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An unintentional side-effect of rBfe7528ee919b was that when
extend-selecting a selected element in the outliner, it would be
deselected and activated rather than selected and activated.
This commit restores the expected toggling behavior. Consistent behavior
for extend-selecting child datablocks is not resolvable without a much
larger cleanup of the outliner select functions.
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All the driver-specific code in `fcurve.c` has been moved into a new file
`fcurve_driver.c`. The corresponding declarations have been moved from
`BKE_fcurve.h` to `BKE_fcurve_driver.h`.
All the `#include "BKE_fcurve.h"` statements have been investigated and
replaced with `BKE_fcurve_driver.h` where necessary.
No functional changes.
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In the industry standard keymap, both deleting objects and collections
were mapped to the same keys causing confusion when only collections
could be deleted through the keymap.
This adds a new delete operator to delete all selected objects and
collections, accessible from both the keymap and context menu. Now any
selected objects and collections are deleted when Delete is chosen from
the keymap. This also updates the tooltip description which was
previously undocumented.
Resolves T67462
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Move the condition to check if selection syncing is enabled to inside
the syncing function rather than before each time it is called.
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A few outliner operators that modify selection were not tagging for a
selection sync which led to selection inconsistencies. This adds syncing
for the following operators:
* Duplicating and deleting collections
* Selecting/deselecting collection contents
* Drag and drop
* Object select, deselect, delete, and delete hierarchy
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This data block will be the container for simulation node trees.
It will be used for the new particle node system (T73324).
The new data block has the type `ID_SIM`.
It is not visible to users and other developers by default yet.
To enable it, activate the cmake option `WITH_NEW_SIMULATION_TYPE`.
New simulation data blocks can be created by running `bpy.data.simulations.new("name")`.
Reviewers: brecht
Differential Revision: https://developer.blender.org/D7225
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Adds syncing to a few operations that change selection, to avoid some
annoyances (like drag and drop of hierarchy to a different collection
only linking the parent to the collection).
Note that there's further refinement work for selection syncing in
D5572, but is awaiting some code design decisions. Meanwhile such quite
annoying issues should be fixed.
Addresses T75610.
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Use a regular context menu as a fallback for the outliner.
If there are no specific actions for the item under the cursor,
fall through to opening a regular menu.
This lets menu search find the context menu items which were previously
unavailable as menu search wont run operators.
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- Show dimmed text for the menu entries leading up to the menu item.
- Show icons between the menu text and menu item.
- Use unicode right pointing triangle instead of arrow.
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It should not be possible to delete the current workspace from the
outliner. Show an error message instead.
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Excluding a collection also changes the exclude setting on all child collections
so that it is possible to selectively enable some children without the parent
being enabled.
This change makes it so that if you unexclude the parent, the exclude setting
of children are restored again instead of being permanently lost.
Original patch by Szymon with modifications by Brecht.
Differential Revision: https://developer.blender.org/D7016
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excluded collection
There is no garuantee 'outliner_find_id()' can find those corresponding
TreeElements, safeguard against failure now.
note: not sure why this was no problem in Release builds? (could only
reproduce crashes in Debug builds...)
Maniphest Tasks: T75471
Differential Revision: https://developer.blender.org/D7365
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Note this only changes cases where the variable was declared inside
the for loop. To handle it outside as well is a different challenge.
Differential Revision: https://developer.blender.org/D7320
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These headers are not needed right away, but will be in the upcoming
commit.
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The `BKE_animsys.h` and `anim_sys.c` files already had a an "AnimData
API" section. The code in that section has now been split off, and
placed into `BKE_anim_data.h` and `anim_data.c`.
All files that used to include `BKE_animsys.h` have been adjusted to
only include the animation headers they need (sometimes none).
No functional changes.
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Follow up of b2ee1770d4c3 and 10c2254d412d, part of T74432.
Now the area and region naming conventions should be less confusing.
Mostly a careful batch rename but had to do few smaller fixes.
Also ran clang-format on affected files.
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Also pass some args as 'const'.
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This has some advantages over operator search:
- Some operators need options set to be usefully accessed.
- Shows key bindings to access menus
(for actions that don't have key bindings themselves).
- Non operator actions such as check-boxes are also shown.
- Menu items can control execution context, using invoke or execute
where appropriate so we can control how the operator runs.
Part of the design task T74157.
This can be tested using the 'Experimental' preferences section
or selected in the key-map editor.
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Parenting in the outliner via drang and drop would always happen without
the 'Keep Transforms' option. Since this is often desired, this adds the
ability to hold Alt for doing this to the drop action.
Adding the hint to hold Alt to the operator name is not nice, but since
the operator name is used for the UI, there doesnt seem to be a nicer
way of doing this.
If modifier keys are needed back for other actions, spawning a menu
instead could be an alternative for the future.
Maniphest Tasks: T74649
Differential Revision: https://developer.blender.org/D7120
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Mpving utils from idcode to idtype proved to be somewhat painful for
some reasons, but now all looks good.
Had to add a fake/empty shell for the special snowflake too,
`ID_LINK_PLACEHOLDER/INDEX_ID_NULL`...
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Only the volume object is exposed in the user interface. It is based on OpenVDB
internally. Drawing and rendering code will follow in another commit.
https://wiki.blender.org/wiki/Source/Objects/Volume
https://wiki.blender.org/wiki/Reference/Release_Notes/2.83/Volumes
Hair and PointCloud object types are hidden behind a WITH_NEW_OBJECT_TYPES
build option. These are unfinished, and included only to make it easier to
cooperate on development in the future and avoid tricky merges.
https://wiki.blender.org/wiki/Source/Objects/New_Object_Types
Ref T73201, T68981
Differential Revision: https://developer.blender.org/D6945
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Both are doing almost the same and can be merged. This reduce complexity for user and less code to maintain.
Reviewed By: mendio, pepeland, fclem
Differential Revision: https://developer.blender.org/D7134
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This commit is a full refactor of the grease pencil modules including Draw Engine, Modifiers, VFX, depsgraph update, improvements in operators and conversion of Sculpt and Weight paint tools to real brushes.
Also, a huge code cleanup has been done at all levels.
Thanks to @fclem for his work and yo @pepeland and @mendio for the testing and help in the development.
Differential Revision: https://developer.blender.org/D6293
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This reverts commit 62f238a65e334ccecae85134da0b05ba58382ae9.
This prevents undo steps from being stored.
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This allows deleting both collections and objects in the outliner
selection at the same time. This only works using the keyboard shortcuts
(X or Delete).
While this works, a more robust solution should be implemented later to
allow deleting the whole selection from the context menu as well.
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Searching back in the outliner did not require the unused SpaceOutliner
parameter.
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Use 'BLI_join_dirfile' for joining paths that don't need to expand '//'.
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The old convention was easy to confuse with ScrArea.
Part of https://developer.blender.org/T74432.
This is mostly a batch rename with some manual fixing. Only single word
variable names are changed, no prefixed/suffixed names.
Brecht van Lommel and Campbell Barton both gave me a green light for
this convention change.
Also ran clan clang format on affected files.
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- Use 'BKE_object_defgroup' prefix for object functions.
- Rename 'defvert_verify_index' to 'defvert_ensure_index'
since this adds the group if it isn't found.
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Selecting certain child datablocks also selects the parent (e.g.
selecting a pose bone selects the armature). The base was selected, but
the outliner tree element was left unselected. The subsequent selection
sync would then deselect the parent base because it was not flagged as
selected in the outliner.
This led to issues like T74332 where selecting a pose bone in the
outliner did not show drivers in the driver editor unless the armature
was explicitly added to the selection afterwards.
The solution is to also flag the outliner elements as selected when
selecting parent bases.
Differential Revision: https://developer.blender.org/D7029
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Instead of using anonymous booleans flags, also allows to keep the same
behavior in all cases, without needing special handling from calling
code for our beloved oddballs object proxies...
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Also removed some only used locally from the header, `BKE_lib_id.h`
is already way too big, no need to overload it with unused things.
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This patch refactors arrow keys navigation to move properties and enum
to generic ED_select_utils.h and property to
WM_operator_properties_select_walk_direction()
No functional change
Reviewed By: Julian Eisel
Differential Revision: https://developer.blender.org/D4771
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hiding Collections
Use BASE_VISIBLE_VIEWLAYER (rather than BASE_VISIBLE_DEPSGRAPH -- which
is not including the 'Hide in Viewport')
Note: the is one case where this still 'fails':
- 'Show only Hidden' plus excluding the parent collection (would be nice
to show those -- but contents of excluded excluded collections dont get
show in any case... this would be more work and for another report...)
Maniphest Tasks: T71611
Differential Revision: https://developer.blender.org/D6953
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There is no reason to even require an editor at all here, for now just
kept the 'orphan view needed' condition for the outliner case only.
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Avoid accessing inline since it's often used multiple times.
In some cases it was already defined.
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`invoke_props_dialog` and `invoke_popup` had a width and a height field. The height field was ignored as the height is determined based on the content. This change removes the field from the BPY + WM_api
Reviewed By: Campbell Barton, Jacques Lucke
Differential Revision: https://developer.blender.org/D6694
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pqrt of T72604.
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Even though we do not have much of those, this might change in the
future, and in any case having specific functions for this ID type in
generic `BKE_lib` area was really confusing.
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Note that `BKE_library.h`/`library.c` were renamed to
`BKE_lib_id.h`/`lib_id.c` to avoid having a too generic name here.
Part of T72604.
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