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2011-09-20tag & comment unused vars with /* UNUSED */Campbell Barton
2011-09-19/blender/editors: Removed final points in UI strings and messages.Bastien Montagne
Plus a few cuts in very long lines…
2011-09-18Minor: Other UI strings typos and tweaks.Bastien Montagne
2011-09-08Minor fixes for some unfounded clang warnings.Lukas Toenne
2011-09-07Node comparison function for sort order did not take parent selection into ↵Lukas Toenne
account.
2011-09-07Updating render layer and image output sockets was not working due to ↵Lukas Toenne
changes in snode_set_context. Before the r39941 this used a hack to 'test for first drawing', but since the snode->nodetree was set to NULL each time at the start of that function the condition would always evaluate true anyway. Simply removed that check to restore previous behavior.
2011-09-06fix some complier warnings and add -Wundef to CMake's default GCC warnings.Campbell Barton
2011-09-06Merged the particles-2010 branch with node improvements into trunk.Lukas Toenne
This branch adds mostly organizational improvements to the node system by renaming the node folders and files. A couple of internal features have been added too. Detailed information can be found on the wiki page: http://wiki.blender.org/index.php/User:Phonybone/Particles2010
2011-08-25Patch for bug #28289Jeroen Bakker
updated the logic behind node delete with reconnect. When on input and output socket is connected, these two will be reconnected see bug report for example. http://projects.blender.org/tracker/?func=detail&aid=28289&group_id=9&atid=498
2011-08-21Small fix, report in IRC by Olivier:Ton Roosendaal
Click in Compositor on output node invoked a re-composite. Only has to be done for inactive outputs.
2011-08-162.6 Node Muting:Thomas Dinges
* Removing check if Node is in between, so in-/output nodes can be muted as well. Useful for example if you want to temporarily mute a file output node.
2011-08-15Code cleanup: add UNUSED_FUNCTION macro to avoid warning messages about unusedBrecht Van Lommel
functions.
2011-08-12Nodes: make node set active function usable outside of node editor, and in doingBrecht Van Lommel
so fix a missing updating when activating a node with multiple node editors open.
2011-07-29When relinking node group outputs from sockets of different type, ↵Lukas Toenne
automatically change the output to the source type. Feature request by Daniel Salazar.
2011-07-27fix [#28098] Continuous Grab does not work for movement of the "Backdrop" in ↵Campbell Barton
the Node Editor
2011-07-22Two fixes in drop-node-on-noodle:Ton Roosendaal
- Intersection code was using undefined vector caused wrong lines to be picked - Code now also copes with hidden sockets. If all fails, is just unhides a good socket.
2011-07-22Small fix in drop-node-on-noodle: intersect code only did 3 edges ofTon Roosendaal
node.
2011-07-22Need some fun once a while:Ton Roosendaal
On dragging a non-connected node on a noodle, it will insert it. Functionality tweaks are possible, but it already feels non-intrusive. Rules: - Insertion only when a single noodle is intersecting with node. - Default connects first matching socket type. - If no socket match, it connects the first.
2011-07-17Modified behavior when replacing input links: The new target socket for the ↵Lukas Toenne
existing link is now chosen from available sockets that match the _target_ type, instead of the source type. This leads to more usable replacements, e.g. for toggling inputs on mix nodes. Still not a great solution to the mute/autoconnect problem, but a bit more intuitive for replacements.
2011-07-17Changed the default keys for duplicate-nodes-while-keeping-input-links to ↵Lukas Toenne
ctrl+shift+dkey, to avoid conflicts with alt+dkey for linked duplicates.
2011-07-17Little modification of the duplicate operator on artist request: The default ↵Lukas Toenne
behavior (shift+dkey) is now to copy nodes and internal links, but not the input links from unselected nodes. This feature is available with the alternate duplicate operator (alt+dkey).
2011-07-12Add delete with reconnect feature.Jeroen Bakker
this will reconnect nodes as if the deleted node is muted. Operation is added to the space_node node menu and to the keymap as CTRL-X to test this just add some nodes to the space_node select one or multiple nodes and press CTRL-X It should reconnect the nodes as they were muted limitations: 1. it performs a delete and reconnect per node. It does not evaluate all selected nodes as one whole 2. mute only supports Value, Vector and Color data types, so does this feature 3. not usable for nodes where input and output does not match (like colorToBW) Where reconnect could not be preformed the links will be removed from the model. Undo works with this delete with reconnect.
2011-06-30When duplicating nodes in a tree, also copy the links between selected ↵Lukas Toenne
nodes, as well as input links from non-selected to selected nodes.
2011-06-17Bugfix, irc report:Ton Roosendaal
Adding new material in active node didn't update the material properties buttons.
2011-06-14Nodes display now follow 'DPI' user pref tooTon Roosendaal
2011-06-11Bugfix #27105Ton Roosendaal
Node editor: collapsed node didn't allow to size it using the right hand side grab thingemabobs.
2011-06-06Added cancel callbacks to modal operators which allocates memorySergey Sharybin
in invoke callback. This prevents unfreed memory blocks when quiting Bledner with modal operator running.
2011-05-20use event->mval rather then subtracting ar->winrct.x / y from event->x / yCampbell Barton
2011-05-12for bug [#27358] Transform bug when transform > 500Campbell Barton
mouse coords would with cont. grab would wrap at short. use mouse coords as int rather then short. this problem still happens on linux because of XTranslateCoordinates
2011-05-02Fix #27098: missing 3d view updates when editing GLSL material nodes.Brecht Van Lommel
2011-04-23Color info in node editor backdrop now supports color management.Lukas Toenne
2011-04-21whitespace only, no functional change mixed tabs/spaces --> tabs.v2.57aCampbell Barton
2011-04-19Corrected updating inside edited groups, fix for #27018. This was caused by ↵Lukas Toenne
edit updates being restricted to the actual node. Edit functions now should use the generic snode_tag_changed, which also updates all instances of the currently edited group.
2011-03-28misc nodes & editors: floats were being implicitly promoted to doubles, ↵Campbell Barton
adjust to use floats. + minor update to demo_mode
2011-03-14Fix for crashes due to links without fromnode pointers. This can happen with ↵Lukas Toenne
"unfinished" links created during the modal linking operator or when creating links from group tree inputs. In addition don't store unfinished links in the nodetree->links list any more. This makes code a bit safer because all links in that list can be considered valid now. The temporary bNodeLinkDrag structs used by the modal linking operator are now also stored in a list in SpaceNode, so these links can be drawn too (this separation also allows different display of temporary links, e.g. currently they are drawn on top of all nodes).
2011-02-27doxygen: blender/editors tagged.Nathan Letwory
2011-02-23doxygen: prevent GPL license block from being parsed as doxygen comment.Nathan Letwory
2011-02-22Convenience fix: Exposing internal sockets now copies the default input ↵Lukas Toenne
value to the group sockets. The "expose" function on group inputs/outputs has an optional parameter "add_link", which can be used to prevent the automatic linking.
2011-02-22Added RNA functions to group tree inputs/outputs for exposing internal ↵Lukas Toenne
sockets or adding custom sockets by name and type (fixes #26171). Changed a few function names for groups for consistency.
2011-02-21Big node groups improvement patch. Node group trees now have their own lists ↵Lukas Toenne
of input/output sockets. Those can be linked to internal nodes just like links between regular nodes. In addition group sockets can be renamed and have a defined order, which can be modified, and they can be removed again. More details can be found in the patch tracker description (#24883) and on the code.blender.org development blog.
2011-02-14made most variables which are only used in a single file and not defined in ↵Campbell Barton
header static for blenlib, blenkernel and editors.
2011-02-11Removed the internal_select parameter from ntreeCopyTree. This was used just ↵Lukas Toenne
in one place when duplicating nodes, which is not an actual copying of the tree. The node duplicate operator now copies selected nodes itself.
2011-02-07Bugfix 25965Ton Roosendaal
New "auto render" now prevents calling anim-updates, that's not needed (and popped back transformed keyed objects).
2011-02-07Todo/feature requestTon Roosendaal
When using masks or other simple 3D elements in composites, doing a layer re-rendering on a node is a bit clumsy all the time. This commit does two things to help: - new hotkey "Z" in node editor automatically finds render layer that changed and re-renders it + composites - option "Auto Render" does same, but then after every transform edit in 3D window The latter is experimental; real & proper system for this requires full threaded render support (like previews). But it works! Demo file: http://download.blender.org/demo/test/auto_composite.blend Important fix: After any render, all the render layers were tagged "changed", which caused any edit to first totally recomposte everthing. Now it only composites changes. Implementation notes - DAG scene flush now sets 'changed' flags in render layer nodes - Added notifier for 'transform finished' to trigger the update, this is temporarily.
2011-01-31Node UI:Thomas Dinges
* Added Backdrop Panel inside the "Properties" area. * Hard limit for the "zoom" value. Negative values doesn't make sense. * Added a missing notifier for the Node backdrop move operator.
2011-01-31Added backdrop image color information to the node editor. When clicking on ↵Lukas Toenne
empty space in the node editor, the pixel color values will be displayed on the bottom like in image editor.
2011-01-18Added group verification after autoconnect to avoid linked+external group ↵Lukas Toenne
sockets.
2011-01-17Bugfix 25683Ton Roosendaal
Compositor operators now have better poll check, so they won't show up in operator search or hotkeys for other node views. - backimage move, size - read renderlayers
2011-01-08Bugfix #25525Ton Roosendaal
Duplicating viewer node crashed in cases; bad ID was given to a function. Fix provided by Alexander Kuznetsov. Thanks!
2011-01-07split BKE_utildefines.h, now it only has blender specific defines like GS() ↵Campbell Barton
MAKE_ID, FILE_MAXDIR, moved the generic defines to BLI_utildefines.h. no functional changes.