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2012-05-05code cleanup: naming - pose/armature/image Campbell Barton
also use ..._find_name(..., name) rather then ..._find_named(..., name) --- both were used.
2012-05-05code cleanup: BKE_ naming, also make bpy.data.images.load() always load a ↵Campbell Barton
new image. (not use existing one)
2012-05-05code cleanup: BKE_scene api naming.Campbell Barton
also stop numpy from being found in /usr/include with cmake.
2012-05-05code cleanup: brush/camera namingCampbell Barton
2012-05-04First part of fix for [#31157]: Some (actually, 172) operators have no tooltip.Bastien Montagne
Notes: * This commit adds about a third of missing tips (a few are rather dummy, as name already says everything, but better that than "(undocumented operator)" showing in UI! * There is a problem with macros, their tips are not registered in RNA. Got a patch for this, will submit it to campbo asap.
2012-04-28Camera tracking: if there's no image for current frame display default gridSergey Sharybin
and allow to interact with tracks for operators which doesn't require image. Merged from tomato branch: svn merge ^/branches/soc-2011-tomato -r45624:45625
2012-04-28style cleanup: changes to brace placement / newlines - for/while/if/switchCampbell Barton
2012-04-28add back lasso tool in the UV editor (Ctrl+LMB / Ctrl+Shift+LMB)Campbell Barton
2012-04-24code cleanup: rename UV functions to closer match bmesh apiCampbell Barton
2012-04-24Add libMV and Scons support for MinGW-w64, patches by Caleb Joseph with ↵Antony Riakiotakis
slight modifications. Thanks!
2012-04-24screenshot operator now adds file extension in the file selector and has its ↵Campbell Barton
own save options rather then using the render options (works like image save a copy).
2012-04-22style cleanup: commentsCampbell Barton
2012-04-21style cleanupCampbell Barton
2012-04-13Fix part of #30934: save as image in image editor did not set proper defaultsBrecht Van Lommel
for options like compression.
2012-04-03stule cleanup: edits for files which were recently cleaned up.Campbell Barton
2012-04-02Fix #30769: cycles showing wrong image from active face in the uv editor,Brecht Van Lommel
with multiple material slots.
2012-04-02Fix #30776: image editor pan not using continuous grab if enabled.Brecht Van Lommel
2012-03-30Image editor: shortcuts 1-key to 8-key for switching between render slots, patchBrecht Van Lommel
by Damir Prebeg. Also changed back J-key slot switching to only cycle through used slots, not used slots + 1. This is much more useful to compare two renders easily, rather than being shown an empty slot each time.
2012-03-28style cleanupCampbell Barton
2012-03-28Small cleanup for r45238, remove empty/unused function.Nicholas Bishop
2012-03-28Cycles: viewport rendered draw mode now shows background images, also ↵Brecht Van Lommel
changed the image editor checkerboard pattern to be the same as cycles viewport.
2012-03-27style/name cleanup: have EDBM_* functions match our style guide and also ↵Campbell Barton
match BM_ function naming conventions
2012-03-26Fix #30430: Can only alt+scroll image buffer slot onceSergey Sharybin
Issue was caused by mapping old buttons to new buttons. Render slot button in header holds RenerResult for particular slot, but in N-panel it holds RenderResult from RenderEngine. So what was happening is: switching render slot to empty slot makes slot button in header contain NULL as button function's argument, but old button holds RenderResult for rendered image, so this two buttons aren't equal and so button isn't getting activated and no scrolling happens. Making slot button hold RenderResult directly from RenderEngine (as it's happening with buttons in N-panel) makes old->new buttons mapping work correct and it's possible to alt-scroll smoothly
2012-03-24style cleanup: follow style guide for/with/if spacingCampbell Barton
2012-03-24style cleanup: follow style guide for formatting of if/for/while loops, and ↵Campbell Barton
else if's
2012-03-24style cleanup: mainly for mesh code, also some WM function use.Campbell Barton
2012-03-22style cleanup: spaces aroudn operators for operator definitions.Campbell Barton
2012-03-18spelling cleanupCampbell Barton
2012-03-17minor improvement to image info color sample drawing, draw a grey outline.Campbell Barton
2012-03-09style cleanup: spelling.Campbell Barton
also remove large, duplicate comments from sunsky.h
2012-03-03style cleanup - use aligned * prefixed blocks for descriptive comments (was ↵Campbell Barton
already used a lot and part of proposed style guide).
2012-03-02code cleanup:Campbell Barton
replace casts: '((Mesh *)ob->data)->edit_btmesh' with 'BMEdit_FromObject(ob)' also minor style edits.
2012-02-29Code Cleanup: remove non existing function declarations.Campbell Barton
added some missing functions too - which are not used yep but should be there for api completeness. * CDDM_set_mloop * CDDM_set_mpoly * BLI_mempool_count
2012-02-24TODO item: zoom to mouse location in image editorSergey Sharybin
2012-02-20- remove some unused editmesh functions.Campbell Barton
- copy & rename EditMesh stricts for use with scanfill (remove unused members)
2012-02-18svn merge ^/trunk/blender -r44189:44204Campbell Barton
2012-02-17unify include guard defines, __$FILENAME__Campbell Barton
without the underscores these clogged up the namespace for autocompleation which was annoying.
2012-02-17Fix #25649: Image editor paint icon missing until enter weight paintSergey Sharybin
Issue was caused by starting Icon Preview render job from two places: - Texture buttons for small icon preview - Properties panel in image editor for large icon of texture This preview job is starting in suspended mode and if new instance of the same job is starting, suspended job will be totally stopped. This is normally for cases when you're changing different settings -- in this case you'd wouldn't want re-render be triggered on every slide change. But what we've have with brush preview is that two instances of this job were creating for large and small icon separately, but because of described policy only one icon was rendered. If suspended job is getting to be stopped, check if it was started for the same icon resolution and if not, that resolution will be also rendered in new job. So it'll be still minimal re-rendering happens, but in cases when job was started from two places for different icon sizes it'll work just fine.
2012-02-17svn merge ^/trunk/blender -r44136:44189Campbell Barton
2012-02-16fix for replacing a generated image with a file, the image would stay generated.Campbell Barton
not a show-stopper but confusing.
2012-02-12code refactor, function renaming for bmesh.Campbell Barton
These changes are to make the bmesh api more consistent and easier to learn, grouping similar functions which is convenient for autocomplete. This uses similar convention to RNA. * use face/loop/edge/vert as a prefix for functions. * use 'elem' as a prefix too for functions that can take any type with a BMHeader. * changed from camel case to underscore separated (like RNA).
2012-02-10Style Edits only: use TRUE/FALSE rather then 1/0Campbell Barton
2012-02-07svn merge ^/trunk/blender -r43918:43934Campbell Barton
2012-02-07Code Cleanup:Campbell Barton
don't call CTX_data_scene(C) for every marker drawn also remove unneeded call when scene was already defined as well as redundant scene cast.
2012-01-25svn merge ^/trunk/blender -r43664:43676Campbell Barton
2012-01-24Fix #29946: Recover Auto Save defaults to "Short List" View -- Cannot ↵Sergey Sharybin
determine dates Added option display_type to WM_operator_properties_filesel which defines which file display type (short/list/icons/default) should be used for file browser. All current operators are using FILE_DEFAULTDISPLAY display type which means display type will still be calculated based on type of opening file and user preferences settings. Recover Auto Save operator is now using long display type so file date can easily be checked now. Reviewed by Andrea, thanks!
2012-01-20svn merge ^/trunk/blender -r43554:43564Campbell Barton
2012-01-20quiet warnings for using uninialized color var in ED_image_draw_info().Campbell Barton
2012-01-18svn merge ^/trunk/blender -r43461:43472Campbell Barton
2012-01-17Uv Tools branch GSOC 2011Antony Riakiotakis
========================= Documentation: http://wiki.blender.org/index.php/User:Psy-Fi/UV_Tools Major features include: *16 bit image support in viewport *Subsurf aware unwrapping *Smart Stitch(snap/rotate islands, preview, middlepoint/endpoint stitching) *Seams from islands tool (marks seams and sharp, depending on settings) *Uv Sculpting(Grab/Pinch/Rotate) All tools are complete apart from stitching that is considered stable but with an extra edge mode under development(will be in soc-2011-onion-uv-tools).