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2022-08-09Cleanup: sort cmake file-listsCampbell Barton
2022-08-05Cleanup: spelling, unused arg warningCampbell Barton
2022-08-04Outliner: Use UI names and grouping for library overrides propertiesJulian Eisel
NOTE: This is committed to the 3.3 branch as decided by Bastien, Dalai and me. That is because these are important usability fixes/improvements to have for the LTS release. Part of T95802. Showing properties with an RNA path in the UI isn't very user friendly. Instead, represent the RNA path as a tree, merging together parts of the RNA path that are shared by multiple properties. Properties and "groups" (RNA structs/pointers) are now shown with their UI name and an icon if any. The actually overridden properties still show the Library Overrides icon. See the patch for screenshots. Also: When a RNA collection item, like a modifier or constraint was added via a library override, indicate that item and show all collection items in the list, since the complete list of items and their orders may be important context. Differential Revision: https://developer.blender.org/D15606
2022-08-04Cleanup: Move RNA path functions into own C++ fileJulian Eisel
NOTE: This is committed to the 3.3 branch as part of D15606, which we decided should go to this release still (by Bastien, Dalai and me). That is because these are important usability fixes/improvements to have for the LTS release. Adds `rna_path.cc` and `RNA_path.h`. `rna_access.c` is a quite big file, which makes it rather hard and inconvenient to navigate. RNA path functions form a nicely coherent unit that can stand well on it's own, so it makes sense to split them off to mitigate the problem. Moreover, I was looking into refactoring the quite convoluted/overloaded `rna_path_parse()`, and found that some C++ features may help greatly with that. So having that code compile in C++ would be helpful to attempt that. Differential Revision: https://developer.blender.org/D15540 Reviewed by: Brecht Van Lommel, Campbell Barton, Bastien Montagne
2022-08-04Outliner: Add generic label element typeJulian Eisel
No user visible changes expected. NOTE: This is committed to the 3.3 branch as part of D15606, which we decided should go to this release still (by Bastien, Dalai and me). That is because these are important usability fixes/improvements to have for the LTS release. We have a bunch of "base" element types, just to show a label element for grouping together other elements. There is no reason to have these tied to a case, just have a generic label type for this. It requires a string to display, and can display an icon too. The new element type isn't used yet, but will be in one of the following commits. Would be nice if the existing base elements can be replaced by this. Part of D15606.
2022-08-04Outliner: Use UI names and grouping for library overrides propertiesJulian Eisel
Part of T95802. Showing properties with an RNA path in the UI isn't very user friendly. Instead, represent the RNA path as a tree, merging together parts of the RNA path that are shared by multiple properties. Properties and "groups" (RNA structs/pointers) are now shown with their UI name and an icon if any. The actually overridden properties still show the Library Overrides icon. See the patch for screenshots. Also: When a RNA collection item, like a modifier or constraint was added via a library override, indicate that item and show all collection items in the list, since the complete list of items and their orders may be important context. Differential Revision: https://developer.blender.org/D15606
2022-08-04Outliner: Add debugging utility to print an elements pathJulian Eisel
No user visible changes expected. Adds a function that prints the "path" of an element, that is, the ancestor elements starting from the root, separated by slashes. This can be useful for debugging. The function isn't used.
2022-08-04Outliner: Add generic label element typeJulian Eisel
No user visible changes expected. We have a bunch of "base" element types, just to show a label element for grouping together other elements. There is no reason to have these tied to a case, just have a generic label type for this. It requires a string to display, and can display an icon too. The new element type isn't used yet, but will be in one of the following commits. Would be nice if the existing base elements can be replaced by this. Part of D15606.
2022-07-29Cleanup: Replace reinterpret_cast<> with static_cast<> in UI codeJulian Eisel
2022-07-29Cleanup: Move RNA path functions into own C++ fileJulian Eisel
Adds `rna_path.cc` and `RNA_path.h`. `rna_access.c` is a quite big file, which makes it rather hard and inconvenient to navigate. RNA path functions form a nicely coherent unit that can stand well on it's own, so it makes sense to split them off to mitigate the problem. Moreover, I was looking into refactoring the quite convoluted/overloaded `rna_path_parse()`, and found that some C++ features may help greatly with that. So having that code compile in C++ would be helpful to attempt that. Differential Revision: https://developer.blender.org/D15540 Reviewed by: Brecht Van Lommel, Campbell Barton, Bastien Montagne
2022-07-26Cleanup: spelling in commentsCampbell Barton
2022-07-21Cleanup: Make automated code check happy.Bastien Montagne
- Assert that one of the thwo branches in `id_override_library_create_hierarchy` are always processed. - Init success value regardless.
2022-07-21LibOverride: support 'make override' for all selected items.Bastien Montagne
This commit allows to select several data-blocks in the outliner and create overrides from all of them, not only the active one. It properly creates a single hierarchy when several IDs from a same hierarchy root data are selected. Reviewed By: Severin Differential Revision: https://developer.blender.org/D15497
2022-07-20IDManagement: Speedup ID unique name assignment by tracking used ↵Aras Pranckevicius
names/basenames/suffixes An implementation of T73412, roughly as outlined there: Track the names that are in use, as well as base names (before numeric suffix) plus a bit map for each base name, indicating which numeric suffixes are already used. This is done per-Main/Library, per-object-type. Timings (Windows, VS2022 Release build, AMD Ryzen 5950X): - Scene with 10k cubes, Shift+D to duplicate them all: 8.7s -> 1.9s. Name map memory usage for resulting 20k objects: 4.3MB. - Importing a 2.5GB .obj file of exported Blender 3.0 splash scene (24k objects), using the new C++ importer: 34.2s-> 22.0s. Name map memory usage for resulting scene: 8.6MB. - Importing Disney Moana USD scene (almost half a million objects): 56min -> 10min. Name map usage: ~100MB. Blender crashes later on when trying to render it, in the same place in both cases, but that's for another day. Reviewed By: Bastien Montagne Differential Revision: https://developer.blender.org/D14162
2022-07-15Fix (unreported) LibOverride: invalid behaviors when creating (partial) ↵Bastien Montagne
overrides. The outliner would tagg all existing local IDs (for remap from linked reference data to newly created overrides) when creating a new override. This would become critical issue in case there is several existing copies of the same override hierarchy (leading to several hierarchies using the same override). Further more, BKE override creation code would not systematically properly remapp linked usages to new overrides one whithin the affected override hierarchy, leading to potential undesired remaining usages of linked data.
2022-07-14Fix `on_drag_start` handler not getting ID when dragging from OutlinerJulian Eisel
We would first invoke the dragging, and then set the drag data (like the ID or the dragged modifier), so the `wmDropBox.on_drag_start()` handler wouldn't be able to access this. This broke dragging some IDs from the Outliner, noticed in D15333. It's now possible to first create/request drag data, extend it, and then invoke the actual dragging. The normal function to start dragging returns `void` now instead of `wmDrag *`, so the drag data can't easily be modified after starting anymore.
2022-07-07LibOverride: Make fully editable when creating an experimental user setting.Bastien Montagne
This is temporary to investigate which behavior should be kept when creating an override hierarchy if there are no cherry-picked data defined: make all overrides user-editable, or not. This removes the 'make override - fully editable' menu entries.
2022-07-07Outliner, Library Overrides: List child objects under parentsJulian Eisel
Because children point to, or "use" their parent, the Library Overrides Hierarchies mode in the Outliner would show parents contained in children, not children contained in a parent. See D15339 for pictures. In production files this would make the rig listed under all its children, so it would appear many times in the tree. Now it appears once and the children are collected under it. Refactors the tree building, so instead of using `BKE_library_foreach_ID_link()`, it now uses the ID relations mapping in `MainIDRelations`. Reviewed By: mont29 Differential Revision: https://developer.blender.org/D15339
2022-07-07Cleanup: formatCampbell Barton
2022-07-06Fix T99462: Deleting Missing Libraries Crashes Blender.Bastien Montagne
Usual same issue with outliner operations, where you apply it on one item, and then try to apply it again on same item listed somewhere else in the tree... Fixed by using the 'multi-tagged deletion' code we now have for IDs, that way tree-walking function just tags IDs for deletion, and they all get deleted at once at the end.
2022-07-01Cleanup: remove unused argumentCampbell Barton
2022-06-30Fix T96429: outliner tooltip inconsistent with behavior when linking collectionsPatrick Huang
Previously, it would show "Link inside collection" but move between collections instead in some cases. Additionally there was no tooltip for the "Link before/ after/between collections" case. Behavior and tooltip should now be consistent in all cases. Differential Revision: https://developer.blender.org/D15237
2022-06-23Cleanup: Clang tidyHans Goudey
Mainly duplicate includes and else after return.
2022-06-16Fix (studio-reported) broken 'system override' filtering in liboverride view ↵Bastien Montagne
of the Outliner. Regression from recent rB717ab5aeaecc.
2022-06-15Fix T98909: Outliner - "Show Hierarchy" only shows one levelJulian Eisel
Error in a4a7af47326. To allow deleting tree elements while iterating, the new iterators would get needed data out of the tree element before calling the iterator callback. This included the info if the element is open or collapsed. So if the callback would open or collapse elements, the iterator wouldn't respect that change. Luckily the way the open/collapsed state is stored, we can still query it after the callback is executed, without having to access the (possibly freed) tree element.
2022-06-14Outliner: Sanitize material unlinking callback, report errorsJulian Eisel
The callback would just assume that it's only called on materials, which may in fact not be the case. It could also be called for other ID types and layer collections (see `outliner_do_libdata_operation()`). Properly check this now. Also avoid faling silently when the object or object-data to unlink from couldn't be determined. Report this to the user. Operators that just do nothing are confusing.
2022-06-14Fix T98753: Outliner Unlink material in Blender File mode crashesJulian Eisel
This issue was only exposed by ba49345705a3. The ID pointer of the material's parent tree-element wasn't actually pointing to an ID, but to the list-base containing the IDs. It was just unlikely to cause issues in practice, although an assert was thrown. Just don't do anything if the object or object-data to unlink the material from could not be found. The following commit will introduce a error message about this.
2022-06-13Outliner performance: Only expand sub-trees if neededJulian Eisel
Before this, we would build the sub-trees of some elements, just to remove them afterwards. In big files, this would sometimes build ten thousands of elements unnecessarily. Now support not building those sub-trees in the first place. Performance tests in a Sprite Fright production file (release build): - View Layer display mode, reduced Outliner tree rebuilding from ~45ms to 12-17ms - Library Overrides display mode, Hierarchies view, reduced tree rebuilding from 5-6s(!) to 220ms
2022-06-10LibOverride: Consider animated/driven properties as part of the 'system ↵Bastien Montagne
override' ones in the Outliner. Conceptually animated/driven properties are not controlled by the liboverride system anymore, even though they may generate override operations. So consider them as part of the 'system overrides' category, and hide them by default in the Outliner.
2022-06-10Liboverride: Add rna array index return value to ↵Bastien Montagne
`BKE_lib_override_rna_property_find`. Very useful e.g. for dealing with FCurves search.
2022-06-05Cleanup: assign operator type flags in their initializationCampbell Barton
Some operators OR'ed the existing flags in a way that made it seem the value might already have some values set. Replace this with assignment as no flags are set and the convention with almost all operators is to write the value directly.
2022-05-31RNA: add macros for EnumPropertyItem layout elementsCampbell Barton
Add the following macros for enums as support for these features wasn't all that obvious and there were some inconsistencies in their use. - RNA_ENUM_ITEM_HEADING(name, description) - RNA_ENUM_ITEM_SEPR - RNA_ENUM_ITEM_SEPR_COLUMN
2022-05-30Fix T98461: Crash running screenshot from the command-lineJulian Eisel
When launching Blender with a script creating a screenshot, the Outliner tree wasn't initialized and built properly. That is because at this stage, all visible regions were only tagged for a non-rebuild redraw, not a full redraw. So ensure all regions are tagged for a full redraw immediately after file reading. Usually the full redraw would be caused by a file-read notifier, but the Python expression/script is executed before notifiers are handled. Note that even before this was crashing, the Outliner would be empty in the created screenshot. Additionally adds an assert to the Outliner to note assumptions explicitly, rather than crashing later.
2022-05-27Cleanup: Use new macro for deprecated ID typesJulian Eisel
Uses the macro introduced in b45f410b315 where it makes sense.
2022-05-27Merge branch 'blender-v3.2-release'Julian Eisel
2022-05-27Fix T97790: Crash in Outliner "Blender File" mode with old filesJulian Eisel
IPO data-block types are deprecated since 2.5. Don't show them in the Outliner at all. Differential Revision: https://developer.blender.org/D15049
2022-05-26Outliner: Make use of new C++ based functional iteratorsJulian Eisel
(Not meant to cause user visible changes.) Makes use of the new iterators introduced in the previous commit. Some benefits: - Shorter, simpler, easier to read & understand - Deduplicates logic - Centralizes iteration logic, making it easier to replace tree storage (as planned), see previous commit. - Avoids having to pass (sub-)tree to iterate around (often redundant since it's just `SpaceOutliner.tree`, even though `SpaceOutliner` is already passed). - Function arguments that are only passed to the recursive call are recognized as unused (found and removed a few). Also does some general cleanups while refactoring the code for the iterators. Use `const`, use references (signals null is not expected), early-exit (see 16fd5fa656af), remove redundant arguments, etc.
2022-05-26Outliner: New C++ based functional tree iteratorsJulian Eisel
(Not meant to cause user visible changes.) Adds some first new iterators to traverse over tree elements with a functional syntax. Functional because it meant to be used with C++ lambdas. For example, this common pattern: ```lang=cpp void some_recursive_function(SpaceOutliner *space_outliner, ListBase *tree, ...) { LISTBASE_FOREACH (TreeElement *, te, tree) { /* ... do something with the element ... */ /* Recurse into open children. */ if (TSELEM_OPEN(TREESTORE(te), space_outliner) { some_recursive_function(&te->subtree, ...); } } } ``` Gets simplified to this: ```lang=cpp void some_function(SpaceOutliner &space_outliner, ...) { tree_iterator::all_open(space_outliner, [&](TreeElement *te) { /* ... do something with the element ... */ }); } ``` We can add more iterators, e.g. some that support early exiting or skipping children, returning a custom type, only act on selected elements, etc. The following commit will convert a bunch of code to use these. Some further benefits will become visible there. Not all cases are straight forward to convert, but hopefully more and more code can be refactored to work with this. This deduplicates and centralizes the iteration logic, which will later make it much easier to refactor how the tree storage is done (e.g. move it to `SpaceOutliner_Runtime` and use a better container than `ListBase`).
2022-05-25Outliner: Fix warning icon not bubbling up correctly to collapsed parentJulian Eisel
Design is to have warnings in the sub-tree of a collapsed element show up next to the collapsed element. But if inside the collapsed element, there was a uncollapsed one containing yet another element with a warning, that warning wouldn't "bubble up" to the collapsed parent. Issue was that the warning lookup would only recurse into collapsed elements, rather than all elements inside of a collapsed element. While the actual fix for this could've been simpler, I decided to rework this code entirely. Recursively querying the warning message is now done separately from drawing the message once found, which makes the code easier to follow and implements the single responsibility principle better.
2022-05-25Outliner: Use general warning mechanics for library overridesJulian Eisel
Library overrides were basically using their own system to display warnings for tree elements, even though for other display elements we have a more general solution. With the previous commit this has been generalized further and made trivial to extend.
2022-05-25Outliner: Refactor element warning and mode column queryingJulian Eisel
Uses a inheritance based approach for querying warning of tree elements and the mode column support of display modes. For the warnings, tree elements can override the `AbstractTreeElement::getWarning()` method and return a warning string. The UI will draw the warning column with warning icons. This makes the warning column more generalized and easier to extend to more use-cases. E.g. library override elements will use this after a followup commit. To support mode toggles a display mode can now just return true in the `AbstractTreeDisplay::supportsModeColumn()` method. This makes it trivial to add mode columns to other display modes, and less error prone because there's no need to hunt down a bunch of display mode checks in different places.
2022-05-20LibOverride: Add option to Hierarchy Creation to get all data user-editable ↵Bastien Montagne
by default. Avoids having to manually enable data-blocks for user-edition when you do not care about what should be edited by whom. Similar to default behavior before introduction of system overrides (aka non-user-editable overrides).
2022-05-17Revert "Outliner: Remove the 'Remap data-block usages' operation."Bastien Montagne
This reverts commit 30534deced8dad16c566dd82db3edd462283de13. After discussion and feedback from users, it's better to keep this tool available until there is time to properly re-think the whole Outliner's contextual menu.
2022-05-17Cleanup: Use `switch` and `BLI_assert_unreachable()` more.Bastien Montagne
Replace some `if/else if` chains by proper `switch` statement. Replace some `BLI_assert(0)` calls by `BLI_assert_unreachable()` ones.
2022-05-15Cleanup: Clang tidyHans Goudey
2022-05-11Merge branch 'blender-v3.2-release'Bastien Montagne
2022-05-11Fix (unreported) crash in Outliner Overrides Properties view in invalid cases.Bastien Montagne
We cannot try to get RNA info when the rna path of an override property is invalid.
2022-05-11Outliner: Remove the 'Remap data-block usages' operation.Bastien Montagne
This feature is very advanced, and the way it was exposed in the Outliner was very confusing at best. It remains available through the Python API (`ID.user_remap`) e.g.
2022-05-11Outliner: Remove 'rename library' feature.Bastien Montagne
This was historically the only way to change/fix paths of library files in Blender. However, only changing the path then required a manual reload of the library, which could be skipped by user, or a save/reload of the working .blend file, which could lead to corruption of advanced library usages like overrides. Prefferred, modern way to change path of a library is to use the Relocate operation instead. Direct path modification remains possible through RNA (python console or the Data API view in the Outliner.
2022-05-05Outliner: add icons for nodegroupsPhilipp Oeser
These were missing in "Blender File" view. before {F13053175} after {F13053176} Differential Revision: https://developer.blender.org/D14859