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AgeCommit message (Expand)Author
2017-04-07OpenGL: refactor UI_draw_roundbox functionsMike Erwin
2017-04-06Gawain: VertexFormat_add_attrib (function name change)Mike Erwin
2017-04-05Cleanup: Move imm_draw utils into own fileCampbell Barton
2017-04-04fix node editor drawing (T51086)Mike Erwin
2017-03-27OpenGL: remove several glMatrixMode callsMike Erwin
2017-03-25Merge branch 'master' into blender2.8Campbell Barton
2017-03-22Cleanup/optimization: Simplify some usages of uiItemFullO/_ptr, avoid multipl...Bastien Montagne
2017-03-22Create correct node after image file drag&drop for Blender RenderAlexander Romanov
2017-03-22OpenGL: convert to new matrix API (part 5)Mike Erwin
2017-03-15Immediate Mode: update drawnode.c commented out debug codeDalai Felinto
2017-03-15Remove unused code from drawnode.cDalai Felinto
2017-03-09Merge branch 'master' into blender2.8Campbell Barton
2017-03-08Rename BLI_rct*_init_pt_size -> radiusCampbell Barton
2017-03-07OpenGL immediate mode: finish node_draw.cLuca Rood
2017-03-06Merge branch 'master' into blender2.8Julian Eisel
2017-03-05BLI_rect: add init from point functionsCampbell Barton
2017-03-03OpenGL: remove last uses of fdrawboxMike Erwin
2017-02-28rename built-in point shaders, SMOOTH --> AAMike Erwin
2017-02-24Opengl glaDrawPixels removal: More descriptive setup.Clément Foucault
2017-02-24OpenGl immediate mode: drawnode.cLuca Rood
2017-02-24Opengl glaDrawPixels removal: editors/spacesClément Foucault
2017-02-24OpenGL: Make glaDrawImBuf_glsl functions compatible with new immDrawPixelsClément Foucault
2017-02-24Merge branch 'master' into blender2.8Bastien Montagne
2017-02-23Fix T50656: Compositing node editor is empty, no nodes can be addedSergey Sharybin
2017-02-22Cleanup: StyleJulian Eisel
2017-02-14Immediate Mode: area.c and UI_draw_icon_tri, ui_draw_anti_triaDalai Felinto
2017-02-06OpenGL immediate mode: interface_draw.c (cont)Clément Foucault
2017-02-05fix most UI text colorMike Erwin
2017-02-02OpenGL immediate mode: transform_snap.c and part of drawnode.cLuca Rood
2017-01-26Merge branch 'master' into blender2.8Sergey Sharybin
2017-01-26Compositor: Make HSV node inputs a real socketsSergey Sharybin
2016-12-01Immediate mode replacement for compositor node backdrop elements.Lukas Tönne
2016-11-19Merge branch 'master' into blender2.8Bastien Montagne
2016-11-19Fix Node space ID remap callback not handling node trees.Bastien Montagne
2016-11-15blender 2.8: Opengl: UI_draw_roundboxMike Erwin
2016-11-08blender 2.8: OpenGL immediate mode: node_draw_preview_backgroundMike Erwin
2016-10-15OpenGL: draw node sockets more efficientlyMike Erwin
2016-10-15blender 2.8: OpenGL: node_circle_draw use now immediate modeMike Erwin
2016-10-07Blender 2.8: OpenGL: replace old GL with the new immediate API in UI_draw_rou...Mike Erwin
2016-09-19UI Messages: Consistent spelling of term "data-block"Julian Eisel
2016-08-30Fix node editor to display node group names in the bottom left corner.Alexander Gavrilov
2016-08-18NDOF: compile 3D mouse code only if WITH_INPUT_NDOFMike Erwin
2016-08-17Fix T49086: UV Along Stroke can be set as vector input for environment textureSergey Sharybin
2016-08-13Fix T49082: Intermediate update call when making links can change group socke...Lukas Tönne
2016-08-04UI: Correct tooltips for properties region toggle OPJulian Eisel
2016-08-04Grease Pencil v2 BranchAntonio Vazquez
2016-07-27Avoid creating multiple outputs connected to the same socket when creating a ...Lukas Stockner
2016-07-21Fix crash w/ auto-insert offsetCampbell Barton
2016-07-10Cleanup/Refactor: pass Main pointer to all ID copy functions.Bastien Montagne
2016-06-22ID-Remap - Step one: core work (cleanup and rework of generic ID datablock ha...Bastien Montagne