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2012-02-17unify include guard defines, __$FILENAME__Campbell Barton
2012-02-07Code Cleanup:Campbell Barton
2012-01-30Removed check for active node in edited node group to allow node group editin...Lukas Toenne
2012-01-25Improvement for last commit, only do redraw when actually needed (in world sh...Thomas Dinges
2012-01-25Cycles Node Editor:Thomas Dinges
2012-01-24Fix #29946: Recover Auto Save defaults to "Short List" View -- Cannot determi...Sergey Sharybin
2012-01-22reduce operator lookups in the UI (could do 4 hash lookups per button).Campbell Barton
2012-01-20quiet warnings for using uninialized color var in ED_image_draw_info().Campbell Barton
2012-01-20Cleanup of default_value handling in node sockets.Lukas Toenne
2012-01-16more keymap editsCampbell Barton
2012-01-15Fix [#29894] Selection in sequence editor does not de-select other stripsBastien Montagne
2012-01-12de-duplicate function copy-paste for node color sampling.Campbell Barton
2012-01-11rename RNA_property_is_set() --> RNA_struct_property_is_set() in preperation ...Campbell Barton
2012-01-11dynamicpaint had some incorrect string sizes for layers names, use BLI string...Campbell Barton
2012-01-11minor cleanup for string use - no functional changesCampbell Barton
2012-01-11Longer names support for all ID and other object namesSergey Sharybin
2012-01-10(no commit message)Peter Larabell
2012-01-09Tag unused argumentSergey Sharybin
2012-01-08Improved auto-hiding of unused sockets for collapsed nodes.Lukas Toenne
2012-01-02remove Id's that crept inCampbell Barton
2011-12-30Color management: add "Color Unpremultiply" option for images and render sett...Brecht Van Lommel
2011-12-19Automatically hide unused (=unlinked) node sockets in collapsed ("hidden") no...Lukas Toenne
2011-12-19Display button for hiding unused node sockets in the side bar, as an alternat...Lukas Toenne
2011-12-18Removed buttons in node headers for hiding unused sockets and for hiding the ...Lukas Toenne
2011-12-18Fix for toggle buttons in node headers.Lukas Toenne
2011-12-10In the node space context update function: Properly clear the snode->edittree...Lukas Toenne
2011-12-06Fix related to #29513: materials using nodes will output passes from the activeBrecht Van Lommel
2011-12-02Fix #27626: nodes inside groups can't be muted. There was a check here toBrecht Van Lommel
2011-11-30Added comments to the workaround made in r42266 (node line drawing bug on Int...Lukas Toenne
2011-11-29Fix for errors in node line drawing on some Intel hardware (bug #29427). This...Lukas Toenne
2011-11-26Fix for linking cycles group nodes in the sidebar menu (bug #29403). The temp...Lukas Toenne
2011-11-24Fix for wrong event clipping in open node groups (bug #29383). The internal n...Lukas Toenne
2011-11-22Fix for long-standing TODO item: Clicking on overlapping nodes would activate...Lukas Toenne
2011-11-222.6 Various code cleanup: Thomas Dinges
2011-11-22move image settings into their own structure so the interface can be shared w...Campbell Barton
2011-11-20Muting node patch: second part. Also fix [#27636] Muting shading nodes is ign...Bastien Montagne
2011-11-16Fix #29260: Missing "Extend" parameter for Border SelectSergey Sharybin
2011-11-15Fix #29249: mapping node not keyable anymore, restore RNA to what it was beforeBrecht Van Lommel
2011-11-15Fix #29238: crash with node dependency loop.Brecht Van Lommel
2011-11-11correct indentation and some whitespace edits (no functional changes)Campbell Barton
2011-11-09Moving i18n code to BLF_translation.hBastien Montagne
2011-11-08Texturing: texture and 3d view draw type changes, these should only have anyBrecht Van Lommel
2011-11-08Nodes: add cycles shader nodes, these will only be available to render enginesBrecht Van Lommel
2011-11-08Fix: incorrect use of IFACE_ macro, and correct a typo.Brecht Van Lommel
2011-11-08Code cleanup and small fixes:Sergey Sharybin
2011-11-08UI/Nodes: templates to edit nodes from the properties editor using a tree view,Brecht Van Lommel
2011-11-08Nodes: add foreach_nodeclass iterator over node classes, use for node add menu.Brecht Van Lommel
2011-11-07Textures/Shaders: extend TexMapping to include projection options, and add aBrecht Van Lommel
2011-11-07Nodes: add socket option to hide the default value in the UI, to be used forBrecht Van Lommel
2011-11-07Camera tracking integrationSergey Sharybin