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2021-01-13Asset System: Disable Asset Browser as experimental featureJulian Eisel
The Asset Browser will be disabled and not available for the 2.92 release. In alpha/beta builds, there will be an "Asset Browser" option under Preferences > Experimental, if the developer extras are enabled. Note that this also disables related UI elements (e.g. "Mark Asset" buttons, Preferences settings for asset libraries, etc.). The code is still in master of course, development and testing will continue there. But there simply needs to be too much polishing and fixing before the 2.92 release, plus there are some design decisions to be reevaluated. Check the milestone 1 project to follow ongoing work: https://developer.blender.org/project/view/124/
2020-12-24Cleanup: Fix capitalization in various UI stringsYevgeny Makarov
Approximately 195 changes of capitalization to conform to MLA title style. UI labels and property names should use MLA title case, while descriptions should be capitalized like regular prose, generally with only the start of a sentence capitalized. Differential Revision: https://developer.blender.org/D9922
2020-12-19Cleanup: Rename BKE_sequencer functionsRichard Antalik
API functions get SEQ_ prefix. Intern functions get seq_ prefix Functions also have appropriate category included in name.
2020-12-17Fix T83875: Converting Proxy to override crashes blender.Bastien Montagne
Some weird proxies apparently can have a local collection instancing... Not sure this is even really valid for proxies, but in any case we cannot override that, just detect and properly cancel the operation then. Should be backported to 2.91.1 should we do it.
2020-12-15Asset System: "Mark Asset" & "Clear Asset" operators and UI integrationJulian Eisel
This makes it possible to turn data-blocks into assets and back into normal data-blocks. A core design decision made for the asset system is that not every data-block should be an asset, because not every data-block is made for reuse. Users have to explicitly mark data-blocks as assets. Exposes "Mark Asset" and "Clear Asset" in Outliner context menus (currently ID Data submenu) and button context menus. We are still not too happy with the names, they may change. This uses the new context members to pass data-blocks to operators, added in af008f553293 and 0c1d4769235c. Part of the first Asset Browser milestone. Check the #asset_browser_milestone_1 project milestone on developer.blender.org. Differential Revision: https://developer.blender.org/D9717 Reviewed by: Brecht Van Lommel
2020-12-11Fix wrong operator return values in Outliner code.Bastien Montagne
Mistakes in rBac8b641b77e0 and rBf254f66587f2. Spotted while inverstigating T83592.
2020-11-01Rename BKE_sequencer.hRichard Antalik
Reviewed By: sergey Differential Revision: https://developer.blender.org/D9349
2020-10-21Fix 'Make Local' operation to support liboverrides.Bastien Montagne
One can now use 'make local' from the Outliner or the 3DView to also fully localize overrides of linked data.
2020-10-14Cleanup: multi-line comment blocksCampbell Barton
2020-10-02Cleanup: Move `EditBone` structure definition from `ED` to `BKE` area.Bastien Montagne
Access to this structure will be needed in BKE's armature code.
2020-09-30Cleanup: Use LISTBASE_FOREACH macro in outliner codeHans Goudey
2020-09-28Fix typo in UI messages.Bastien Montagne
2020-09-23LibOverride: Add operator to convert a proxy object into an override.Bastien Montagne
In the end the process is surpringly simple, we only need to manually convert the proxy itself into an override (which is trivial), and then run common code with the default 'make override' operation. Fix T81059: Add operator to convert proxies to library overrides.
2020-09-19Cleanup: consistent TODO/FIXME formatting for namesCampbell Barton
Following the most widely used convention for including todo's in the code, that is: `TODO(name):`, `FIXME(name)` ... etc.
2020-09-15Cleanup: Remove unneeded parameterNathan Craddock
A parameter was added during development, but it was not needed and was never removed. No functional changes.
2020-09-15UI: Add `icon_only` argument to operator_enumNathan Craddock
Add an option to only draw icons for operator_enum menus. This is used for drawing inline icon buttons in the outliner context menu for collection color tagging. Part of T77408 Differential Revision: https://developer.blender.org/D8880
2020-09-10Outliner: Use right click target element for context menuNathan Craddock
When opening the outliner context menu with multiple data types selected, the menu did not show operators related to the target of the cursor. For example, if a modifier and object are selected, a right click on the modifier does not show the modifier options, rather it shows the object context menu. Now the data type of the right-click element is used to determine the context menu to draw. For this to work properly the active element is now set on right click. Part of T77408 Manifest Task: https://developer.blender.org/T77770 Differential Revision: https://developer.blender.org/D8647
2020-09-10Cleanup: Remove outliner edit mode context menu entriesNathan Craddock
The outliner context menu has options to enter and exit edit mode, but they only show in edit mode, and they don't work. This removes the broken entries and related code. Part of T77408 Differential Revision: https://developer.blender.org/D8641
2020-09-04Cleanup: Clang-Tidy readability-inconsistent-declaration-parameter-name fixSebastian Parborg
No functional changes
2020-08-20Outliner: Avoid rebuilding tree on selection/active changesJulian Eisel
We can avoid the rather expensive outliner tree rebuilds and only redraw if nothing but the selection or active item changes. This should give a bit of speedup for heavy scenes. For this to work I had to correct a few notifiers, some were only sending selection/active change notifiers that actually did things like adding objects. I also added a more precise notifier type for when the active collection changes. At the notifier subtype/action level we're not even close to running out of bits, so this should be fine. Also had to correct a wrong notifier check (was using `&` rather than `==`).
2020-08-20Cleanup: Outliner: LibOverride tools.Bastien Montagne
Remove useless extra-processing, comments, etc.
2020-08-20LibOverride: Add 'delete and use linked data' operation.Bastien Montagne
This will re-link all usages of a library override data-block (including all of its override dependencies) to its reference linked IDs, and delete those liboverrides. As usual, it is available in the ID sub-menu of the outliner context right-click menu. Part of T76555.
2020-08-19LibOverride: Add initial version of 'resync' operation.Bastien Montagne
Available from the usual ID submenu in the Outliner context menu. The goal of this operator is to re-create the override from the linked data, while preserving existing defined overrides. This allows to update local opverrides when relations between datablocks are changed in source library linked data. Part of T76555.
2020-08-07Cleanup: Rename soops to space_outlinerNathan Craddock
No functional changes. Rename soops, soutliner, and so to space_outliner.
2020-08-07Cleanup: use _fn for outliner callback functionsNathan Craddock
No functional changes.
2020-07-23Fix T79187: Outliner "Make Single User" crashNathan Craddock
When "ID Data" -> "Make Single User" is chosen with selected elements that are not curves, there is a crash. This fix ensures that the id in the callback function is an Action.
2020-07-23LibOverride: Add reset operations to the outliner menu.Bastien Montagne
2020-07-23LibOverride: Outliner override creation: Better checks.Bastien Montagne
Enhance checks for which ID is valid for the override creation operation.
2020-07-23LibOverride: Move override operations into own section of the ID outliner menu.Bastien Montagne
Also cleanup naming in outliner's override callbacks.
2020-07-23Fix T79162: 'prop_search' includes ID prefix in string propertiesCampbell Barton
Regression from d6cefef98f87a This also fixes an unreported issue where finding an exact match wasn't being detected for items that contained an ID prefix.
2020-07-15LibOverride: make outliner's 'override hierarchy' use same logic as 3DView ↵Bastien Montagne
operator. So now one can create a 'full', 'complete' override of a character from the outliner as well.
2020-07-15Cleanup: remove debug prints.Bastien Montagne
2020-07-14Cleanup: function name not following its module conventions.Bastien Montagne
2020-07-14LibOverride: Outliner: Add an operation to override the selected ID and its ↵Bastien Montagne
parents. This will override all linked data-blocks in the tree branch leading to the selected one.
2020-07-13LibOverride: Cleanup: Remove option to disable library overrides.Bastien Montagne
Code is mature enough now to not need this anymore, people who do not want to use liboverrides can just not create them.
2020-07-09Fix T78718: Crash when deleting particle system modifier with the X Shortcut.Bastien Montagne
Duplication and deletion code of modifiers was totally wrong for particle system, that special weird thing needs its own custom management. Note that for now I chose not to duplicate the particle settings ID when duplicating the modifier...
2020-07-03Cleanup: Use C-style comments in outliner filesNathan Craddock
No functional changes. Convert all C++ style comments to C comments. Also capitalize and add full stops. The comments themselves were not cleaned up. Some could be removed or reworded.
2020-07-03Cleanup: Editors/Space/Outliner, Clang-Tidy else-after-return fixesSybren A. Stüvel
This addresses warnings from Clang-Tidy's `readability-else-after-return` rule in the `source/blender/editors/space_outliner` module. No functional changes.
2020-07-02GPencil: Cleanup - More rename from gp_ to gpencil_Antonio Vazquez
2020-06-19Outliner: Selection cleanupNathan Craddock
No functional changes. The outliner selection operators shared many different functions for selection, activation, mode toggling, and other actions, but the code paths were not always clear, making any changes difficult. This cleans up the code and uses outliner_item_select() as the base function for selection, activation, mode toggling between the different selection operators. It also prepares for future features and fixes. Reviewed By: Severin Differential Revision: https://developer.blender.org/D5817
2020-06-17Outliner: Unified delete hierarchy operatorNathan Craddock
This resolves T73673 by allowing delete hierarchy in all outliner view modes. It also unifies the collection and object hierarchy delete into a single operator like in rBae98a033c856. This makes it easier to delete all selected collection and object hierarchies at once. This also removes the old object delete hierarchy code in favor of the batch delete code which has been default for over a year. Maniphest Tasks: T73673 Differential Revision: https://developer.blender.org/D7675
2020-06-05Code Cleanup: fcurve function namingJeroen Bakker
2020-05-27Merge branch 'blender-v2.83-release'Nathan Craddock
2020-05-27Fix: A few missing outliner selection sync tagsNathan Craddock
Add selection syncing for object add named (e.g. drag and drop from outliner to 3D view), outliner right click (a sync when the context menu is cancelled), and for object selection from Python.
2020-05-18Merge branch 'blender-v2.83-release'Bastien Montagne
2020-05-18Outliner: Fix (unreported) more data-changing operators missing undo.Bastien Montagne
2020-05-18Merge branch 'blender-v2.83-release'Bastien Montagne
2020-05-18Fix T76799: Crash from undoing the copy-pasting of multiple data blocks.Bastien Montagne
Bug was actually in outliner code, paste operator would not generate any undo step... This was not correct ever, but with new undo code this has become a critical issue, it cannot survive a situation where current main data has been changed without a proper undo push. This illustrates again how much of a catastrophic mess the 'tools' callbacks of the outliner are currently, it has already caused us quiet some pain in the past, and will keep doing so until this is fully sanitized am afraid. Would strongly suggest getting rid of thosw nasty mix of custom callbacks requiring manual undo pushes, I do not see the added value of this compared to regular menus calling regular operators. It only adds confusion and extra code for nothing...
2020-05-08Cleanup: callback naming for search button & update doc-stringsCampbell Barton
Callback naming didn't always make it clear which function updated the search contents and the function used to execute the action.
2020-05-07Cleanup: split search menu separator argument into own functionCampbell Barton