Age | Commit message (Collapse) | Author |
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Approximately 33 changes of capitalization to conform to MLA title style.
Differential Revision: https://developer.blender.org/D9796
Reviewed by Julian Eisel
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Follow our code style guide by using C-comments for text descriptions.
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Running `bpy.ops.script.reload()` from Python was crashing
since the operator being called was it's self freed.
Change the reload operator to defer execution - as supporting
re-registration during execution is quite involved for a corner-case.
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Using a boolean to select between eval/exec behavior wasn't very
readable.
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This commit renames 'execute' to 'run' because:
- This follows Python's "PyRun" which these functions wrap.
- Execution functions can use either exec/eval modes,
making naming awkward (for future API refactoring).
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Makes it more clear that code using this is related to the RNA
integration of a type.
Part of T74432.
Also ran clang-format on affected files.
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The old convention was easy to confuse with ScrArea.
Part of https://developer.blender.org/T74432.
This is mostly a batch rename with some manual fixing. Only single word
variable names are changed, no prefixed/suffixed names.
Brecht van Lommel and Campbell Barton both gave me a green light for
this convention change.
Also ran clan clang format on affected files.
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Add a function which clears internal cached operator pointers,
run before reloading scripts.
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Apply clang format as proposed in T53211.
For details on usage and instructions for migrating branches
without conflicts, see:
https://wiki.blender.org/wiki/Tools/ClangFormat
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While \file doesn't need an argument, it can't have another doxy
command after it.
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Move \ingroup onto same line to be more compact and
make it clear the file is in the group.
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BF-admins agree to remove header information that isn't useful,
to reduce noise.
- BEGIN/END license blocks
Developers should add non license comments as separate comment blocks.
No need for separator text.
- Contributors
This is often invalid, outdated or misleading
especially when splitting files.
It's more useful to git-blame to find out who has developed the code.
See P901 for script to perform these edits.
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Allows for avoiding `__import__` in expressions,
was already supported for BPY_execute_string_as_* API calls.
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This is important information, and it was easily missed at the top/bottom of
the screen.
Ref T57197.
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Use BPY_execute_* prefix for all Python execution commands
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disallow reloading scripts while running modal, python operators.
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- script execution is off by default
- if a blend file attempts to execute a script
this shows a message in the header with the action
that was suppressed (script/driver/game-autostart) and 2 buttons to either reload the file trusted, or to ignore the message.
- the file selector will always default to use the trust setting in the user preferences,
but reloading an open file will keep using the current setting (whatever was set before or set on the command-line).
- added SCons setting WITH_BF_PYTHON_SECURITY, this sets the default state for the user prefereces not to trust blend files on load.
... this option was in CMake before, but always off, now its enabled by default for SCons and CMake, and forced on in CMake for now.
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The operator names all show up in the Search button. As such is nicer if they
can all have the main words capitalized.
e.g. "Snap strips" should be "Snap Strips"
"Copy to clipboard" should be "Copy to Clipboard"
This was done with a mix of bash tools, regex, and manual work because I'm too rushed into regex :)
+ fix bge stereo eye separation tooltip
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else if's
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this report exposed multiple bugs in blender when using a non utf8 compatible home directory.
- bpy.utils.script_paths() would crash when homedir wasn't utf8 (reported bug)
- PyC_DefaultNameSpace() - would raise an error when running when __file__ was non utf8.
- preset filepath property was not set to accept non utf8.
- bpy.paths.display_name would raise an error on non utf8 paths, (used for preset draw)
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http://markmail.org/message/fp7ozcywxum3ar7n
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MAKE_ID, FILE_MAXDIR, moved the generic defines to BLI_utildefines.h.
no functional changes.
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- remove unused code.
- BPY_run_python_script() split in 2, BPY_filepath_exec, BPY_text_exec
- renamed funcs.
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the armature vertex group options only apply to Multi-Modifier, rename and edit the UI to make this clear.
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- remove MEM_guardedalloc.h from header files (include directly)
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F8 key enabled again, useful for script UI development.
- keying set freeing wasnt freeing from all scenes and the builtin list.
- PointerProperty() cant refer to a removed python srna type (fixed in rigify and netrender).
- Added a check for freeing a type used by a PointerProperty but its very slow, makes reloading take ~10sec. Only enabled this in debug mode for now.
Netrender register() function isnt re-registering the property, probably because the module is cached by python and not re-run.
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path -> filepath (for rna and operators, as agreed on with elubie)
path -> data_path (for windowmanager context functions, this was alredy used in many places)
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ubless running in debug mode.
removing keying sets and netrender makes reloading work so probably a problem with how rna works with these classes.
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- CMake building without python or fluidsim working again (broke in recent commit)
- remove BLI_short_filename(), it wasnt used anywhere.
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there are internal memory problems which can make it crash still.
If you remove all directories in the scripts folder except for 'modules' and 'ui', it runs without crashes.
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Only source/blender/editors/ dir, should not give errors on different platforms
Only removing: UI_*.h, ED_*.h, WM_*.h, DNA_*.h, IMB_*.h, RNA_*.h, PIL_*.h
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