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AgeCommit message (Expand)Author
2013-05-11Fix #35262: assiging shortcuts from e.g. delete or selection mode menus did notBrecht Van Lommel
2013-03-26misc minor changesCampbell Barton
2013-03-25I18n: use id_windowmanager context for keymap idnames. Solves some issues wit...Bastien Montagne
2013-03-18code cleanupCampbell Barton
2013-01-30BGE: Some various changes to make moving the character physics type easier:Mitchell Stokes
2013-01-15Logic window usability:Ton Roosendaal
2012-12-28style cleanupCampbell Barton
2012-12-12Holiday coding log :)Ton Roosendaal
2012-10-30Usability: Logic editorTon Roosendaal
2012-10-26style cleanupCampbell Barton
2012-10-25adding logic editor strings to .poDalai Felinto
2012-10-23style cleanup: also rename bmesh_decimate.c --> bmesh_decimate_collapse.cCampbell Barton
2012-10-22style cleanupCampbell Barton
2012-10-21style cleanup: trailing tabs & expand some non prefix tabs into spaces.Campbell Barton
2012-09-22code cleanup: remove/comment unused definesCampbell Barton
2012-09-21Logic Editor code cleanup > 2500 lines removed - old 2.49 UI codeDalai Felinto
2012-09-212.49 Logic Editor functionality - Add Sensor/Controller/Actuator now possible...Dalai Felinto
2012-09-212.49 feature: Game Controller State name shows up when mouse over them (the n...Dalai Felinto
2012-09-20code cleanup: remove unused macros, commet some which may be useful later - o...Campbell Barton
2012-09-12code cleanup: changing the INT define to an enum conflicts with INT typedef o...Campbell Barton
2012-09-12bugfix [#32538] 'Mouse Over Any' sensor 'Pulse' button missing since 2.5x [Pa...Dalai Felinto
2012-09-09style cleanup:Campbell Barton
2012-09-04stule cleanupCampbell Barton
2012-08-26style cleanup: whitespaceCampbell Barton
2012-08-23bugfix for [32368] Added controllers don't count over 10Dalai Felinto
2012-08-08code cleanup: rename G.rt to G.debug_valueCampbell Barton
2012-06-20style cleanup: use TRUE/FALSE for ui align args.Campbell Barton
2012-06-06style cleanup: (indentation)Campbell Barton
2012-05-20code cleanup:Campbell Barton
2012-05-19code cleanup: use TRUE/FALSE rather then 1/0 for better readability, also rep...Campbell Barton
2012-05-05code cleanup: naming - pose/armature/image Campbell Barton
2012-05-05code cleanup: function naming, use BKE_*type* prefix.Campbell Barton
2012-04-29style cleanup: function calls & whitespace.Campbell Barton
2012-04-29style cleanup: whitespace / commasCampbell Barton
2012-04-28style cleanup: changes to brace placement / newlines - for/while/if/switchCampbell Barton
2012-04-21style cleanup: multi-line if statements.Campbell Barton
2012-04-11code cleanup: float formatting was confusing in some cases - eg: (0.,0.,0.)Campbell Barton
2012-03-24style cleanup: follow style guide for/with/if spacingCampbell Barton
2012-03-24style cleanup: follow style guide for formatting of if/for/while loops, and e...Campbell Barton
2012-03-24style cleanup: mainly for mesh code, also some WM function use.Campbell Barton
2012-03-07style cleanup - braces & else / if'sCampbell Barton
2012-03-06style cleanup, brackets in else/if, some indentation.Campbell Barton
2012-03-04style cleanup - comment spelling + translate some dutch.Campbell Barton
2012-03-03style cleanup - use aligned * prefixed blocks for descriptive comments (was a...Campbell Barton
2012-03-03option for the Armature Actuator to change the influence of a bone constraint.Dalai Felinto
2012-02-27style cleanup (mostly whitespace)Campbell Barton
2012-01-11use BLI_strncpy and BLI_snprintf when the size of the string is known.Campbell Barton
2012-01-11minor cleanup for string use - no functional changesCampbell Barton
2012-01-11Longer names support for all ID and other object namesSergey Sharybin
2011-11-24patch: [#29382] Arbitrary Length Array Function Additions and ModificationsCampbell Barton