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2011-02-18Bugfix #26101Ton Roosendaal
2011-02-14made most variables which are only used in a single file and not defined in h...Campbell Barton
2011-02-13many functions in blender are not marked static but should be.Campbell Barton
2011-02-08Per-type node labels and customizable names. The label displayed in the node ...Lukas Toenne
2011-01-31Changed alpha blending mode for image editor and node previews. This was usin...Lukas Toenne
2011-01-09several cosmetic changes to the node-editorM.G. Kishalmi
2011-01-07split BKE_utildefines.h, now it only has blender specific defines like GS() M...Campbell Barton
2010-12-27Bug report #25384Ton Roosendaal
2010-12-23use ICON_NULL define rather then 0, makes UI calls less confusing. (no functi...Campbell Barton
2010-12-07Bugfix #24163a: Unable to animate INSIDE a group node in the compositorJoshua Leung
2010-12-05Dependency graph: changed DAG_id_flush_update to DAG_id_tag_update. Now itBrecht Van Lommel
2010-12-03fix for some pedantic warnings.Campbell Barton
2010-11-02Fix #24435: GLSL 3D view lacks refresh on node setups, patch by Lukas Toenne.Brecht Van Lommel
2010-10-31initialize structs to zero rather then using memset().Campbell Barton
2010-10-15bugfix [#24247] Duplicating a Composite Group Node no User Count IconCampbell Barton
2010-10-14remove unused args in draw*.c and some in view*.c, tag some as UNUSED().Campbell Barton
2010-10-09bugfix [#23868] NodeGroup font resolution problem when editing itCampbell Barton
2010-09-15Apply patch [#23779] Small cleanup with gl_roundbox*Nathan Letwory
2010-08-16- remove unused includes IMB_*, BIF_* & MEM_*Campbell Barton
2010-08-08remove unused includes from editors/space_*Campbell Barton
2010-06-14Don't draw nodes that are out of the viewMatt Ebb
2010-05-03Fix [#20999] Node Header icons drawn wrongMatt Ebb
2010-04-283dview --> view3d, patch by Jonathan Smith with small corrections and changes.Campbell Barton
2010-04-18was using uninitialized string for node name display, also use sizeof() rathe...Campbell Barton
2010-04-06Tweak/code shuffle to make disabled buttons draw nicer on nodes.Matt Ebb
2010-04-06Fix [#21516] UI artifacts in array modifierMatt Ebb
2010-04-05Fix #21266: cyclic dependency checking for texture nodes was missing.Brecht Van Lommel
2010-03-29Fix [#21706] edit field in nodegroup which overlaps a node, edits the field o...Matt Ebb
2010-03-23rna/py-api fix.Brecht Van Lommel
2010-03-23more lint includesCampbell Barton
2010-03-15Fix [#21288] Colour Ramp doesn't update outputMatt Ebb
2010-02-16bugfix [#20480] crash/lock-up for certain aspect ratiosCampbell Barton
2010-02-12correct fsf addressCampbell Barton
2010-02-07Patch + Bugfix #20999: Node Header icons drawn wrongJoshua Leung
2010-02-01WM Draw Methods now has a new option Automatic (default). This willBrecht Van Lommel
2010-01-27Fix [#20773] NODE ANIMATION: Animating node values brokenMatt Ebb
2010-01-21Fix [#20749] Mute doesnt refresh the compositorMatt Ebb
2010-01-13Fix: wasn't able to rename node group nodetree name, or access the nodetree a...Matt Ebb
2010-01-12Partial fix for [#19926] clicks "fall through" when stacking nodesMatt Ebb
2010-01-06Node editor tweaksMatt Ebb
2009-11-21Node Editor - More Cleanups (Reshuffling):Joshua Leung
2009-11-11* Fixed nodetree animation by giving nodes unique namesMatt Ebb
2009-11-11Grease Pencil for Nodes Editor:Joshua Leung
2009-11-11node warning fixesMatt Ebb
2009-11-11Wrapped node input and output sockets in RNA.Matt Ebb
2009-11-10Math LibBrecht Van Lommel
2009-11-10* Finished (well, almost ;) RNA wrapping and layout-engine-ing all the nodes.Matt Ebb
2009-11-08Nodes:Thomas Dinges
2009-10-08Node Bugfixes:Brecht Van Lommel
2009-10-07Preview Render:Brecht Van Lommel