Age | Commit message (Expand) | Author |
2018-05-15 | Change startup defaults | Campbell Barton |
2018-04-21 | Cleanup: Get rid of context in editor 'new' callback | Julian Eisel |
2018-04-19 | Remove Blender Internal and legacy viewport from Blender 2.8. | Ton Roosendaal |
2018-04-18 | Workspaces: remove workspace engine, use 3D viewport draw mode instead. | Brecht Van Lommel |
2017-10-16 | Workspace: Move engines to workspace and Properties Editor cleanup | Dalai Felinto |
2017-10-07 | Cleanup: style, duplicate includes | Campbell Barton |
2017-08-10 | Manipulator: add compositor corner-pin widgets | Campbell Barton |
2017-08-09 | Manipulator: add sun-beam node manipulator | Campbell Barton |
2017-08-04 | Manipulator: add compositor crop manipulator | Campbell Barton |
2017-07-30 | Revert "Fix manipulator handles getting added each refresh" | Campbell Barton |
2017-07-21 | Fix manipulator handles getting added each refresh | Campbell Barton |
2017-06-19 | Merge branch 'master' into blender2.8 | Campbell Barton |
2017-06-18 | Fix T51840: UI redraw in node editor header missing on pointcache bake | Thomas Beck |
2017-06-15 | Updates to manipulator API | Campbell Barton |
2017-06-01 | Main Workspace Integration | Julian Eisel |
2017-05-29 | Node Backdrop Manipulator | Campbell Barton |
2017-05-02 | Add scene argument for notifiers | Campbell Barton |
2016-11-19 | Fix Node space ID remap callback not handling node trees. | Bastien Montagne |
2016-06-22 | ID-Remap - Step one: core work (cleanup and rework of generic ID datablock ha... | Bastien Montagne |
2015-11-28 | Cleanup: 'area' vs 'region' | Julian Eisel |
2015-07-01 | Cleanup: Use bool instead of int | Julian Eisel |
2015-04-21 | BLI_string: add BLI_snprintf_rlen | Campbell Barton |
2015-02-06 | cleanup: use bool args & redundant casts | Campbell Barton |
2014-11-30 | More fixes related to D&D: | Bastien Montagne |
2014-11-30 | Fix T42760: Drag-to-add feature fails in a case. | Bastien Montagne |
2014-11-30 | Grease Pencil - Storyboarding Features (merge from GPencil_EditStrokes branch) | Joshua Leung |
2014-11-28 | Cleanup: unused headers | Campbell Barton |
2014-11-16 | Cleanup: use BLI_listbase_*** prefix for count,sort,sort_r | Campbell Barton |
2014-09-18 | Cleanup: style, spelling | Campbell Barton |
2014-09-16 | Fix T41818: Missing refresh on Undo for nodes (mask example) | Sergey Sharybin |
2014-08-12 | Implemented a basic framework for node-based shaders. | Tamito Kajiyama |
2014-04-21 | Code cleanup: view2d api naming | Campbell Barton |
2014-04-01 | Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT define | Campbell Barton |
2014-02-24 | Fix T38798: Can get stuck in world nodes when switching from Cycles to | Lukas Tönne |
2014-02-14 | Code cleanup: duplicate headers | Campbell Barton |
2014-02-07 | ListBase API: add utility api funcs for clearing and checking empty | Campbell Barton |
2013-12-09 | Fix T37741: Duplicating node editor did not copy node tree pointers. | Lukas Tönne |
2013-09-13 | change NODE_TREE_TYPES_BEGIN/END macros to include braces (matches CTX_DATA_B... | Campbell Barton |
2013-09-05 | Bugfix #35920 | Ton Roosendaal |
2013-07-22 | Allow creation of mask nodes in compositor with drag&drop of mask datablocks | Sv. Lockal |
2013-07-19 | code cleanup: case & brace placement | Campbell Barton |
2013-07-08 | Fix #36024. This part fixes user counting for node editor trees. The user cou... | Lukas Toenne |
2013-06-25 | Fix unnecessary 3D viewport redraws in various cases, in particular when editing | Brecht Van Lommel |
2013-05-27 | Fix for #35495, Material preview do not update. This was caused by a line ins... | Lukas Toenne |
2013-04-24 | Fix for #34739 and #35060, avoid ambiguity in compositor viewer nodes. | Lukas Toenne |
2013-04-17 | Fix for #34911, Compositor with multiple views autozooms to node when creatin... | Lukas Toenne |
2013-04-13 | Node editor: create the toolbar area right at the start in node space, in ord... | Lukas Toenne |
2013-04-13 | Replacing the node Add menu and making the toolbar useful | Lukas Toenne |
2013-03-19 | Nicer handling of undefined node, tree and socket types. | Lukas Toenne |
2013-03-18 | code cleanup | Campbell Barton |