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AgeCommit message (Expand)Author
2020-07-03Cleanup: Editors/Space/Node, Clang-Tidy else-after-return fixesSybren A. Stüvel
2020-06-25Cycles: add support for rendering sculpt vertex colorsBrecht Van Lommel
2020-06-23Sculpt Vertex Colors: Initial implementationPablo Dobarro
2020-06-17Cycles: Add new Sky Texture method including direct sunlightLukas Stockner
2020-06-02Cleanup: GPU: Remove GPU_shaderinterface_uniform_ensureClément Foucault
2020-05-01UI: Use property split layout and decorators for material propertiesJulian Eisel
2020-04-20Simulations: Add Boolean Math, Switch and Float Compare node UIJacques Lucke
2020-04-20Simulations: UI for core particle nodesJacques Lucke
2020-04-20Nodes: Add emitters, events, forces and control flow socket typesJacques Lucke
2020-04-20Nodes: New Object and Image socket typesJacques Lucke
2020-04-20Simulations: Add simulation node tree typeJacques Lucke
2020-04-03Cleanup: Rename ExtensionRNA variables from ext to rna_extJulian Eisel
2020-03-19Cleanup: `make format` after SortedIncludes changeDalai Felinto
2020-03-09Cleanup: Replace ABS/SQUARE/CUBE with function callsSergey Sharybin
2020-03-06Cleanup: Rename ARegion variables from ar to regionJulian Eisel
2020-03-06Cleanup: rename 'verify' to 'ensure' for BKE_image_viewer functionsCampbell Barton
2020-03-02Shading: Add invert option to Vector Rotate NodeCharlie Jolly
2020-02-17Cycles: Vector Rotate Node using Axis and Angle methodCharlie Jolly
2020-02-17Shading: add direction modes and phase offset to wave texture nodeBartosz Moniewski
2020-02-07Cleanup: use of 'unsigned'Campbell Barton
2019-12-10Cycles: support for custom shader AOVsLukas Stockner
2019-12-07Shader Nodes: Add Interpolation modes to Map Range nodeCharlie Jolly
2019-11-25UI: Allow label for Template-ID (respecting property split layout)Julian Eisel
2019-10-04GPU: Platform Support LevelJeroen Bakker
2019-10-04Fix T70454: Environment Texture Node Properties "reload" and "packing" not wo...Philipp Oeser
2019-10-02Workaround for NVidia broken driverClément Foucault
2019-09-30Cleanup: spellingCampbell Barton
2019-09-29Fix T70345: wrong transforms of objects after recent NVIDIA workaroundBrecht Van Lommel
2019-09-13Cleanup: unused headers (GPU)Campbell Barton
2019-09-12Shading: Add Vertex Color node.OmarSquircleArt
2019-09-12Shading: Add More Features To The Voronoi Node.OmarSquircleArt
2019-09-09Shading: Extend Musgrave node to other dimensions.OmarSquircleArt
2019-09-07Cleanup: use post increment/decrementCampbell Barton
2019-09-06Fix: Rename the dimensions property in Noise nodes.OmarSquircleArt
2019-09-05Shading: Rewrite Mapping node with dynamic inputs.OmarSquircleArt
2019-09-04Shading: Extend Noise node to other dimenstions.OmarSquircleArt
2019-08-27Cleanup: Fix build error with MSVCRay Molenkamp
2019-08-27Fix T68944: Added check for SSE4.1 to denoising node.Stefan Werner
2019-08-23RNA: Cleanup PointerRNA structJacques Lucke
2019-08-21Shading: Add White Noise node.OmarSquircleArt
2019-08-21Shading: Add more operators to Vector Math node.OmarSquircleArt
2019-08-16Fix T68702: Input socket in the Normal node isn't drawn properly.OmarSquircleArt
2019-08-14Compositor: Added denoising nodeBrecht Van Lommel
2019-08-14Shading: Add a clamp option to the Map Range node.OmarSquircleArt
2019-08-10Nodes: Display vector values expanded, except when specified as compact.OmarSquircleArt
2019-05-31Cleanup: style, use braces in source/ (include disabled blocks)Campbell Barton
2019-05-22Fix T64969: changing color space in image texture node loses changesBrecht Van Lommel
2019-05-13Cycles/Eevee: unified and improved texture image color space handlingBrecht Van Lommel
2019-04-23Space_node: Add draw backdrop callback.Ray Molenkamp
2019-04-20Cleanup: remove unused OpenGL functions, rename some for clarityBrecht Van Lommel