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2011-04-06fix for cmake glew includes (tested with mingw), also made qtcreator project ↵Campbell Barton
generator work with mingw again
2011-04-01fix [#26713] Video Sequencer: Audio mute after making meta strip copy/pasteCampbell Barton
was not recursively restoring sound strips on paste. also found many duplicate functions were defining the transform mode as in int but getting as an enum, use enum for both now.
2011-03-27subsurf, derived mesh and other misc files: floats were being implicitly ↵Campbell Barton
promoted to doubles, adjust to use floats.
2011-03-22properties were being used with wrong type functions, this resulted in bad ↵Campbell Barton
memory access when getting int from an enum.
2011-03-05use NULL rather then 0 for pointer assignments & comparison, modifier, imbuf ↵Campbell Barton
& editors.
2011-02-27doxygen: blender/editors tagged.Nathan Letwory
2011-02-27== UI icons ==Andrea Weikert
* Change ICON_NULL --> ICON_NONE to avoid two #defines with the same meaning.
2011-02-27pedantic warning cleanup, also remove texspace_edit() since its been added ↵Campbell Barton
using a different method.
2011-02-23doxygen: prevent GPL license block from being parsed as doxygen comment.Nathan Letwory
2011-02-21I swear, it was just an innocence change in guardedalloc!Nathan Letwory
The butterfly wing flap, causing a nice storm in the rest of blender. Now all dependencies should point ok again. CMakers, do double-test.
2011-02-18Clear some compiler warnings by commenting some functions, adding others to ↵Campbell Barton
headers. left in warnings where functions obviously need to get ported to 2.5x still. Also, render stamp seq strip works again.
2011-02-14made most variables which are only used in a single file and not defined in ↵Campbell Barton
header static for blenlib, blenkernel and editors.
2011-02-14Forgot NLA Editor support for this...Joshua Leung
2011-01-30remove nan-makefilesCampbell Barton
2011-01-21- Bugfix: NLA "duplicate" operator now lets strips get moved betweenJoshua Leung
tracks too, instead of only sliding around on the track they were defined on. - Adding description fields for many (older) operators that lacked them
2011-01-20NLA Tool Bugfixes:Joshua Leung
- Swap strips operator crashed when it encountered an empty track - Duplicating NLA strips was renaming the wrong strips - the old ones would always get renamed, which was annoying
2011-01-19NLA Editor: Swap Strips (Alt-F) and BugfixesJoshua Leung
1) Added a new operator to swap the order of strips within a track (Alt-F). This makes it possible to select two strips (or more precisely, two islands of consecutive + selected strips) in a single track and change the order in which the appear without needing a extra tracks to perform the move through. As usual, the non-overlapping rules apply, so there may be some cases where swapping in this way is not possible without adjusting the intermediate strips first manually. Otherwise, everything just gets too tricky to manage deciding what adjustments should be done to the obstructing strips to make a fit. 2) Freeing meta-strips didn't free their local data properly (i.e. modifiers they may have had). 3) Adding strips to tracks, where the endframes for the strips overlapped would cause problems with incorrect ordering of strips. I still need to double-check whether evaluation works ok in this case...
2011-01-13remove/comment unused varsCampbell Barton
also removed unnecessary NULL checks (where the pointer was used later without checking).
2011-01-09remove unused vars, comment some which look like they could be useful still. ↵Campbell Barton
have makesrna.c omit unused _data definitions for rna funcs with no args.
2011-01-07split BKE_utildefines.h, now it only has blender specific defines like GS() ↵Campbell Barton
MAKE_ID, FILE_MAXDIR, moved the generic defines to BLI_utildefines.h. no functional changes.
2011-01-06== Long-Standing 2.5 Todo - Markers fully working again in allJoshua Leung
animation editors (DopeSheet, Graph Editor, NLA, Sequencer) == === Usage Notes === In animation editors, marker operators will only be considered while the mouse is hovering near/over the horizontal scrollbar (i.e. where the markers usually appear). That means, in order to do something to the markers, just position your cursor in line with the row of markers, and then use the same hotkeys you'd use in the TimeLine (so, unlike in 2.4x, no more need to hold down extra modifier keys for this case). In the TimeLine, nothing changes, so you don't need to worry about mouse placement there :) === Technical Details === Since early 2.5 versions, this functionality has been disabled, as the markers were always getting evaluated first, and hence "swallowing" all the events before the editor's own keymaps could access them. In order to get this working again, I've had to give every marker operator a "wrapper" invoke callback which performs some checking to ensure that the mouse is close to the markers (vertically) before the operator will try to be run. This wrapper also makes sure that once the operator has finished running, that if it didn't manage to do anything, then the editor's own keymaps get to have a go. The vertical tolerance used is currently 30 pixels (as was used for the borderselect operator). === Other Assorted Changes === * Gave marker operators dependent on having selected markers to operate on suitable poll() callbacks. These new poll callbacks ensure that there are selected markers for the operator to operate on, further cutting down the number of places where markers may override standard hotkeys (and avoiding calls to the wrappers too) * Simplified some of the selection code * Made some formatting tweaks for consistency, and in one case so that my text editor's function-list display doesn't get confused
2011-01-05Animation data for lattices is now shown in the Animaton EditorsJoshua Leung
2010-12-29DopeSheet Drawing Tweak:Joshua Leung
Keyframes for locked channels are now shown faintly so that it is possible to easily distinguish between keyframes for locked channels and unlocked channels. Hopefully this solves the problem where you have some keyframes selected, and try to move them but forget that those channels are locked (without any feedback other than a single icon). Thanks for pointing out this problem Ronan Zeegers!
2010-12-26Bugfix [#25380] Recorded bone keyframes do not play back both in theJoshua Leung
action editor and the NLA editor This commit fixes the situation where if a NLA Track was on 'solo' mode and then deleted, NLA evaluation (including Active Action) would stop working as a flag wasn't getting cleared.
2010-12-23use ICON_NULL define rather then 0, makes UI calls less confusing. (no ↵Campbell Barton
functional change) eg: uiItemR(row, &dvar_ptr, "type", 0, "", 0); -> uiItemR(row, &dvar_ptr, "type", 0, "", ICON_NULL);
2010-12-23rename blenderlib to blender_add_libCampbell Barton
2010-12-09Added a few descriptions that were missing.Kent Mein
This is a little bit of todo item: [#24814] Operators which have no decription Kent
2010-12-08use lowercase for cmake builtin names and macros, remove contents in else() ↵Campbell Barton
and endif() which is no longer needed.
2010-12-072D text drawingCampbell Barton
- with the NLA on a small strip text was drawn under the scroll bar, now draw with same alignment as rectangle constrained text. - single alloc per text item. - was using opengl context rather then passing color value.
2010-12-03- added GCC warning -Wstrict-prototypesCampbell Barton
- fixed bug in paste material, exposed by stricter warnings. - removed/renamed various shadowed vars. - removed BGE lamp.colour, only allow lamp.color attribute.
2010-12-03fix for some pedantic warnings.Campbell Barton
2010-11-29include headers in cmake source, added a script to check for consistency, ↵Campbell Barton
reporting missing headers & C files. this is important so IDE's using CMake integration always get blender headers. - QtCreator & MSVC for eg, probably others too.
2010-11-07Animation Editors: Channel ReorderingJoshua Leung
This commit restores the ability to reorder channels in the animation editors (DopeSheet/Action/etc., Graph/Drivers, NLA). The hotkeys for this are: - Shift-PageUp = Move Up - Shift-PageDown = Move Down - Ctrl-Shift-PageUp = Move to Top of List - Ctrl-Shift-PageDown = Move to Bottom of List Do note that only animation data can get reordered using this. So, do not expect to be able to change the object order (that is actually taken from the order that Blender actually evaluates them per update/frame). --- In the process, I've fixed a couple of other bugs: * Removed 'optimisation step' check in anim_filter.c for dopesheet with no filtering options modified, since this meant that the ANIMFILTER_ANIMDATA data filter was not getting processed (and potentially there were other maintenance problems with that). * Made NLA Editor's channel list not totally duplicate the basic Animation Channels keymap. Instead, the "NLA Channels" keymap now only defines the parts that are different, and this then gets specified before the standard one so that these different parts will override the standard ones. * Attempted to fix BorderSelect on NLA Channels list. Still not totally working correctly yet though. * Moved "Euler Discontinuity" menu entry from "Channels" to "Keys". It really belongs in the latter, since it affects the keyframe values, rather than some aspect of the channel (i.e. ordering of channels or how they're displayed)
2010-10-31initialize structs to zero rather then using memset().Campbell Barton
2010-10-23use explicit file paths for CMake rather then globing, This is recommended ↵Campbell Barton
by cmake devs. globbing vs explicit is discussed here. http://www.cmake.org/pipermail/cmake/2008-December/025694.html Practical implications are: - developers need to keep CMakeLists.txt files up to date. - Users wont get strange linking errors if they build after a file is added, since CMake detects CMakeLists.txt is modified and automatically reconfigure.
2010-10-16editors/space_* build without unused args warningsCampbell Barton
2010-10-16Bugfix #24099: nla content moves out of sync - with fixJoshua Leung
Thanks Shane Ambler (sambler) for the patch! <quote> This kind of follows on from a report that I think was closed prematurely - #22775 - I can't find any reference to an outstanding todo that relates to it. When resizing the nla editor the channel names and the main area get out of sync. When toggling back from fullscreen the content is hidden off the top of the area requiring scrolling to see it. The dopesheet displays similar problems but after fixing the ui_view2d_sync call it appears to behave as if the v2d.keepofs has been set for the most part. Two areas seem to be related to this - the first is calls to UI_view2d_sync used for these two views use the wrong flags. The other is v2d.keepofs not being set. (dopesheet has less issue here but I think it is meant to be set the same as nla) </quote>
2010-10-15tag UNUSED() for operator exec() and invoke() functions.Campbell Barton
2010-10-14remove unused args in draw*.c and some in view*.c, tag some as UNUSED().Campbell Barton
2010-09-18warning fixes and minor cmake changes.Campbell Barton
2010-09-15Apply patch [#23779] Small cleanup with gl_roundbox*Nathan Letwory
By Luca Bonavita (mindrones) The patch renames and moves gl_round_box, gl_round_box_shade and gl_round_box_vertical_shade to UI_interface.h, so the extern usages are not needed anymore.
2010-09-15Two small bugfixes:Joshua Leung
- A property used in an 'active' poll for UI code in the NLA Editor was missed during the RNA renaming madness, leading to error prints in the console - For matrix blending code, 'fsize' arrays were being declared wrong size (4 elements long instead of 3).
2010-08-21rna renaming (manual edits)Campbell Barton
2010-08-20rna data path names which are more likely to break animations.Campbell Barton
Added an operator "Update Animation Data", access from the search menu to update drivers and fcurves.
2010-08-18rna renaming, still only adjusting properties that wont be animated (at ↵Campbell Barton
least its very unlikely).
2010-08-16- remove unused includes IMB_*, BIF_* & MEM_*Campbell Barton
- remove MEM_guardedalloc.h from header files (include directly)
2010-08-12bugfix: deleting NLA tracks with a keyframed text3d obdata would free the ↵Campbell Barton
curve, missing type checks.
2010-08-11Update address in license block.Guillermo S. Romero
2010-08-08remove unused includes from editors/space_*Campbell Barton
2010-08-04Brush/Paint internal changesCampbell Barton
- remove brush array for each Paint struct, just use a single brush pointer. - removed rna function based template filtering. - filter brushes using a flag on the brush and the pointer poll function. - set the brushes using a new operator WM_OT_context_set_id(). TODO - remake startup.blend, currently brush groupings are lost. - rewrite WM_OT_context_set_id() to use rna introspection.