64 bit.
2020-05-14Merge branch 'blender-v2.83-release'Campbell Barton
2020-05-14Fix sculpt/paint missing undo-step limitingCampbell Barton
2020-05-12UI: Rename 'View Zoom In/Out' to 'Zoom In/Out'Pablo Vazquez
This rename was done time ago but still missing in some areas.
2020-05-12UI: Rename 'View All' operator to 'Frame All'Pablo Vazquez
This change was done time ago but it was still missing in some operators.
2020-05-04Cleanup: pass ARegion, View2D as constCampbell Barton
2020-04-29Fix crash after 475bd6b occuring on each render end, we need another ↵Jens Verwiebe
nullcheck here (cherry picked from commit 3ea67e08fe8e3edc73daf13769dd631dbf920c45)
2020-04-29Fix crash after 475bd6b occuring on each render end, we need another ↵Jens Verwiebe
nullcheck here
2020-04-28Merge branch 'blender-v2.83-release'Philipp Oeser
2020-04-28Fix T76179: Unable to select render passes when a render has fewerPhilipp Oeser
passes than one in another slot If a particular pass is not available in a slot we are switching to, still show the menu, but with a blank name for the currently selected item so that the user can change it to a valid value. thx @brecht for providing the standard way Blender deals with these kinds of situations. Maniphest Tasks: T76179 Differential Revision: https://developer.blender.org/D7552
2020-04-27Merge branch 'blender-v2.83-release'Philipp Oeser
2020-04-27Fix T76111: UV editor's View Selected not working in multiobject editingPhilipp Oeser
Seems like this was left out when UV operators were converted to multi- object-editing, ref T54645. Maniphest Tasks: T76111, T54645 Differential Revision: https://developer.blender.org/D7537
2020-04-16Merge branch 'blender-v2.83-release'Philipp Oeser
2020-04-16Fix (unreported) Image Editor UI drawing too darkPhilipp Oeser
Caused by rBf0221ff6674f. Only draw the Image buffer itself in display space. Differential Revision: https://developer.blender.org/D7449
2020-04-16UV: support changing the opacity of the UV overlayCampbell Barton
Add this option as it's useful to adjust how much UV's cover the image when UV mapping. D5348 by @EitanSomething with edits
2020-04-16Fix T75750 Image Editor: Rendered result is much brighter than in viewportClément Foucault
2020-04-15Fix assert for Image Editor invert/resize operatorsPhilipp Oeser
Caused by rB2bf4c74130ff. For undo, the ImageUser's scene should be NULL (see D7022 for discussion). PaintTiles were already doing it beforehand in ED_image_paint_tile_push, but Image ops [scale/invert] are calling ED_image_undo_push_begin_with_image directly. Now actually set the UndoImageHandle iuser.scene to NULL (rather than asserting) ref T75675 Maniphest Tasks: T75675 Differential Revision: https://developer.blender.org/D7435
2020-04-14GPUShader: Implement workaround for gizmo drawing on sRGB framebufferClément Foucault
This solution involves adding a uniform to each fragment shader that is used by gizmo drawing and use the framebuffer state to set this uniform accordingly. This solution can also be carried to external shaders (addons). A single line of code would then be enough to fix the issue. The only trickery here is the dummy define: `#define srgb_to_framebuffer_space(a)` This is in order to avoid breaking other DRW shaders that use the same fragment shader code but do not need the tranformation. Related to T74139 Reviewed By: brecht, campbellbarton Differential Revision: https://developer.blender.org/D7261
2020-04-13Refactor sample operatorRichard Antalik
Move sample operator functions to `ed_util_imbuf.c` and change common functions, so they can be used in image editor and sequencer. Reviewed By: campbellbarton Differential Revision: https://developer.blender.org/D7315
2020-04-12Fix volume object not loading frame sequences correct in some casesBrecht Van Lommel
Ensure we use the first frame as filepath so we can compute the number of leading zeros. For file validation, always test the first frame rather than the current scene frame.
2020-04-07Cleanup: BLI_path.h function renamingCampbell Barton
Use BLI_path_ prefix, more consistent names: BLI_parent_dir -> BLI_path_parent_dir BLI_parent_dir_until_exists -> BLI_path_parent_dir_until_exists BLI_ensure_filename -> BLI_path_filename_ensure BLI_first_slash -> BLI_path_slash_find BLI_last_slash -> BLI_path_slash_rfind BLI_add_slash -> BLI_path_slash_ensure BLI_del_slash -> BLI_path_slash_rstrip BLI_path_native_slash -> BLI_path_slash_native Rename 'cleanup' to 'normalize', similar to Python's `os.path.normpath`. BLI_cleanup_path -> BLI_path_normalize BLI_cleanup_dir -> BLI_path_normalize_dir BLI_cleanup_unc -> BLI_path_normalize_unc BLI_cleanup_unc16 -> BLI_path_normalize_unc16 Clarify naming for extracting, creating numbered paths: BLI_stringenc -> BLI_path_sequence_encode BLI_stringdec -> BLI_path_sequence_decode Part of T74506 proposal.
2020-04-03Code Quality: Replace for loops with LISTBASE_FOREACHDalai Felinto
Note this only changes cases where the variable was declared inside the for loop. To handle it outside as well is a different challenge. Differential Revision: https://developer.blender.org/D7320
2020-04-03Cleanup: Rename ScrArea variables from sa to areaJulian Eisel
Follow up of b2ee1770d4c3 and 10c2254d412d, part of T74432. Now the area and region naming conventions should be less confusing. Mostly a careful batch rename but had to do few smaller fixes. Also ran clang-format on affected files.
2020-04-03Cleanup: use abbreviated names for unsigned types in editorsCampbell Barton
2020-03-29Cleanup: spelling, commentsCampbell Barton
2020-03-25Cleanup: use doxy sectionsCampbell Barton
2020-03-25Cleanup: use 'r_' prefix for output argumentsCampbell Barton
Also pass some args as 'const'.
2020-03-23Fix T74586: Image Editor Uses Invalid Display ChannelsJeroen Bakker
When using the image editor the display channels attribute can become invalid when selecting another image/buffer. This patch will check what display channels are valid and when an invalid channel is selected it will fall back to the color channel. To de-duplicate the code it also introduces a `ED_space_image_get_display_channel_mask` function that will determine the valid bitflags for the display channel of a given `ImBuf`.
2020-03-19Cleanup: fix typos in commentsBrecht Van Lommel
Contributed by luzpaz. Differential Revision: https://developer.blender.org/D7133
2020-03-19Cleanup: `make format` after SortedIncludes changeDalai Felinto
2020-03-19Fix T73931: Stereo Viewport Color ManagementJeroen Bakker
Stereoscopic viewport didn't support Color Manangement due recent changes in the color management pipeline. In order to solve the issue we will migrate the strereo rendering into the GPUViewport. This will share some textures and reduce required GPU memory. Reviewed By: fclem, dfelinto Differential Revision: https://developer.blender.org/D6922
2020-03-18Cleanup: Resolve HKEY conflictRay Molenkamp
Both the MS headers and blender headers define the HKEY which gives all kind of inclusion order issues. This diff renames all *KEY constants to EVT_*KEY to resolve this conflict. Reviewed By: brecht , dfelinto Differential Revision: http://developer.blender.org/D7164
2020-03-15Cleanup: shadow warning, clang-formatCampbell Barton
2020-03-14UI: Larger Alert IconsHarley Acheson
Adding a set of larger icons for use in informational dialogs. Differential Revision: https://developer.blender.org/D6859 Reviewed by Campbell Barton
2020-03-12Fix T73049: Drag & drop on overlapping panels behaves incorrectlyJacques Lucke
Reviewers: brecht, Severin Differential Revision: https://developer.blender.org/D7024
2020-03-10Fix T74425: Cannot texture paint an images sequence anymorePhilipp Oeser
Caused by the introduction of UDIM (rBc30d6571bb47). We need to make sure the tiles ImageUser is set up correctly [especially the framenr], otherwise BKE_image_acquire_ibuf() and friends will fail to find the correct ImBuf. Also instead of initializing a minimal BKE_imageuser_default, now use an appropriate ImageUser if avaliable and pass this around (instead of just the tile_number). 2D painting can reuse the Image Editor ImageUser, for 3D painting we still rely on a default ImageUser in most places, but at least set the framenr correctly]. This also fixes crashes when doing image operations such as inverting or resizing on images in a sequence in the Image Editor. This also fixes color sampling (S) from the 3DView going wrong for image sequences (would fallback to OpenGL sampling because an ImBuf could not be found). Maniphest Tasks: T74425 Differential Revision: https://developer.blender.org/D7022
2020-03-09Cleanup: Replace ABS/SQUARE/CUBE with function callsSergey Sharybin
While it might be handy to have type-less functionality which is similar to how C++ math is implemented it can not be easily achieved with just preprocessor in a way which does not have side-effects on wrong usage. There macros where often used on a non-trivial expression, and there was at least one usage where it was causing an actual side effect/bug on Windows (see change around square_f(sh[index++]) in studiolight.c). For such cases it is handy to have a function which is guaranteed to have zero side-effects. The motivation behind actually removing the macros is that there is already a way to do similar calculation. Also, not having such macros is a way to guarantee that its usage is not changed in a way which have side-effects and that it's not used as an inspiration for cases where it should not be used. Differential Revision: https://developer.blender.org/D7051
2020-03-06Cleanup: Rename ARegion variables from ar to regionJulian Eisel
The old convention was easy to confuse with ScrArea. Part of https://developer.blender.org/T74432. This is mostly a batch rename with some manual fixing. Only single word variable names are changed, no prefixed/suffixed names. Brecht van Lommel and Campbell Barton both gave me a green light for this convention change. Also ran clan clang format on affected files.
2020-03-06Cleanup: Reduce context usage in UI functionsJulian Eisel
Part of https://developer.blender.org/T74429. There's a chance that this causes some issues becaue in some cases we change from getting the window from context to getting it from somewhere else.
2020-03-06Cleanup: typo in function namePhilipp Oeser
contect -> context
2020-03-06Cleanup: rename 'verify' to 'ensure' for BKE_image_viewer functionsCampbell Barton
2020-03-04Cleanup: spellingCampbell Barton
2020-03-04UI: rename View Selected" to "Frame Selected"Asad-ullah Khan
Addresses T74331
2020-02-26Cleanup: split image sequence detection into own file, and make it reusableBrecht Van Lommel