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AgeCommit message (Expand)Author
2022-09-05GPU: remove 'GPU_SHADER_2D_UNIFORM_COLOR'Germano Cavalcante
2022-09-02Cleanup: Deduplicate node link points evaluation functionsHans Goudey
2022-09-02Cleanup: Further split of node link Bezier calculation functionHans Goudey
2022-09-02Cleanup: Split node link draw culling to separate functionHans Goudey
2022-09-02Cleanup: Return earlyHans Goudey
2022-09-02Cleanup: Use C++ vector types in node editorHans Goudey
2022-09-01Node Editor: Visual tweaks to node linksLeon Schittek
2022-08-31Node: Mix nodeCharlie Jolly
2022-07-26Fix T98982: cannot change default value of some node group input typesJacques Lucke
2022-06-30Cleanup: Remove scene frame macros (`CFRA` et al.)Julian Eisel
2022-05-30Nodes: add separately allocated runtime data for nodes and socketsJacques Lucke
2022-05-04Nodes: Add general Combine/Separate Color nodesHallam Roberts
2022-03-31Cleanup: Avoid storing pointers for attribute search callbackHans Goudey
2022-03-30Compositor: Fix Missing output UI for Normal nodeAaron Carlisle
2022-03-30UI: Fix cosmetic papercuts of the reroute nodeLeon Schittek
2022-03-19Revert "Compositor: Support backdrop offset for the Viewer node"Brecht Van Lommel
2022-03-17Compositor: Support backdrop offset for the Viewer nodeHabib Gahbiche
2022-03-14Auto-generate RNA-structs declarations in `RNA_prototypes.h`Julian Eisel
2022-03-07Shader Nodes: added alpha mode selector to Image Texture nodeEthan-Hall
2022-02-28Nodes: Improve readability of selected node linksLeon Schittek
2022-02-23Cleanup: Remove repeated word in commentsCampbell Barton
2022-02-11File headers: SPDX License migrationCampbell Barton
2022-02-08Fix T94415: Nodes: poor selection behavior inside frame nodesPhilipp Oeser
2022-01-20Cleanup: Move node editor files to proper namespaceHans Goudey
2022-01-19Fix T94987: Dragged node links are invisible.Jeroen Bakker
2022-01-17Revert "Revert "GPUShaderCreateInfo for interface abstraction""Jeroen Bakker
2022-01-17Revert "GPUShaderCreateInfo for interface abstraction"Jeroen Bakker
2022-01-17GPUShaderCreateInfo for interface abstractionJeroen Bakker
2022-01-09Cleanup: Nodes: Begin splitting shader node buttons into individual filesAaron Carlisle
2021-12-29Nodes: Composite: UI fixes to time nodeAaron Carlisle
2021-12-29Cleanup: Remove dead codeAaron Carlisle
2021-12-25Cleanup: Define node tree icon in register functionAaron Carlisle
2021-12-21Nodes: refactor node tree update handlingJacques Lucke
2021-12-16Nodes: Begin splitting composite node buttons into individual filesAaron Carlisle
2021-12-14Nodes: Add vector support to Map Range nodeCharlie Jolly
2021-12-13Cleanup: Remove includes in node_util.h headerHans Goudey
2021-12-09Cleanup: Remove empty node button layout functionAaron Carlisle
2021-12-08Cleanup: move public doc-strings into headers for 'editors'Campbell Barton
2021-12-08Cleanup: Clang-Tidy modernize-redundant-void-argAaron Carlisle
2021-12-07Cleanup: Use C++ types for multi input socket sortingHans Goudey
2021-12-06Cleanup: Remove unnecesary node type draw callbackHans Goudey
2021-12-06Cleanup: Remove unnecessary node type callbacks for drawingHans Goudey
2021-12-04Cleanup: Use references in node editor, other improvementsHans Goudey
2021-12-03Cleanup: Use typed enum for node resize directionHans Goudey
2021-11-23Geometry Nodes: Node execution time overlayErik
2021-11-19Merge branch 'blender-v3.0-release'Omar Emara
2021-11-19Fix T93184: Link color not used for custom socketsOmar Emara
2021-11-18Cleanup: Use const argumentsHans Goudey
2021-11-18UI: Use full word "Start" instead of "Sta"Nikhil Shringarpurey
2021-11-13BLF: Use Floats for Font Point SizesHarley Acheson